OBD:Oni Binary Data: Difference between revisions

From OniGalore
Jump to navigation Jump to search
(title corrected)
m (minor edit (removed 40%))
Line 10: Line 10:
*[[OBD:BIP|The Binary Improvement Project]] : fixing up Oni's levels, characters, AI, weapons...
*[[OBD:BIP|The Binary Improvement Project]] : fixing up Oni's levels, characters, AI, weapons...
*[[OBD:OUP|OniUnPacker (OUP)]] : actually ''modding'' Oni
*[[OBD:OUP|OniUnPacker (OUP)]] : actually ''modding'' Oni
*[[OBD:OME|Oni Model Extractor (OME)]] : extracting Oni's models (40% after one year passed)
*[[OBD:OME|Oni Model Extractor (OME)]] : extracting models from Oni


----
----

Revision as of 18:41, 25 December 2007

This is mostly about Oni's static binary resources (DAT/RAW files), but also about runtime variables and processes.

I'm thinking of a better way to organize the DAT/RAW database, with a few templates maybe...



Binary resources


Runtime hacking

I really think their place is in the OBD namespace :