User contributions for Geyser
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15 May 2023
- 23:3223:32, 15 May 2023 diff hist +11 m Duality →Portfolios
- 23:3023:30, 15 May 2023 diff hist +2,546 Duality basic overhaul; will fill in after uploading more pictures
- 21:2421:24, 15 May 2023 diff hist −2 m File:Duality concept art - Characters by Jorge Sanchez Magdaleno.jpg →Summary
- 21:2321:23, 15 May 2023 diff hist +850 N File:Duality concept art - Characters by Jorge Sanchez Magdaleno.jpg Unspecified characters designed for the Duality video game by http://www.jsmart.me/ Jorge Sanchez Magdaleno (mirrored from the author's portfolio, here: http://www.jsmart.me/portfolio/2ov8dx1nxnxqoqbrjefppgyk546h5q ). The character next to the game logo is remarkably similar to Oni's Ninja. The other armored trooper (top left) is somewhat more generic. Factions unclear. Five unarmored characters with telltale poses and attributes: proud homeless dwarf, pretty cyborg lady, thug/mugge...
- 18:2418:24, 15 May 2023 diff hist 0 m File:Duality concept art - BioCorp VR avatar.jpg Geyser moved page File:Duality concept (symbiote in overpower?).jpg to File:Duality concept art - BioCorp VR avatar.jpg without leaving a redirect: relabeled according to Alberto Gordillo's portfolio; author still unknown current
- 12:3712:37, 15 May 2023 diff hist +306 File:Duality concept art - BioCorp VR avatar.jpg →Summary: will probably rename the picture to "BioCorp VR avatar" or something like that
14 May 2023
- 15:3515:35, 14 May 2023 diff hist 0 m OBD:TRAM →PS2 implementation: duh
19 December 2022
- 23:1023:10, 19 December 2022 diff hist +777 OBD:SNDD →PS2 implementation: some more info on the LEVEL0/SOUND.SEP inclusion in other levels' .SEP
12 December 2022
- 16:4416:44, 12 December 2022 diff hist +115 OBD:SNDD →PS2 implementation: moar
- 16:3416:34, 12 December 2022 diff hist −2 OBD:SNDD →PS2 implementation: there are lots of ambient sounds in the .RAW too (weapon hums, etc)
- 14:1714:17, 12 December 2022 diff hist −4 m OBD:SNDD →PS2 implementation: typo
- 13:5713:57, 12 December 2022 diff hist +1,091 OBD:SNDD →PS2 implementation: more knowledge, woot
11 December 2022
- 23:2023:20, 11 December 2022 diff hist +206 Level0 Tools rephrasing and reordering so that the PS2 note fits in
10 December 2022
- 11:4411:44, 10 December 2022 diff hist +335 European Mac releases correcting a few inexactnesses, hopefully not too verbosely
8 December 2022
- 19:3419:34, 8 December 2022 diff hist +7,207 Oni (folder)/GameDataFolder/IGMD PS2 notes
- 14:5914:59, 8 December 2022 diff hist +65 m Oni (PlayStation 2) →Data storage: oops
- 14:5614:56, 8 December 2022 diff hist +995 Oni (PlayStation 2) →Data storage: scripts
7 December 2022
- 20:1920:19, 7 December 2022 diff hist −6 m Oni (PlayStation 2) →Data storage: heh
- 20:1820:18, 7 December 2022 diff hist −34 Oni (PlayStation 2) →Data storage: more info on SOUND.RAW and BINK#.VAG
- 20:0720:07, 7 December 2022 diff hist +1,574 OBD:SNDD →PS2 implementation: OK, the SOUND.RAW files are figured out now
- 15:1615:16, 7 December 2022 diff hist +363 m Oni (folder) some complements
- 15:0915:09, 7 December 2022 diff hist +3,775 Oni (PlayStation 2) →Binary differences: tablification etc
30 November 2022
- 23:3723:37, 30 November 2022 diff hist +18 m Talk:Restless Souls/Technology →Daodan: wording
- 23:2823:28, 30 November 2022 diff hist +28 m Talk:Restless Souls/Technology →Daodan: meh
- 23:2723:27, 30 November 2022 diff hist +6,416 Talk:Restless Souls/Technology →Daodan: heh
29 November 2022
- 23:5623:56, 29 November 2022 diff hist −10 m Talk:Restless Souls/Technology →Daodan: bad wording
- 23:2223:22, 29 November 2022 diff hist +1,830 Talk:Restless Souls/Technology →Daodan: oh, that
- 20:4420:44, 29 November 2022 diff hist +906 Talk:Restless Souls/Technology →Daodan: unless i embed my piece in some sort of block, i feel it's impossible to tell who's talking without signing each paragraph
- 15:5715:57, 29 November 2022 diff hist +51 m Talk:Restless Souls/Technology →Daodan: redacted
- 13:5213:52, 29 November 2022 diff hist +5,149 Talk:Restless Souls/Technology sorry for intruding, and thanks for finding the archetype thing
- 11:0011:00, 29 November 2022 diff hist +1 m OBD:M3GM typo
28 November 2022
- 01:2001:20, 28 November 2022 diff hist −7 m OBD:SNDD →PS2 implementation
- 00:4200:42, 28 November 2022 diff hist +331 m OBD:SNDD →PS2 implementation
27 November 2022
- 23:4123:41, 27 November 2022 diff hist +5,829 OBD:SNDD note on how/where SNDDs are stored for PS2 data
26 November 2022
