OBD:File types: Difference between revisions
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{{OBD Home}} | {{OBD Home}} | ||
:''To understand how these file types are stored, you should read the [[Instance file]] page.'' | |||
:''To understand how the types of data in these file types are stored, you should read the [[OBD:Data types|Data types]] page.'' | |||
There are 135 tags documented below -- 87 regular types, 2 wrapper types (BINA and OBJC), 4 BINA subtypes, 16 BINA/OBJC subtypes, 16 defunct types, and 10 unused types. There is a less technical set of documentation in the [[XML]] namespace about the data types we typically mod. | |||
For convenience, the BINA and BINA/OBJC tags are listed in the "All tags" table, but redirect to their own separate tables below that. Continue scrolling down to see the unused and defunct tags. | |||
{{TOCfloat}} | |||
{| style="white-space:nowrap; border-width:0px" | |||
|style="vertical-align:top"| | |||
{| cellpadding="0" cellspacing="5" | |||
|- | |||
!Categories | |||
|- | |||
|View the below resource types grouped by purpose. | |||
|- | |||
|•[[OBD:File types/Character|Character]] | |||
|- | |||
|•[[OBD:File types/Message|Interface]] | |||
|- | |||
|•[[OBD:File types/Level|Level]] | |||
|- | |||
|•[[OBD:File types/Generic|Other]] | |||
|} | |||
|style="vertical-align:top"| | |||
{| cellpadding="0" cellspacing="5" | |||
|- | |||
!Resources | |||
|- | |||
|[[OBD:File types/Named|Named/unnamed resources]] | |||
|- | |||
|[[OBD:File types/Global|Global resources]] | |||
|} | |||
|} | |||
==All used tags== | |||
Here are the 109 file types that Oni actually uses, or 107 if you don't count the wrapper types "BINA" and "OBJC". The regular types' [[wikipedia:FourCC|FourCCs]] (or "tag codes") in this table link to their byte-level documentation, and the BINA and OBJC tag codes direct you to the lower tables devoted to those collections. (There are actually 105 entries in this table since four OBJC subtypes have the same tag codes as regular types, as marked by the "also see" notes.) | |||
{| style="white-space:nowrap" width=100% | {| style="white-space:nowrap" width=100% | ||
| | |style="vertical-align:top"| | ||
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100% | {| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100% | ||
|-style="background:#e9e9e9" | |-style="background:#e9e9e9" | ||
! | !Tag | ||
!Description | !Description | ||
!OK? | !OK? | ||
|- | |- | ||
![[ABNA]] | ![[ABNA]] | ||
Line 43: | Line 55: | ||
|Gunk Quad General Array | |Gunk Quad General Array | ||
!^_^ | !^_^ | ||
|- | |- | ||
![[AGQR]] | ![[AGQR]] | ||
Line 54: | Line 62: | ||
![[AISA]] | ![[AISA]] | ||
|AI Character Setup Array | |AI Character Setup Array | ||
! | ! | ||
|- | |- | ||
Line 84: | Line 88: | ||
! | ! | ||
|- | |- | ||
|align="center"|''[[BINA]]'' | |||
|Binary Data | |'''Binary Data''' (BINA tags are below [[#BINA tags|⬇︎]]) | ||
! -- | |||
|- | |- | ||
![[CBPI]] | ![[CBPI]] | ||
Line 95: | Line 99: | ||
|Character Body Part Material | |Character Body Part Material | ||
!^_^ | !^_^ | ||
