Creating an animation rig in Blender: Difference between revisions

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(Moved "Rotation order issue between Oni and Blender" and "Textures on animated models" subheaders to Blender while linking them)
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===Tracking constraint tutorials===
===Tracking constraint tutorials===
These explain constraints like Damped Track which are used by Rigify – you can skip this if you want, but it might explain a thing or two, or come in handy in the distant future; other than that, you don't need to know them to animate for Oni:
These explain constraints like Damped Track which are used by Rigify – you can skip this if you want, but it might give you a better idea of how Rigify's MCH (Mechanical) layers work, or come in handy in the distant future; other than that, you don't need to know them to animate for Oni:
* [https://www.youtube.com/watch?v=aGBOu-dNZ-w Tracking Constraints - Blender 2.80 Fundamentals]
* [https://www.youtube.com/watch?v=aGBOu-dNZ-w Tracking Constraints - Blender 2.80 Fundamentals]
* [https://www.youtube.com/watch?v=5FK4jDCAOkk Camera Track To vs Damped Track Constraints | Pros & Cons Explained With Examples | Blender] by 5 minutes Blender
* [https://www.youtube.com/watch?v=5FK4jDCAOkk Camera Track To vs Damped Track Constraints | Pros & Cons Explained With Examples | Blender] by 5 minutes Blender
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