Oni engine patches (Win)

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Revision as of 17:52, 11 August 2008 by Geyser (talk | contribs) (please update this with the PC knowledge (there'll probably be another page for the PC demo))
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Brain-dumping in-place patches here, because there needs to be a place where one can look them up without bugging Neo ^_^

List of in-place patches

A brief timeline of the upgrades so far:

Date Offset Old hex New hex Description
2008/06 0x00020EA5
0x00020F48
10
20
20
40
font texture cache doubled
2008/06 0x0000524E 04 40 now supports textures up to 1024x1024
2008/05 0x000206A8 00 01 non-"_Final" levels are now valid
2007/07 0x0010B039
0x0010B04A
04
04
20
20
pathfinding grid cache size x8
2007/07 0x0009C07C
0x0009C080
0x0009C084
??
??
??
6C
70
74
projectile awareness fixed