|- | |||
|align="center"|CHAR | |||
|style="color:#909090"|see BINA/OBJC tags [[#BINA/OBJC tags|⬇︎]] | |||
! -- | |||
|- | |||
|align="center"|CMBT | |||
|style="color:#909090"|see BINA/OBJC tags [[#BINA/OBJC tags|⬇︎]] | |||
! -- | |||
|- | |- | ||
![[CONS]] | ![[CONS]] | ||
|Console | |Console (also see BINA/OBJC/CONS [[#BINA/OBJC tags|⬇︎]]) | ||
!^_^ | !^_^ | ||
|- | |- | ||
Line 105: | Line 117: | ||
|- | |- | ||
![[DOOR]] | ![[DOOR]] | ||
|Door | |Door (also see BINA/OBJC/DOOR [[#BINA/OBJC tags|⬇︎]]) | ||
! | ! | ||
|- | |- | ||
Line 111: | Line 123: | ||
|Diary Page | |Diary Page | ||
!^_^ | !^_^ | ||
|- | |- | ||
![[ENVP]] | ![[ENVP]] | ||
Line 124: | Line 132: | ||
! | ! | ||
|- | |- | ||
|align="center"|FLAG | |||
| | |style="color:#909090"|see BINA/OBJC tags [[#BINA/OBJC tags|⬇︎]] | ||
! | ! -- | ||
|- | |- | ||
|align="center"|FURN | |||
| | |style="color:#909090"|see BINA/OBJC tags [[#BINA/OBJC tags|⬇︎]] | ||
! | ! -- | ||
|- | |- | ||
![[HPge]] | ![[HPge]] | ||
Line 175: | Line 183: | ||
|Geometry Array | |Geometry Array | ||
!^_^ | !^_^ | ||
|} | |||
|style="vertical-align:top"| | |||
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100% | |||
|-style="background:#e9e9e9" | |||
!Tag | |||
!Description | |||
!OK? | |||
|- | |- | ||
![[M3GM]] | ![[M3GM]] | ||
Line 180: | Line 195: | ||
!^_^ | !^_^ | ||
|- | |- | ||
|align="center"|MELE | |||
| | |style="color:#909090"|see BINA/OBJC tags [[#BINA/OBJC tags|⬇︎]] | ||
! | ! -- | ||
|- | |- | ||
![[Mtrl]] | ![[Mtrl]] | ||
Line 188: | Line 203: | ||
!^_^ | !^_^ | ||
|- | |- | ||
|align="center"|NEUT | |||
|style="color:#909090"|see BINA/OBJC tags [[#BINA/OBJC tags|⬇︎]] | |||
! -- | |||
| | |||
| | |||
! | |||
|- | |- | ||
![[OBAN]] | ![[OBAN]] | ||
Line 203: | Line 211: | ||
!^_^ | !^_^ | ||
|- | |- | ||
|align="center"|''[[OBJC]]'' | |||
| | |'''Objects''' (OBJC tags are below [[#BINA/OBJC tags|⬇︎]]) | ||
! | ! -- | ||
|- | |- | ||
![[OBOA]] | ![[OBOA]] | ||
Line 234: | Line 242: | ||
|Oni Character Impact Array | |Oni Character Impact Array | ||
!^_^ | !^_^ | ||
|- | |||
|align="center"|ONIE | |||
|style="color:#909090"|see BINA tags [[#BINA tags|⬇︎]] | |||
! -- | |||
|- | |- | ||
![[ONLD]] | ![[ONLD]] | ||
Line 274: | Line 286: | ||
|Oct Tree Leaf Node Array | |Oct Tree Leaf Node Array | ||
!^_^ | !^_^ | ||
|- | |||
|align="center"|PAR3 | |||
|style="color:#909090"|see BINA tags [[#BINA tags|⬇︎]] | |||
! -- | |||
|- | |||
|align="center"|PART | |||
|style="color:#909090"|see BINA/OBJC tags [[#BINA/OBJC tags|⬇︎]] | |||
! -- | |||
|- | |||
|align="center"|PATR | |||
|style="color:#909090"|see BINA/OBJC tags [[#BINA/OBJC tags|⬇︎]] | |||
! -- | |||
|- | |- | ||
![[PLEA]] | ![[PLEA]] | ||
Line 295: | Line 319: | ||
!^_^ | !^_^ | ||
|- | |- | ||
|align="center"|PWRU | |||
| | |style="color:#909090"|see BINA/OBJC tags [[#BINA/OBJC tags|⬇︎]] | ||
! | ! -- | ||
|- | |- | ||
![[QTNA]] | ![[QTNA]] | ||
|Quad Tree Node Array | |Quad Tree Node Array | ||
!^_^ | !^_^ | ||
|- | |||
|align="center"|SABD | |||
|style="color:#909090"|see BINA tags [[#BINA tags|⬇︎]] | |||
! -- | |||
|} | |||
