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(that's just the other way around...) |
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*6 - contrail (face camera) | *6 - contrail (face camera) | ||
†If you children particles (bullets, for example) to leave the shooting character unharmed, the parent particles must have this flag set, too | †If you children particles (bullets, for example) and want to leave the shooting character unharmed, the parent particles must have this flag set, too | ||
===Event groups (0x20 - 0x5F)=== | ===Event groups (0x20 - 0x5F)=== |
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