Oni (folder)/GameDataFolder/IGMD

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Revision as of 22:43, 15 November 2008 by Iritscen (talk | contribs) (table-fying)
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IGMD is where the level logic is defined. If the contents of this folder are missing or corrupt, nothing interesting will ever happen :-) If you think your folder has been corrupted, download a .zip file of the unmodified files for your platform: Windows, Mac OS.

Notes on this folder

  • The level folder names are case-insensitive for Oni.
  • The Mac and PC scripts are almost identical, but not quite; there are small variations in the tctf_ii_cutscene.bsl and tctf2.bsl files, which probably fix (for Mac) a glitch that appears on PC during the "boss battle" of Chapter 13 aka tctf_ii.
  • The Mac version also sports fewer dev-and-debug features, and possibly has fewer issues with messy binary resources; a somewhat more finished product, sort of... but this lack of BSL functionality prevents it from running some advanced scripts that Windows Oni can run. The solution to this is documented here.


Folder Chapter Location
global loads for all Chapters (Windows only)
EnvWarehouse 0: COMBAT TRAINING
1: TRIAL RUN
TCTF Training
Syndicate Warehouse
manplant 2: ENGINES OF EVIL Manufacturing Plant
lab 3: PUZZLE PIECES Bio-Research Lab
Airport 4: TIGER BY THE TAIL Airport Assault
Airport_III 5: HOT PURSUIT Airport Cargo Hangars
tctf 6: COUNTERATTACK TCTF Regional HQ
power 7: A FRIEND IN NEED Atmospheric Conversion
Center (exterior)
power_II 8: AN INNOCENT LIFE Atmospheric Conversion
Center (interior)
state 9: TRUTH AND CONSEQUENCES Regional State Building
roof 10: CAT AND MOUSE Rooftops
dream_lab 11: DREAM DIVER Doctor Hasegawa's Lab
neuro 12: SINS OF THE FATHER TCTF Science Prison
tctf_ii 13: PHOENIX RISING TCTF Regional HQ (redux)
compound 14: DAWN OF THE CHRYSALIS Syndicate Mountain Compound