Oni2:Cycles: Difference between revisions

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===By Geyser===
===By Geyser===
====Characters====
====Characters====
*[[Oni2:Characters/Big|Mr. Big]]
*[[Oni2:Big|Mr. Big]]
*[[Oni2:Phoenix|Phoenix]]
*[[Oni2:Phoenix|Phoenix]]
*[[Oni2:META|META]]
*[[Oni2:META|META]]
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====[[Slaves of War]]====
====[[Slaves of War]]====
Another sequel.
Another sequel.
====[[Oni2:OniZero|OniZero]]====
====[[Oni2:OniZero|OniZero]]====
A start at writing some prequel/flashback material.
A start at writing some prequel/flashback material.


===By The Community===
===By TheCreature===
====[[Oni2:Holocaust|Holocaust]]====
An Oni sequel by TheCreature, written with some influence from the Joint Story.
 
====[[Oni2:The_Hasegawa_Journal|The Hasegawa Journal]]====
Events in Hasegawa's POV before and after Jamie's death.
 
===By the community===
====Characters====
====Characters====
*[[Oni2:Konoko|Konoko/Mai]]
*[[Oni2:Konoko|Konoko/Mai]]
*[[Oni2:Characters/Hikari|Hikari]]
*[[Oni2:Hikari|Hikari]]
====[[Oni2:Storyline|A Storyline for Oni 2]]====
 
====[[Oni2:A Storyline|A Storyline for Oni 2]]====
A summary of a community discussion on the forum.
A summary of a community discussion on the forum.
====[[Joint Story]]====
====[[Joint Story]]====
A story written collaboratively by a few members of the community forum.
A story written collaboratively by a few members of the community forum.
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:[[AE:ONK|Oni ni Kanabo]]
:[[AE:ONK|Oni ni Kanabo]]
:[[AE:BIP|Binary Improvement Project]]
:[[AE:BIP|Binary Improvement Project]]
===[http://oni.bungie.org/forum/viewtopic.php?id=3117 Ion Eyes]===
: An Oni game under development by a group of French students, named terribilisstudio. Started around late 2016 / early 2017.


===[[Konoko Payne]]===
===[[Konoko Payne]]===
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===[[Serious Konoko]]===
===[[Serious Konoko]]===
:An abandoned proof-of-concept for a fan-built game powered by Serious Engine 2/3.
:An abandoned proof-of-concept for a fan-built game powered by Serious Engine 2/3.
===[[Oni2:UnrealOni|UnrealOni]]===
:An attempt to create a game tech demo. Meant to end the longstanding discussion within the community whether Oni can be recreated with another engine.
:If successfully the tech demo should to able attract more contributors and can be extended to create actual levels people could play. Started in late 2017.





Revision as of 11:15, 24 May 2018

These are fan works. For the cancelled Oni sequel, see Oni 2 (Angel Studios).


Oni.png OniPara.png OniOrthoMetaPara.png
"How long is 'a few cycles'?" "Not long..." "It figures."

Storytelling

OniParaY.png OniOrthoParaG.png
OniMetaParaR.png OniOrthoMetaParaGold.png OniOrthoC.png
OniMetaM.png OniOrthoMetaB.png
Here's a seven-logo cycle. Enjoy.

By Geyser

Characters

Truth Number Zero

Annealing.

By Seventeen Seconds and Guido

Wasteland Flowers

An epilogue.

By Paradox-01

Caged Birds

A potential prequel. (Actually made for RS' story consolidation.)

Restless Souls

A sequel.

By Iritscen

Slaves of War

Another sequel.

OniZero

A start at writing some prequel/flashback material.

By TheCreature

Holocaust

An Oni sequel by TheCreature, written with some influence from the Joint Story.

The Hasegawa Journal

Events in Hasegawa's POV before and after Jamie's death.

By the community

Characters

A Storyline for Oni 2

A summary of a community discussion on the forum.

Joint Story

A story written collaboratively by a few members of the community forum.


Gaming

Anniversary Edition

A modding framework, a mod installer, and a collection of patches for Oni.

Older incarnations:
Oni ni Kanabo
Binary Improvement Project

Ion Eyes

An Oni game under development by a group of French students, named terribilisstudio. Started around late 2016 / early 2017.

Konoko Payne

Proof-of-concept for a fan-built engine; no longer under development.

Serious Konoko

An abandoned proof-of-concept for a fan-built game powered by Serious Engine 2/3.

UnrealOni

An attempt to create a game tech demo. Meant to end the longstanding discussion within the community whether Oni can be recreated with another engine.
If successfully the tech demo should to able attract more contributors and can be extended to create actual levels people could play. Started in late 2017.




Influences