Credits: Difference between revisions

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m (Genesis/Bungie moved to Credits: This is really what the page should be called, plain and simple.)
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Revision as of 15:42, 12 February 2008

Resources

Credits

Alexander Seropian (interview about Wideload)
CEO
Brent Pease (interview at Oni Central)
Project coordinator, lead engineer
Kevin Armstrong (interview at Oni Central)
Networking programmer
Alex Okita (interview at Oni Central)
Concept artist, modeler
Steve Abeyta (interview at Oni Central)
Character animation
Chris Hughes (interview at Oni Central)
Character modeler
Dave Dunn & Sean Turbitt (interview at Oni Central)
Architects
Chris Porter (interview at Oni Central)
Game designer
Michael Evans (interview at Oni Central)
Animation programmer
Hardy LeBel (interview at Oni Central) (interview at InsideMacGames)
Game designer
Marty O'Donnell
Craig Mullins
He's been drawing requests for Bungie since 1993 (making of Pathways into Darkness)
Lorraine Reyes McLees
Artist, responsible for most of the prom and artwork, and for the out-of-game content (main menu, cutscenes, mission ending)