Anniversary Edition/Core: Difference between revisions

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m (Iritscen moved page Anniversary Edition/Packages to Anniversary Edition/Core without leaving a redirect: To reflect the change in AE scope from bundled mod packages to just including tweaks/patches.)
(updating for AE7, pictures coming soon; also, I think I must be the worst person at wiki table markup in the world)
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These are the fixes and patches that are automatically installed by the [[AE]].
These mod packages can be found in the Edition release 2009-07. Names in blue link to more details on that mod.


{|align=left border=1 cellspacing=0 color=black cellpadding=3 style="width:580px; border:1px solid black; text-align=center
{|align=left border=1 cellspacing=0 color=black cellpadding=3 style="text-align:center"
!Number
!Number
!Name
!Name
!Category
!Ver.
!Ver.
!Description
!Description
!width=330|Preview<!--this column is for 320x240 thumbnails of preview images-->
!width=330|Preview<!--this column is for 320x240 thumbnails of preview images-->
|-
|-
|valign=top align=center|11000
|0
|valign=top align=center|Weapon Improvement
|[[OniSplit]]
|valign=top align=center|AE: Weapons
|0.9.86.0
|valign=top align=center|1
|Allows the AE to install modded resources into Oni's game data.
|Improves the appearence and mechanics of existing Oni weapons. <br /> Currently contains: <br /> 1. Long lasting bullet casings.
|
|
|-
|-
|valign=top align=center|12000
|1
|valign=top align=center|[[AE:New weapons|New Weapons]]
|[[XmlTools]]
|valign=top align=center|AE: Weapons
|0.8d
|valign=top align=center|1
|Allows the AE to patch resources in Oni's game data.
|Adds new weapons to Oni. <br /> Currently contains: <br /> 1. BGI Subjugator. <br /> 2. BGI Rocket Launcher. <br /> 3. Chaingun. <br /> 4. Devil Star gun. <br /> 5. WMC Lite. <br /> 6. SBG2 <br /> 7. TK (Telekinetic) Bracelet. <br /> Other unnamed weapons....
|
|
|-
|-
|valign=top align=center|21000
|7
|valign=top align=center|Upgraded ONCCs
|AE Read-Me
|valign=top align=center|AE: Characters
|2013-04
|valign=top align=center|1
|A shorter version of the documentation found on this wiki.
|valign=top|Gives enemies more health, better bullet dodging, and better blocking skills.
|
|
|-
|-
|valign=top align=center|22000
|10
|valign=top align=center|[[AE:BGI|New Characters]]
|Oni game app (Windows)
|valign=top align=center|AE: Characters
|1
|valign=top align=center|1
|Provides a standard version of Oni.exe for the Daodan DLL to modify.
|Adds new characters to Oni. <br /> Currently contains: <br /> 1. BGI troop pack. <br /> 2. Ninjabot 2.
|
|
|-
|-
|valign=top align=center|23000
|11
|valign=top align=center|Shinatama Too
|[[AE:FERAL|Oni game app (Intel Macs)]]
|valign=top align=center|AE: Characters
|1.1b
|valign=top align=center|1
|The latest beta build of Oni.app for Intel Macs.
|Adds a fighting Shinatama to the game, distinguishable by her unique outfit.
|
|
|-
|-
|valign=top align=center|31000
|20
|valign=top align=center|[[AE:Glass|Glass Breaking Moves]]
|[[Daodan DLL|Daodan DLL (Windows)]]
|valign=top align=center|AE: Animations
|3.2
|valign=top align=center|1
|Patches Oni.exe. See link in name for details.
|valign=top|Makes all attacks break glass.
|
|
|-
|-
|valign=top align=center|32000
|50
|valign=top align=center|[[AE:Glass|Dangerous Glass]]
|Menu Fixes
|valign=top align=center|AE: Particles
|1.0
|valign=top align=center|1
|Labels the Main Menu with "Anniversary Edition", fixes the backwards "Invert Mouse" option label and corrects an out-of-order diary page.
|When windows are broken, the shards of broken glass hurt anyone they touch.  This mod was designed to go along with Glass Breaking Moves.
|
|
|-
|-
|valign=top align=center|33000
|2000
|valign=top align=center|Improved Weather
|Globalization Fixes for Characters
|valign=top align=center|AE: Particles
|1.1
|valign=top align=center|1
|Some character classes accidentally change once the AE has made all classes available on all levels. This fixes the Karen and mini-Striker cameo bugs.
|Improves Oni's weather effects. <br /> Currently contains: <br /> 1. Rain splash effect.
|
|
|-
|-
|valign=top align=center|42000
|2200
|valign=top align=center|Dashing AI
|Custom Character Variants
|valign=top align=center|AE: Animations
|1
|valign=top align=center|1
|Allows for new character classes to be referenced by mods without crashing if those characters are not installed.
|Makes AI-controlled characters dash instead of running. This levels the playing field so that Konoko cannot easily out-run them. \n Warning: will mess up a few cutscenes, but won't negatively affect gameplay.
|
|
|-
|-
|valign=top align=center|45000
|2400
|valign=top align=center|Ninja Shadow Dash
|[[AE:DeLorean|Airport Vehicle Fix]]
|valign=top align=center|AE: Animations
|1
|valign=top align=center|1
|Fixes an improperly-textured sports car that pulls away from the Airport suspiciously in the beginning of Chapter 4.
|Ninja escape moves now make them disappear. They can travel through characters in this shadow state.
|
|
|-
|-
|valign=top align=center|51000
|4000
|valign=top align=center|Unlock All Moves
|Widescreen Fixes
|valign=top align=center|AE: Animations
|1.11
|valign=top align=center|1
|Corrects issues that show up in 16:10 and 16:9 resolutions, which Bungie never thought you'd see back when 4:3 was the standard.
|valign=top|Unlocks all attacks.
|
|
|-
|-
|valign=top align=center|52000
|5000
|valign=top align=center|[[AE:Combat_system|Andrashi Melee System]]
|Unlock All Moves
|valign=top align=center|AE: Animations
|1.2
|valign=top align=center|1
|Makes all of Konoko's attacks available from Chapter 1 onward.
|valign=top|Changes the melee system. Also unlocks all moves.
|
|
|-
|-
|valign=top align=center|53000
|5100
|valign=top align=center|Knockdown Revamp
|Vanilla BSL
|valign=top align=center|AE: Animations
|1.1
|valign=top align=center|1
|Simply supplies the original, unaltered level scripts to help guarantee that mods are running on consistent scripting.
|1. Characters don't lose their weapon on normal knockdowns; this allows you to shoot from a knocked-down position. You, and the AI, will still lose the weapon on throws and leg sweep knockdowns, however. <br /> 2. Blownup enemies can knock other people down.
|
|
|-
|-
|valign=top align=center|54000
|6000
|valign=top align=center|Brutal AI
|Missing Sounds
|valign=top align=center|AE: Animations
|1.0
|valign=top align=center|1
|Restores sounds to Oni that were missing upon its release (only one sound so far, the gears at the end of Chapter 12).
|Improves the melee AI for Konoko and Strikers.  Brutal Konoko can be seen in Dream Lab (Chapter 11).  Brutal Strikers appear wherever a normal striker would appear in Easy/Normal mode. In Hard mode, they get a different skin, but are just as Brutal.
|
|
|}
|}
[[Category:Anniversary Edition]]
[[Category:Anniversary Edition]]