|style="vertical-align:top"| | |||
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100% | |||
|-style="background:#e9e9e9" | |||
!Tag | |||
!Description | |||
!OK? | |||
|- | |- | ||
![[SNDD]] | ![[SNDD]] | ||
|Sound Data | |Sound Data | ||
!^_^ | !^_^ | ||
|- | |||
|align="center"|SNDG | |||
|style="color:#909090"|see BINA/OBJC tags [[#BINA/OBJC tags|⬇︎]] | |||
! -- | |||
|- | |- | ||
![[SUBT]] | ![[SUBT]] | ||
Line 311: | Line 350: | ||
!^_^ | !^_^ | ||
|- | |- | ||
|align="center"|TMBD | |||
|style="color:#909090"|see BINA tags [[#BINA tags|⬇︎]] | |||
! -- | |||
| | |||
| | |||
! | |||
|- | |- | ||
![[TRAC]] | ![[TRAC]] | ||
Line 338: | Line 373: | ||
|Totoro Quaternion Body | |Totoro Quaternion Body | ||
!^_^ | !^_^ | ||
|- | |- | ||
![[TRGA]] | ![[TRGA]] | ||
Line 350: | Line 381: | ||
|Trigger Emitter | |Trigger Emitter | ||
!^_^ | !^_^ | ||
| | |- | ||
|align="center"|TRGV | |||
|style="color:#909090"|see BINA/OBJC tags [[#BINA/OBJC tags|⬇︎]] | |||
| | ! -- | ||
! | |||
|- | |- | ||
![[TRIA]] | ![[TRIA]] | ||
Line 363: | Line 391: | ||
|- | |- | ||
![[TRIG]] | ![[TRIG]] | ||
|Trigger | |Trigger (also see BINA/OBJC/TRIG [[#BINA/OBJC tags|⬇︎]]) | ||
!^_^ | !^_^ | ||
|- | |- | ||
Line 395: | Line 423: | ||
|- | |- | ||
![[TURR]] | ![[TURR]] | ||
|Turret | |Turret (also see BINA/OBJC/TURR [[#BINA/OBJC tags|⬇︎]]) | ||
! | ! | ||
|- | |- | ||
Line 417: | Line 445: | ||
|Texture Map | |Texture Map | ||
!^_^ | !^_^ | ||
|- | |- | ||
![[TxtC]] | ![[TxtC]] | ||
|Text Console | |Text Console | ||
!^_^ | !^_^ | ||
|- | |- | ||
![[VCRA]] | ![[VCRA]] | ||
|3D Vector Array | |3D Vector Array | ||
!^_^ | !^_^ | ||
|- | |||
|align="center"|WEAP | |||
|style="color:#909090"|see BINA/OBJC tags [[#BINA/OBJC tags|⬇︎]] | |||
! -- | |||
|- | |- | ||
![[WMCL]] | ![[WMCL]] | ||
Line 457: | Line 477: | ||
|Weapon Page | |Weapon Page | ||
!^_^ | !^_^ | ||
|} | |||
|} | |||
==BINA tags== | |||
Chunks of binary data stored in the .raw/.sep files, including OBJC object lists. | |||
{| style="white-space:nowrap" width=33% | |||
| | |||
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100% | |||
|-style="background:#e9e9e9" | |||
!Tag | |||
!Description | |||
!OK? | |||
|- | |- | ||
! | ![[ONIE]] | ||
|Oni Impact Effects | |||
! | |||
|- | |||
![[PAR3]] | |||
|3D Particle | |||
! | |||
|- | |||
![[SABD]] | |||
|Sound Animations Binary Data | |||
! | |||
|- | |||
![[TMBD]] | |||
|Texture Materials Binary Data | |||
! | |||
|} | |||
|} | |||
==BINA/OBJC tags== | |||
Lists of objects within a level, stored in the .raw/.sep files. | |||
{| style="white-space:nowrap" width=100% | |||
| | |||
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100% | |||
|-style="background:#e9e9e9" | |||
!Tag | |||
!Description | |||
!OK? | |||
|- | |||
![[CHAR]] | |||
|Character | |||
! | |||
|- | |||
![[CMBT]] | |||
|Combat profile | |||
! | |||
|- | |||
![[OBD:BINA/OBJC/CONS|CONS]] | |||
|Console | |||
! | |||
|- | |||
![[OBD:BINA/OBJC/DOOR|DOOR]] | |||
|Door | |||
! | |||
|- | |||
![[FLAG]] | |||
|Flag | |||
! | |||
|- | |||
![[FURN]] | |||
|Furniture | |||
! | |||
