Oni Model Extractor: Difference between revisions

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(Undo revision 16572 by Wmjdgla (Talk))
(Undo revision 16573 by Wmjdgla (Talk))
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*previews & exports [[TXMP]] (texture maps) as .png
*previews & exports [[TXMP]] (texture maps) as .png
*previews & exports [[M3GM]] (3D objects) & [[ONCC]] (3D character models) as 3DS Max files (without animations and smoothing groups) or COLLADA files (without animations)
*previews & exports [[M3GM]] (3D objects) & [[ONCC]] (3D character models) as 3DS Max files (without animations and smoothing groups) or COLLADA files (without animations)
*previews [[TRAM]] (character animations) ''(I got an error when trying to preview this. From the readme, I suspect it's because I didn't "place JOGL JARs and native OS libraries to the lib/jogl directory". However the JOGL project has now been merged with GIT, and their website is rather user-unfriendly in the sense that I have no idea how and where to get the JARs and libraries in question -- wmjdgla)''
*previews [[TRAM]] (character animations) ''(I got an error when trying to preview this. From the readme, I suspect it's because I didn't "place JOGL JARs and native OS libraries to the lib/jogl directory". However the JOGL project has now been merged with GIT, and their website is rather user-unfriendly in the sense that I have no idea how and where to get the JARs and libraries in question. -- wmjdgla)''


=== Download ===
=== Download ===

Revision as of 03:57, 5 June 2010

Oni Model Extractor (or OME)

v 0.4


Description

This is a Java, GUI-based program allowing one to preview and extract character models, 3D objects, images, sounds and some animations in Oni's .dat files. This program is now no longer being actively maintained or developed by the author and its functions have since been superseded by Onisplit.

The detailed functions are as follows:

  • previews & exports SNDD (sound data) as .wav (The author says that it can also export as .aif, but that option is not available from the file type drop-down box when exporting. Anybody knows anything about this? -- wmjdgla)
  • previews & exports TXMP (texture maps) as .png
  • previews & exports M3GM (3D objects) & ONCC (3D character models) as 3DS Max files (without animations and smoothing groups) or COLLADA files (without animations)
  • previews TRAM (character animations) (I got an error when trying to preview this. From the readme, I suspect it's because I didn't "place JOGL JARs and native OS libraries to the lib/jogl directory". However the JOGL project has now been merged with GIT, and their website is rather user-unfriendly in the sense that I have no idea how and where to get the JARs and libraries in question. -- wmjdgla)

Download

The current version is 0.65 and you can get it here (source included)

Plans

maybe implement exporting animations to COLLADA in some far future

Log

10.11.2006 - the project started.

03.12.2006 - ok, I have made a little movement - it can now parse a dat.

16.12.2006 - well, now it is not enough time to deal with it. So, it is temporarily dead.

17.07.2007 - hmm, some movements have been made: i have rewritten some of OniTools' sources in Java. But what i got was not exactly what i was going to get: i found out, that OniTools have rather poor functionality in sense of viewing Oni multimedia data. I'll take a break for now, but some time later i'll return to grab some sources from OniBrowser.

23.11.2007 - so ... a year has already passed

now it can view/extract sounds

25.11.2007 - now it can view/extract images

16.12.2007 - today is saturday, and yesterday was friday; now it can view and extract 3d objects (M3GM)

17.12.2007 - found and fixed a bug: when extracting to 3ds textures were mapped upside-down; also replaced the table with the tree; also slightly modified url

25.12.2007 - oncc viewing/exporting implemented

28.01.2008 (27.01.2008's night) - extracting from M3GM to COLLADA implemented

28.01.2008 (evening) - extracting from ONCC to COLLADA implemented


Developer

Kuchumov Nikolay, grabbing sources from the whole community

The app is based a bit on OniTools by Ian Patterson, and mostly OniBrowser by Neo and this wiki site
And i also actively used OniUnPacker for debugging and a little research