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(Forgot how packets work >_<) |
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==Packets== | ==Packets== | ||
''' | '''PPPPYYZZZZ…''' | ||
'''PPPP''' = Destination players. Hex =>Binary etc If player limit was kept at 6, only one byte would be needed. Any more than that requires one more byte. Player => Server communication uses 0000 Server=> All players uses FFFF | '''PPPP''' = Destination players. Hex =>Binary etc If player limit was kept at 6, only one byte would be needed. Any more than that requires one more byte. Player => Server communication uses 0000 Server=> All players uses FFFF | ||
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'''Example:''' | '''Example:''' | ||
FFFF 01 646D7367282248656C6C6f20576f726C642229 | |||
Server is sending to all players to execute the Dev console command “dmsg("Hello World")” | Server is sending to all players to execute the Dev console command “dmsg("Hello World")” |
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