BGI characters: Difference between revisions

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==BGI Executives ==
==BGI Executives ==
*First concept by [[User:Geyser| Geyser]]
*First concept by [[User:Geyser| Geyser]] is found [http://wiki.oni2.net/AE:BGI#Executives here]
*In Samer's version these are non-combat characters, wearing suits and rarely seen.
*In Samer's version these are non-combat characters, wearing suits and rarely seen.
*They head the [[BGI]], working behind the scenes on grand scales.
*They head the [[BGI]], working behind the scenes on grand scales.

Revision as of 05:16, 18 October 2012

These are a series of new characters developed by Samer.

They include :

BGI Executives

  • First concept by Geyser is found here
  • In Samer's version these are non-combat characters, wearing suits and rarely seen.
  • They head the BGI, working behind the scenes on grand scales.

Oni%25202012-10-13%252003-23-54-54_cr.jpg 2012-10-13_032154.jpg

BGI Agents

  • These were previously considered the executives however in Samer's version these are called the BGI Agents, they are field agents (unlike the executives) the equivalent of Syndicate Comm Trooper
  • These guys usually accompany Sarai as her henchmen, they are strong and quick in addition to being highly technologically skilled and experts in weapons.
  • There's an inspiration by Matrix Agents in the characters' modeling.

2011-07-28_065257.jpg 2011-07-28_065218.jpg 2011-07-28_065321.jpg