BSL:Tutorial/Scratch: Difference between revisions
→Overpower
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Use the <tt>chr_set_health</tt> command to set a character's health. Note that each character has a base health that may not be the same. For example, konoko's base health is 200, while a brown striker's is only 50. Keep this in mind when setting character's health. Setting it over their base health will send them into overpower - like using a hypo at full health. The health will drain at 1 every second even for AI. | Use the <tt>chr_set_health</tt> command to set a character's health. Note that each character has a base health that may not be the same. For example, konoko's base health is 200, while a brown striker's is only 50. Keep this in mind when setting character's health. Setting it over their base health will send them into overpower - like using a hypo at full health. The health will drain at 1 every second even for AI. | ||
*Attention! Attention! If ''that'' was true, Konoko's overpower would last 200 seconds : over 3 minutes. Which it doesn't. | *Attention! Attention! If ''that'' was true, Konoko's overpower would last 200 seconds : over 3 minutes. Which it doesn't. | ||
*Then is it 1 point per frame = 200 frames ? | |||
This example sets konoko's health to 400 - overpower. | This example sets konoko's health to 400 - overpower. | ||
chr_set_health 0 400 | chr_set_health 0 400 |