Easter eggs: Difference between revisions
→[[Developer mode]]
No edit summary |
|||
Line 75: | Line 75: | ||
===[[Iron Demon]]=== | ===[[Iron Demon]]=== | ||
The Iron Demon's walking sounds can be found in Oni's global resources. | The Iron Demon's walking sounds can be found in Oni's global resources. | ||
===[[Developer | ===[[Developer Mode]]=== | ||
A reference to the Developer Mode (cheatcode '''thedayismine''') is found on a crate label in {{C1}}, along with the Old Man Murray reference. | A reference to the Developer Mode (cheatcode '''thedayismine''') is found on a crate label in {{C1}}, along with the Old Man Murray reference. | ||
The developer mode was believed to be absent from Oni beta 5 and later, but has been unlocked in all versions in January and June 2006. | The developer mode was believed to be absent from Oni beta 5 and later, but has been unlocked in all versions in January and June 2006. | ||
===More features=== | ===More features=== | ||
Stuff like breaking glass with combos and throws, or glass shards causing damage... that wasn't in the original Oni, and wasn't really "locked" either : they are all-new features (supported by the engine, but which Bungie somehow didn't use). | Stuff like breaking glass with combos and throws, or glass shards causing damage... that wasn't in the original Oni, and wasn't really "locked" either : they are all-new features (supported by the engine, but which Bungie somehow didn't use). |