Anniversary Edition: Difference between revisions

From OniGalore
Jump to navigation Jump to search
(poorly named and underdeveloped page; fixing)
m (Mac OS X -> macOS)
(48 intermediate revisions by 5 users not shown)
Line 1: Line 1:
[[Category:Modding projects]]
__NOEDITSECTION__
[[Image:Anniversary Edition splashscreen.png|right|320px]]
{|border=0 cellspacing=0 color=black cellpadding=0 style="float:right; width:580px; border:1px solid black; margin-left:15px"
[[Seven]] years after Oni's release, an improved version of Oni is underway.
!width="145"|
!width="145"|
!width="145"|
!width="145"|
|-
|colspan="4" style="border-bottom:1px solid black"|[[Image:AE splashscreen scaled.jpg|center]]
|-
|align="center" colspan="4" style="height:40px" valign="bottom"|<font size=4>'''Anniversary Edition'''</font>
|-
|colspan="4" align="center" style="height:30px" valign="bottom"|<div style="font-size:1.15em">'''[[Anniversary Edition/Installer|About the Installer]]'''</div>
|-
|colspan="2" align="center" style="height:30px" valign="center"|<div style="font-size:1.15em">'''[[Anniversary Edition/Framework|About the Framework]]'''</div>
|colspan="2" align="center" style="height:30px" valign="center"|<div style="font-size:1.15em">'''[[Anniversary Edition/Core|About the Core Mods]]'''</div>
|-
|colspan="2" align="center" style="height:40px" valign="top"|<div style="font-size:1.15em">'''[[Anniversary Edition/Patches|About the Patches]]'''</div>
|colspan="2" align="center" style="height:40px" valign="top"|<div style="font-size:1.15em">'''[[Anniversary Edition/Tools|About the Modding Tools]]'''</div>
|-
|colspan="4" align="center" style="height:30px" valign="top"|<div style="font-size:1.15em">'''[[Modding Oni|Introduction to modding]]'''</div>
|-
|
|colspan="2" align="center" style="height:30px; border-top:1px solid black; border-left:1px solid black; border-right:1px solid black" valign="bottom"|<div style="font-size:1.15em">Change Logs</div>
|
|-
|align="center" style="height:40px" valign="top"|<div style="font-size:1.15em">[http://oni.bungie.org/community/forum/viewforum.php?id=12 AE forum]</div>
|align="center" style="height:40px; border-left:1px solid black"|<div style="font-size:1.15em">[[Anniversary Edition/Change log|AE Base]]</div>
|align="center" style="height:40px; border-right:1px solid black"|<div style="font-size:1.15em">[[Anniversary Edition/Installer/Change log|AE Installer 2]]</div>
|align="center" style="height:40px" valign="top"|<div style="font-size:1.15em">[[Anniversary Edition/To-do|To-do list]]</div>
|-
|}


A framework has been created that allows users to mod their own copy of Oni.
The '''Anniversary Edition''' builds on a retail copy of Oni and is the result of [[History of Oni modding|years of research, work and discussion]] in the Oni community. The first official release of the Edition was made [[seven]] years after Oni's release, hence the original name of the project -- "Seventh Anniversary Edition". The AE is essentially made up of:
*;A modding framework
:that globalizes some game data so that you can mod more freely; it also introduces a mod package format to make it easier to distribute mods.
*;A mod installer
:that browses the {{OMD}} and allows you to selectively install only the mods that you want.
*;Core fixes to the game data
:installed automatically to correct menu and cutscene glitches.
*;Patches for the game application
:to correct bugs and add some new features, as well as unlock [[Developer Mode]].
*;Modding tools
:used for exporting/importing and intelligently patching game data.


We have also been developing a series of patches that upgrade Oni's content.
More details on each part can be found in the Directory to the right. Since the components of the AE are always being worked on in one way or another, it's not a project with a fixed feature set or a planned end to its development.