Revision as of 18:03, 29 April 2013

These are the fixes and patches that are automatically installed by the AE.

Number Name Ver. Description Preview
0 OniSplit 0.9.86.0 Allows the AE to install modded resources into Oni's game data.
1 XmlTools 0.8d Allows the AE to patch resources in Oni's game data.
7 AE Read-Me 2013-04 A shorter version of the documentation found on this wiki.
10 Oni game app (Windows) 1 Provides a standard version of Oni.exe for the Daodan DLL to modify.
11 Oni game app (Intel Macs) 1.1b The latest beta build of Oni.app for Intel Macs.
20 Daodan DLL (Windows) 3.2 Patches Oni.exe. See link in name for details.
50 Menu Fixes 1.0 Labels the Main Menu with "Anniversary Edition", fixes the backwards "Invert Mouse" option label and corrects an out-of-order diary page.
2000 Globalization Fixes for Characters 1.1 Some character classes accidentally change once the AE has made all classes available on all levels. This fixes the Karen and mini-Striker cameo bugs.
2200 Custom Character Variants 1 Allows for new character classes to be referenced by mods without crashing if those characters are not installed.
2400 Airport Vehicle Fix 1 Fixes an improperly-textured sports car that pulls away from the Airport suspiciously in the beginning of Chapter 4.
4000 Widescreen Fixes 1.11 Corrects issues that show up in 16:10 and 16:9 resolutions, which Bungie never thought you'd see back when 4:3 was the standard.
5000 Unlock All Moves 1.2 Makes all of Konoko's attacks available from Chapter 1 onward.
5100 Vanilla BSL 1.1 Simply supplies the original, unaltered level scripts to help guarantee that mods are running on consistent scripting.
6000 Missing Sounds 1.0 Restores sounds to Oni that were missing upon its release (only one sound so far, the gears at the end of Chapter 12).