|} | |||
|style="vertical-align:top"| | |||
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100% | |||
|-style="background:#e9e9e9" | |||
!Tag | |||
!Description | |||
!OK? | |||
|- | |||
![[MELE]] | |||
|Melee profile | |||
! | |||
|- | |||
![[NEUT]] | |||
|Neutral behavior | |||
! | |||
|- | |||
![[PART]] | |||
|Particle | |||
! | |||
|- | |||
![[PATR]] | |||
|Patrol path | |||
! | |||
|- | |||
![[PWRU]] | |||
|Powerup | |||
! | |||
|} | |||
|style="vertical-align:top"| | |||
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100% | |||
|-style="background:#e9e9e9" | |||
!Tag | |||
!Description | |||
!OK? | |||
|- | |||
![[SNDG]] | |||
|Sound Group | |||
! | |||
|- | |||
![[TRGV]] | |||
|Trigger Volume | |||
! | |||
|- | |||
![[OBD:BINA/OBJC/TRIG|TRIG]] | |||
|Trigger | |||
! | |||
|- | |||
![[OBD:BINA/OBJC/TURR|TURR]] | |||
|Turret | |||
! | |||
|- | |||
![[WEAP]] | |||
|Weapon | |||
! | |||
|} | |||
|} | |||
==Unused tags== | |||
Unused types still exist in the game data, and are typically looked up by the engine, but are not used. | |||
{| style="white-space:nowrap" width=100% | |||
| | |||
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100% | |||
|-style="background:#e9e9e9" | |||
!Tag | |||
!Description | |||
!OK? | |||
|- | |- | ||
![[AGDB]] | ![[AGDB]] | ||
|Gunk Quad Debug Array | |||
!^_^ | !^_^ | ||
|- | |- | ||
![[AITR]] | ![[AITR]] | ||
|AI Script Trigger Array | |||
! | ! | ||
|- | |- | ||
![[AKDA]] | ![[AKDA]] | ||
|Door Frame Array | |||
! | ! | ||
|- | |- | ||
![[OBDC]] | ![[OBDC]] | ||
|Door Class Array | |||
! | ! | ||
|} | |||
|style="vertical-align:top"| | |||
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100% | |||
|-style="background:#e9e9e9" | |||
!Tag | |||
!Description | |||
!OK? | |||
|- | |- | ||
![[ONFA]] | ![[ONFA]] | ||
|Imported Flag Node Array | |||
! | ! | ||
|- | |- | ||
![[ONMA]] | ![[ONMA]] | ||
|Imported Marker Node Array | |||
! | ! | ||
|- | |- | ||
![[ONSA]] | ![[ONSA]] | ||
|Imported Spawn Array | |||
! | ! | ||
|} | |||
|style="vertical-align:top"| | |||
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100% | |||
|-style="background:#e9e9e9" | |||
!Tag | |||
!Description | |||
!OK? | |||
|- | |- | ||
![[ONTA]] | ![[ONTA]] | ||
|Trigger Array | |||
! | ! | ||
|- | |- | ||
![[StNA]] | ![[StNA]] | ||
|String Array | |||
!^_^ | !^_^ | ||
|- | |- | ||
![[TStr]] | ![[TStr]] | ||
|style="background: | |String | ||
!^_^ | |||
|} | |||
|} | |||
==Defunct tags== | |||
Defunct types still have templates registered for them in the engine, but the data does not exist any longer. We have not bothered to document the data using their templates, except for "OBLS", which was of interest because it was linked to "TURR" and because we have an editing window for it from the [[level0_Tools]] resources. | |||
{| style="white-space:nowrap" width=100% | |||
| | |||
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100% | |||
|-style="background:#e9e9e9" | |||
!Tag | |||
!Description | |||
!OK? | |||
|- | |||
!3CLA | |||
|RGB Color Array | |||
! -- | |||
|- | |||
!AGQM | |||
