User talk:Ssg: Difference between revisions
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(two cents from geyser) |
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The tables above were just a test. Actually I don't like them anymore, because of too much useless stuff + too overgreyed and minor display errors with Opera 6.05. [[User:Ssg|Ssg]] 15:43, 16 August 2007 (CEST) | |||
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==Templates== | ==Templates== |
Revision as of 13:43, 16 August 2007
test
Hex Image - First 64 Bytes |
Hex Image Description |
Offset | Type | Raw Hex | Value | Description |
0x00 | file id | 01 4C 02 00 | 588 | 00588-.AGDB |
0x04 | level id | 01 00 00 06 | 3 | level 3 |
0x08 | unused (20) | AD DE | dead | not used |
0x1C | long | 15 8A 00 00 | 35349 | 35349 packages follow (the first package is edged in black) |
The cells below show the first package. | ||||
0x20 | raw link | 80 B6 46 00 | 46 B6 80 | at this position starts the "old file name 1" part in the raw file |
0x40 | raw link | A0 B6 46 00 | 46 B6 A0 | at this position starts the "old file name 2" part in the raw file |
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The tables above were just a test. Actually I don't like them anymore, because of too much useless stuff + too overgreyed and minor display errors with Opera 6.05. Ssg 15:43, 16 August 2007 (CEST)
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Templates
Casual contributors such as Neo enjoy using a template in which the user doesn't have to enter anything but the actual information.
Example: OFGA. This uses the Table template as well as the more recent OBDtr and OBDtrBK templates.
Offset | Type | Raw Hex | Value | Description |
---|---|---|---|---|
0x00 | res_id | 01 C5 02 00 | 709 | 00709-.OFGA |
0x04 | lev_id | 01 00 00 00 | 0 | level 0 |
0x08 | char[16] | AD DE ... | dead | unused |
0x18 | ENVP | 00 00 00 00 | 0 | ENVP link, unused here |
0x1C | int32 | 05 00 00 00 | 5 | array size |
First element (black outline) | ||||
0x00 | bool32 | 00 80 01 00 | 0x18000 | bitset - unknown, some values below:
|
0x04 | M3GM | 01 C6 02 00 | 710 | link to 00710-.M3GM |
0x08 | OBLS | 00 00 00 00 | 0 | OBLS link, never used |
The HexRow template can be renamed to HEXtr, and there can be a hex-specific header template.
ASCII hex rows can be alternated with screenshots within a hex table. Suggestions welcome.
0x00: | 01 | C5 | 02 | 00 | 01 | 00 | 00 | 00 | AD | DE | AD | DE | AD | DE | AD | DE | °°°°°°°°°°°°°°°° |
0x10: | AD | DE | AD | DE | AD | DE | AD | DE | 00 | 00 | 00 | 00 | 05 | 00 | 00 | 00 | °°°°°°°°°°°°°°°° |
0x20: | 00 | 80 | 01 | 00 | 01 | C6 | 02 | 00 | 00 | 00 | 00 | 00 | 00 | 80 | 01 | 00 | °°°°°°°°°°°°°°°° |
0x30: | 01 | CE | 02 | 00 | 00 | 00 | 00 | 00 | 00 | 80 | 01 | 00 | 01 | D3 | 02 | 00 | °°°°°°°°°°°°°°°° |