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	<id>https://wiki.oni2.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ATP2555</id>
	<title>OniGalore - User contributions [en]</title>
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	<updated>2026-04-07T10:29:28Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.oni2.net/w/index.php?title=Ninja&amp;diff=25602</id>
		<title>Ninja</title>
		<link rel="alternate" type="text/html" href="https://wiki.oni2.net/w/index.php?title=Ninja&amp;diff=25602"/>
		<updated>2016-10-10T00:07:26Z</updated>

		<summary type="html">&lt;p&gt;ATP2555: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Ninja_Render_2.jpg|right|200px]]&lt;br /&gt;
Introduced in {{C|10}}, Ninjas are presumably affiliated with the [[Syndicate]], as they share the green/tan-blue-red variant color-scheme of [[Strikers]], albeit in a muted form. They&#039;re persona implies that they are responsible for assassinations, clandestine operations, and information(as shown by Mukade stealing the disc that contains Dr. Hasegawa&#039;s recording). The lack of visible skin -except for the neck- has led many to speculate that Ninjas are, in fact, automatons of some sort, which would explain their lack of hostility towards their targets. If this is so, one must wonder whether [[Mukade]] himself is an automaton. The headsets of the Ninjas have many different variations.&lt;br /&gt;
==Taunts==&lt;br /&gt;
*&amp;quot;You&#039;re mine!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;&amp;lt;Laughing&amp;gt;&amp;quot;&lt;br /&gt;
*defeated opponent taunt : &amp;quot;Neutralized&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
This needs to be filled in.&lt;br /&gt;
==Color Differentiation==&lt;br /&gt;
===Green===&lt;br /&gt;
===Blue===&lt;br /&gt;
===Red===&lt;/div&gt;</summary>
		<author><name>ATP2555</name></author>
	</entry>
	<entry>
		<id>https://wiki.oni2.net/w/index.php?title=Ninja&amp;diff=25601</id>
		<title>Ninja</title>
		<link rel="alternate" type="text/html" href="https://wiki.oni2.net/w/index.php?title=Ninja&amp;diff=25601"/>
		<updated>2016-10-09T23:48:55Z</updated>

		<summary type="html">&lt;p&gt;ATP2555: /* Trivia */ Not true.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Ninja_Render_2.jpg|right|200px]]&lt;br /&gt;
Introduced in {{C|10}}, Ninjas are presumably [[Syndicate]] affiliated, as they share the green/tan-blue-red variant colorscheme of [[Strikers]], albeit in a muted form. The lack of visible skin -except for the neck- has led many to speculate that Ninjas are, in fact, automatons of some sort, which would explain their lack of hostility towards their targets. If this is so, one must wonder whether [[Mukade]] himself is an automaton. The headsets of the Ninjas have many different variations.&lt;br /&gt;
==Taunts==&lt;br /&gt;
*&amp;quot;You&#039;re mine!&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;&amp;lt;Laughing&amp;gt;&amp;quot;&lt;br /&gt;
*defeated opponent taunt : &amp;quot;Neutralized&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
This needs to be filled in.&lt;br /&gt;
==Color Differentiation==&lt;br /&gt;
===Green===&lt;br /&gt;
===Blue===&lt;br /&gt;
===Red===&lt;/div&gt;</summary>
		<author><name>ATP2555</name></author>
	</entry>
	<entry>
		<id>https://wiki.oni2.net/w/index.php?title=Atmospheric_Conversion_Center&amp;diff=25600</id>
		<title>Atmospheric Conversion Center</title>
		<link rel="alternate" type="text/html" href="https://wiki.oni2.net/w/index.php?title=Atmospheric_Conversion_Center&amp;diff=25600"/>
		<updated>2016-10-09T23:48:08Z</updated>