;Basic features
==Requirements==
*Character classes, textures and sounds made available in any level
Besides a retail installation of Oni, the Anniversary Edition requires Java (but this is bundled with the AE for Windows), as well as .NET in Windows and Mono on the Mac.
*A few semi-new weapons (Mutant Muro's telekinesis, WMC Lite, etc)
*For Windows users: [http://download.microsoft.com/download/c/6/e/c6e88215-0178-4c6c-b5f3-158ff77b1f38/NetFx20SP2_x86.exe .NET (x86)], [http://download.microsoft.com/download/c/6/e/c6e88215-0178-4c6c-b5f3-158ff77b1f38/NetFx20SP2_x64.exe .NET (x64)]
*More fluid hand-to-hand combat (fewer pauses, more vulnerability)
*For Mac users: [http://www.mono-project.com/download/ Mono], [http://www.java.com/en/download/ Java]


;Coming Soon Enough
==Downloads==
*Cel-shading, HD textures, etc
Here is the Setup app for the latest release, Anniversary Edition Seven:
*100% new characters and weapons
*[http://mods.oni2.net/node/79 Windows]
*Enhanced AI logic (melee+gunplay)
*[http://mods.oni2.net/node/75 macOS]
*Consolidated plot


==AE project pages==
[[Category:Anniversary Edition]]
*[[AE:Barabas]]
*[[AE:BGI]]
*[[AE:Combat system]]
*[[AE:DeLorean]]
*[[AE:Daodan overpower and upgrades]]
*[[AE:New_weapons]]
*[[AE:Ninja]]
*[[AE:Trailer]]
*[[AE:Training]]
*[[AE:Bug-fix_and_feature_requests]]
*[[:Category:AE_to-do|AE To Do list]]
 
==Forum discussion==
Questions or requests? Discuss the project on the {{OCF}}: http://oni.bungie.org/community/forum/viewforum.php?id=12
==Required framework==
[[OniSplit]] (the core of the project) requires .NET on PC and Mono on the Mac.
*For PC users: [http://www.microsoft.com/downloads/details.aspx?familyid=0856eacb-4362-4b0d-8edd-aab15c5e04f5&displaylang=en .NET]
*For Mac users: [http://www.mono-project.com/Mono:OSX Mono]
==Downloads==
Here is the latest release of the Edition, in 2 flavors:
*PC: http://geyser.oni2.net/edition/20080822/wedition.zip
*Mac: http://geyser.oni2.net/edition/20080822/xedition.zip
You can read up on it and talk about it [[AE_talk:Versions#20080822|HERE]]
==Tutorials==
Here are a few tutorials on how you can use the framework on your own:
* [[AE:ModTXMP |Improving Oni's Texture Maps (TXMP)]]
* [[AE:Adding spawnable characters|Adding spawnable characters (CHAR)]]
* [[AE:Adding character classes|Adding character classes (ONCC)]]
* [[AE:Importing character models|Importing character models (TRBS)]]
==Add-ons==
;[[AE:Anniversary Edition Tools|Anniversary Edition Tools]]
:A GUI for interacting with OniSplit and the installation scripts. Available for the Mac platform only

Revision as of 00:45, 11 October 2016

AE splashscreen scaled.jpg
Anniversary Edition
Change Logs

The Anniversary Edition builds on a retail copy of Oni and is the result of years of research, work and discussion in the Oni community. The first official release of the Edition was made seven years after Oni's release, hence the original name of the project -- "Seventh Anniversary Edition". The AE is essentially made up of:

  • A modding framework
that globalizes some game data so that you can mod more freely; it also introduces a mod package format to make it easier to distribute mods.
  • A mod installer
that browses the Oni Mod Depot and allows you to selectively install only the mods that you want.
  • Core fixes to the game data
installed automatically to correct menu and cutscene glitches.
  • Patches for the game application
to correct bugs and add some new features, as well as unlock Developer Mode.
  • Modding tools
used for exporting/importing and intelligently patching game data.

More details on each part can be found in the Directory to the right. Since the components of the AE are always being worked on in one way or another, it's not a project with a fixed feature set or a planned end to its development.

Requirements

Besides a retail installation of Oni, the Anniversary Edition requires Java (but this is bundled with the AE for Windows), as well as .NET in Windows and Mono on the Mac.

Downloads

Here is the Setup app for the latest release, Anniversary Edition Seven: