OBD:OBAN: Difference between revisions

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:0x'''02''' 00 00 00 - loop animation back to back
:0x'''02''' 00 00 00 - loop animation back to back
:0x'''04''' 00 00 00 - select start frame randomly
:0x'''04''' 00 00 00 - select start frame randomly
:0x'''08''' 00 00 00 - autostart animation (after an animated object is created)
:0x'''10''' 00 00 00 - 3DSMax generated animation (has Z axis pointing up)
:0x'''10''' 00 00 00 - 3DSMax generated animation (has Z axis pointing up)
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| ALIGN=LEFT | fixed transform matrix
| ALIGN=LEFT | fixed transform matrix
{{OBDtr|0x78|int16|B0C3D4|50 00|80  | fubared animation frame length; does not work}}
{{OBDtr|0x78|int16|B0C3D4|50 00|80  | fubared animation frame length (in 1/60 seconds); does not work}}
{{OBDtr|0x7A|int16|E7CEA5|F5 01|501 | animation length in frames}}
{{OBDtr|0x7A|int16|E7CEA5|F5 01|501 | animation length in frames}}
{{OBDtr|0x7C|int16|FFDDDD|00 00|0  | stop frame for the first "half" of the animation; used by door animations to distinguish between open and close sequences }}
{{OBDtr|0x7C|int16|FFDDDD|00 00|0  | stop frame for the first "half" of the animation; used by door animations to distinguish between open and close sequences }}
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