		<summary type="html">&lt;p&gt;ATP2555: /* Distance to cities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Added value]]&lt;br /&gt;
Atmospheric Conversion Centers (a.k.a. Atmospheric Processors) are large facilities that &amp;quot;suck in air, treat it, then belch it back out&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
They are supposed to deal with the steady increase of toxins in the atmosphere of Oni&#039;s world (Cf. [[BioCrisis]]).&lt;br /&gt;
&lt;br /&gt;
Every major city has its air cleaned by one or several such facilities.&lt;br /&gt;
&lt;br /&gt;
==Atmospheric Conversion Center==&lt;br /&gt;
{{C|7}} and {{C|8}} are in fact two parts of one mission. The transition is essentially seamless, however the player&#039;s inventory is reset. Same as between {{C|4}} and {{C|5}}&lt;br /&gt;
===Exterior===&lt;br /&gt;
Add descriptions of Konoko&#039;s descent, screenshots of the architecture, terminal readings...&lt;br /&gt;
===Interior===&lt;br /&gt;
Add a description of Konoko&#039;s encounter with Shinatama and escape from the compound...&lt;br /&gt;
&lt;br /&gt;
==Other references==&lt;br /&gt;
There are a couple of references to atmospheric processing other than at the ACC. Either early hints at Muro&#039;s [[STURMANDERUNG]] plan, or late revelations thereof.&lt;br /&gt;
==={{C1}}===&lt;br /&gt;
{{:Quotes/Consoles/level 1b}}&lt;br /&gt;
==={{C2}}===&lt;br /&gt;
;From the [[Quotes/Diary#CHAPTER_02_._ENGINES_OF_EVIL|Diary entry]]&lt;br /&gt;
:This place is really big. What the heck are they making here? Weapons? Robotics? They must be building something large. I&#039;d better check the data consoles to see if I can figure out what it is.&lt;br /&gt;
:Some of this stuff looks like atmospheric processing equipment. I can&#039;t believe I KNOW that! Maybe that means I&#039;m a nerd?&lt;br /&gt;
&amp;quot;I&#039;d better check the data consoles to see if I can figure out what it is.&amp;quot; - a typical gameplay hint, which actually leads to information on the [[Deadly Brain]]. Thus the puzzling &amp;quot;engines of evil&amp;quot; are apparently unrelated to the atmospheric processing equipment, which Konoko identified by herself (in the original Oni, it is not clear what part of the facility she is referring to in either case).&lt;br /&gt;
==={{C5}}===&lt;br /&gt;
{{:Quotes/Consoles/level_6b}}&lt;br /&gt;
==={{C14}}===&lt;br /&gt;
Rather ambiguous and untidy references here, mostly valuable for the number of ACCs and control stations worldwide (Tertiary Stage). 417 ACCs means the population is mostly concentrated in today&#039;s million-plus cities.&lt;br /&gt;
{{:Quotes/Consoles/level_19b}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:Quotes/Consoles/level_19c}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:Quotes/Consoles/level_19d}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:Quotes/Consoles/level_19e}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
==Added value==&lt;br /&gt;
===Distance to cities===&lt;br /&gt;
It is not clear how close the ACCs could be to a city&#039;s center/suburbs. A few considerations :&lt;br /&gt;
*It doesn&#039;t make sense to place an ACC &#039;&#039;too&#039;&#039; far away and in a [[Wilderness Preserve]] (too much decontaminating work)&lt;br /&gt;
*If they&#039;re too &#039;&#039;close&#039;&#039;, however, you end up with toxic waste (the product of decontamination) right next to a city...&lt;br /&gt;
*So it&#039;s a sort of compromise : in some cases, it may not be possible to find a suitable spot for an ACC &amp;quot;far enough&amp;quot;...&lt;br /&gt;
*Also, selectively sucking in &amp;quot;dirty&amp;quot; air is more efficient if it&#039;s all around you. So, definitely a compromise.&lt;br /&gt;
*In any case, the ACC can provide enough clean air to its staff (even if it&#039;s in the middle of a contaminated zone)&lt;br /&gt;
*Most of the clean air is not set free, but pumped through massive &amp;quot;lines&amp;quot; such as the one seen at the end of {{C8}}&lt;br /&gt;
*Most of Oni&#039;s data seem to place the ACCs far away from the city and in the middle of a polluted environment (there&#039;s actually some ambiguity between the ACCs and the &amp;quot;Wilderness Preserve&amp;quot; cover-up).&lt;br /&gt;
*The only evidence towards the ACCs being close to human activity are the ambient street sounds (police sirens, car horns) overheard in {{C7}}.&lt;/div&gt;</summary>
		<author><name>ATP2555</name></author>
	</entry>
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