|Gunk Quad Material | |||
! -- | |||
|- | |||
!AIWA | |||
|AI Imported Waypoint Array | |||
! -- | |||
|- | |||
!EDIA | |||
|Edge Index Array | |||
! -- | |||
|- | |||
!FXLR | |||
|FX Laser Effect | |||
! -- | |||
|- | |||
!GMAN | |||
|Geometry Animation | |||
! -- | |||
|} | |||
|style="vertical-align:top"| | |||
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100% | |||
|-style="background:#e9e9e9" | |||
!Tag | |||
!Description | |||
!OK? | |||
|- | |||
!M3TA | |||
|Triangle Array | |||
! -- | |||
|- | |||
!NMSA | |||
|Network Spawn Point Array | |||
! -- | |||
|- | |||
![[OBLS]] | |||
|Object LS Data | |||
!^_^ | !^_^ | ||
|- | |||
!QUDA | |||
|Quad Array | |||
! -- | |||
|- | |||
!TMFA | |||
|Float Array | |||
! -- | |||
|} | |||
|style="vertical-align:top"| | |||
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100% | |||
|-style="background:#e9e9e9" | |||
!Tag | |||
!Description | |||
!OK? | |||
|- | |||
!TMRA | |||
|Template Reference Array | |||
! -- | |||
|- | |||
!TRFT | |||
|Totoro Facing Table | |||
! -- | |||
|- | |||
!TXPC | |||
|Texture Procedure Data | |||
! -- | |||
|- | |||
!UUEA | |||
|Error Binding Array | |||
! -- | |||
|- | |||
!UVDL | |||
|UV Data List | |||
! -- | |||
|} | |} | ||
|} | |} | ||
{{OBD}} | {{OBD}} |
Revision as of 01:23, 24 March 2021
- To understand how these file types are stored, you should read the Instance file page.
- To understand how the types of data in these file types are stored, you should read the Data types page.
There are 135 tags documented below -- 87 regular types, 2 wrapper types (BINA and OBJC), 4 BINA subtypes, 16 BINA/OBJC subtypes, 16 defunct types, and 10 unused types. There is a less technical set of documentation in the XML namespace about the data types we typically mod.
For convenience, the BINA and BINA/OBJC tags are listed in the "All tags" table, but redirect to their own separate tables below that. Continue scrolling down to see the unused and defunct tags.
|
|
All used tags
Here are the 109 file types that Oni actually uses, or 107 if you don't count the wrapper types "BINA" and "OBJC". The regular types' FourCCs (or "tag codes") in this table link to their byte-level documentation, and the BINA and OBJC tag codes direct you to the lower tables devoted to those collections. (There are actually 105 entries in this table since four OBJC subtypes have the same tag codes as regular types, as marked by the "also see" notes.)
|
|
|
BINA tags
Chunks of binary data stored in the .raw/.sep files, including OBJC object lists.
|
BINA/OBJC tags
Lists of objects within a level, stored in the .raw/.sep files.
|
|
|
Unused tags
Unused types still exist in the game data, and are typically looked up by the engine, but are not used.
|
|
|
Defunct tags
Defunct types still have templates registered for them in the engine, but the data does not exist any longer. We have not bothered to document the data using their templates, except for "OBLS", which was of interest because it was linked to "TURR" and because we have an editing window for it from the level0_Tools resources.
|
|
|