File:Ray-casting failure.jpg

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In the midst of turning Konoko quickly to the left, the camera briefly (for a few frames) fails to render a door until the ray-casting occlusion system catches it. In lieu of the door polygon, the skybox is visible there instead.

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current02:51, 10 July 2015Thumbnail for version as of 02:51, 10 July 20151,024 × 768 (107 KB)Iritscen (talk | contribs)In the midst of turning Konoko quickly to the left, the camera briefly (for a few frames) fails to render a door until the ray-casting occlusion system catches it. In lieu of the door polygon, the skybox is visible there instead. Category:Screenshots

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