Offset |
Type |
Raw Hex |
Value |
Description
|
0x00 |
res_id |
01 4C 02 00 |
588 |
00588-.AGDB
|
0x04 |
lev_id |
01 00 00 06 |
3 |
level 3
|
0x08 |
char[20] |
AD DE |
dead |
unused
|
0x1C |
uint32 |
15 A8 00 00 |
35349 |
array size
|
First element (black outline)
|
0x00 |
offset |
80 B6 46 00 |
00 46 B6 80 |
object name offset in the .raw file
|
0x04 |
offset |
A0 B6 46 00 |
00 46 B6 A0 |
file name offset in the .raw file
|
35349 is the number of gunk quads. The object and file name of a gunk quad are not used by the engine, they're used only for debugging purposes.