Mouse control issues: Difference between revisions

From OniGalore
Jump to navigation Jump to search
No edit summary
No edit summary
Line 2: Line 2:


===Complete (?) list of Help and Troubleshooting Topics in chronological order===
===Complete (?) list of Help and Troubleshooting Topics in chronological order===
*http://oni.bungie.org/community/forum/viewtopic.php?id=149 (old..., probs not Vista. Was vista out in 2007?)
*http://oni.bungie.org/community/forum/viewtopic.php?id=149 (old...)
*I didn't check any posts before 746 except for post 149, there could be others between those times and before post 149.
*I didn't check any posts before 746 except for post 149, there could be others between those times and before post 149.
*http://oni.bungie.org/community/forum/viewtopic.php?id=746 ???
*http://oni.bungie.org/community/forum/viewtopic.php?id=746 ???
Line 13: Line 13:


===Known facts (symptoms) of the issue===
===Known facts (symptoms) of the issue===
*(Probably) exclusive to Windows Vista.
*(Probably/usually) exclusive to Windows Vista.
*(Probably) exclusive to multi-core CPUs.
*(Probably/usually) exclusive to multi-core CPUs.
*Fraps reports the game's framerate to be much higher than 60fps. (I'm unsure whether the same data is returned by Oni's internal framerate counter, Ctrl+Shift+Y)
*Fraps reports the game's framerate to be much higher than 60fps. (I'm unsure whether the same data is returned by Oni's internal framerate counter, Ctrl+Shift+Y)
*Higher graphics settings can cause the problem to become less noticable as the framerate gets closer to or below 60. (Try 8x antialiasing in the nVidia Control Panel)
*Higher graphics settings can cause the problem to become less noticable as the framerate gets closer to or below 60. (Try 8x antialiasing in the nVidia Control Panel)

Revision as of 09:03, 24 June 2009

There have been many issues reported on Oni Central Forum about mouse lag or unresponsive controls. This issue is most common to (or only occurs to?) Vista users. It also occured to me (rossy) but appears to have gone away with the latest drivers/updates to my system.

Complete (?) list of Help and Troubleshooting Topics in chronological order

Known facts (symptoms) of the issue

  • (Probably/usually) exclusive to Windows Vista.
  • (Probably/usually) exclusive to multi-core CPUs.
  • Fraps reports the game's framerate to be much higher than 60fps. (I'm unsure whether the same data is returned by Oni's internal framerate counter, Ctrl+Shift+Y)
  • Higher graphics settings can cause the problem to become less noticable as the framerate gets closer to or below 60. (Try 8x antialiasing in the nVidia Control Panel)
  • This suggests that the problem is somehow related to framerate and internal timing issues in Oni.
  • Quote from Gumby "If the game runs much faster than 60 clicks, the mouse input data isn't updated fast enough."
  • The mouse moves in steps, as if it's on a "grid".
  • Combos are hard to pull off as keys are only responsive some of the time, it is also almost impossible to dash.
  • This thing is interesting http://social.msdn.microsoft.com/Forums/en-US/windowssdk/thread/980e5018-3ade-4823-a6dc-5ddbcc3091d5 .

Possible fixes

There are no known fixes, these fixes have been reported to work by some people but have been ineffective for others. In some cases, a combination of some of these fixes might be necessary.