- 14:1814:18, 26 November 2022 diff hist −24 OBD:TRAM →PS2 implementation: .raw parts reordered
- 10:5610:56, 26 November 2022 diff hist +3 m OBD:TRAM/raw0x14 minor touch-up
- 00:2600:26, 26 November 2022 diff hist +209 m OBD:TSGA No edit summary
25 November 2022
- 19:4819:48, 25 November 2022 diff hist +370 m OBD:Instance file format →Header: tidying up total checksum info, mentioning the use of multiple checksums by .oni files
24 November 2022
- 23:1523:15, 24 November 2022 diff hist 0 m OBD:TXMP →PS2 implementation: oops
- 22:1222:12, 24 November 2022 diff hist +17 m OBD:TSGA No edit summary
- 12:4312:43, 24 November 2022 diff hist +11 m OBD:TSFT typos
22 November 2022
- 14:3814:38, 22 November 2022 diff hist +4 m OBD:TRAM →PS2 implementation: oops
- 14:3714:37, 22 November 2022 diff hist +511 OBD:TRAM →PS2 implementation: notes about what's left to document
- 12:3312:33, 22 November 2022 diff hist −19 m OBD:TRAM minor fixes
- 12:3012:30, 22 November 2022 diff hist +475 OBD:TRAM →PS2 implementation: two more fields located; almost done
- 03:3803:38, 22 November 2022 diff hist −1 m OBD:TRAM No edit summary
- 03:3703:37, 22 November 2022 diff hist +10,690 OBD:TRAM →PS2 implementation: done-ish
- 00:1300:13, 22 November 2022 diff hist +6,013 OBD:TRAM first dump of PS2 TRAM; will follow up with TREX
21 November 2022
- 21:1221:12, 21 November 2022 diff hist +1 m OBD:SNDD fixing a newline i deleted previously
- 16:3916:39, 21 November 2022 diff hist +1,258 m OBD:TSGA there there
- 13:4713:47, 21 November 2022 diff hist −2 m OBD:TSFT No edit summary
- 13:4613:46, 21 November 2022 diff hist +3,038 OBD:TSFT ok, that was (relatively) easy
20 November 2022
- 22:2922:29, 20 November 2022 diff hist +1 m OBD:Text encoding →Long UI text in Chinese Oni
- 22:2522:25, 20 November 2022 diff hist +28 m OBD:Text encoding →Pre-beta ONLDs
- 22:0522:05, 20 November 2022 diff hist +12 m OBD:Text encoding →Cyrillic: consolidating the mentions of font size
- 21:3821:38, 20 November 2022 diff hist +104 m OBD:IGSt No edit summary
- 21:3621:36, 20 November 2022 diff hist +67 m OBD:IGSt No edit summary
- 21:3521:35, 20 November 2022 diff hist +124 m OBD:IGSt No edit summary
- 21:3121:31, 20 November 2022 diff hist +21 m OBD:M3GM this one probably needs a separate note
- 21:2921:29, 20 November 2022 diff hist +211 m OBD:M3GM unfinished sentence
- 21:2621:26, 20 November 2022 diff hist +427 OBD:M3GM objective complete... ish
16 November 2022
- 13:0313:03, 16 November 2022 diff hist +5 m OBD:M3GM No edit summary
- 13:0213:02, 16 November 2022 diff hist +1,888 OBD:M3GM fixing up a few things; investigation ongoing
15 November 2022
- 22:0022:00, 15 November 2022 diff hist 0 m OBD:TXMP →PS2 implementation
- 22:0022:00, 15 November 2022 diff hist +11 m OBD:TXMP →PS2 implementation
- 15:4415:44, 15 November 2022 diff hist +28 m OBD:M3GM No edit summary
- 15:4315:43, 15 November 2022 diff hist +2,737 OBD:M3GM PS2 implementation of M3GM (not yet fully understood)
- 11:3711:37, 15 November 2022 diff hist +361 OBD:IGSt easy-peasy
- 11:2211:22, 15 November 2022 diff hist +299 OBD:AGQG basic account of PS2 extra fields (to be researched later) current
- 09:3709:37, 15 November 2022 diff hist +1,237 OBD:TXMP →PS2 implementation: finishing/fixing up the PS2 TXMP writeup
14 November 2022
- 09:4809:48, 14 November 2022 diff hist +580 OBD:TXMP oops
- 09:0209:02, 14 November 2022 diff hist +61 m Seven No edit summary
- 09:0109:01, 14 November 2022 diff hist +118 Seven giant Shinatama size + minor touch-up
13 November 2022
- 21:1421:14, 13 November 2022 diff hist +2 m OBD:TXMP →PS2 implementation
- 21:1321:13, 13 November 2022 diff hist +4,243 OBD:TXMP filling in undocumented PC/Mac difference and PS2 details
- 19:5419:54, 13 November 2022 diff hist +7,540 OBD talk:File types Filling in template sizes; not a big deal, but I got thrown off by how a .dat file only lists the padded sizes and how (because of that) we have been ignoring the fact that Mac TXMPs are 4 bytes larger than PC ones. current
9 November 2022
- 20:3020:30, 9 November 2022 diff hist +10 m OBD talk:File types alignment
- 20:1120:11, 9 November 2022 diff hist −7 m OBD:Localization →level8_Final: indeed it ends up being used by tctf's "a_v3"; I read the NEUT id wrong.
- 17:1717:17, 9 November 2022 diff hist +17,087 N OBD talk:File types brain-dumping a comparison of template checksums, for a better understanding of the differences between engines/platforms
8 November 2022
- 15:1515:15, 8 November 2022 diff hist 0 m OBD:Instance file format →Instance descriptors: duh
- 15:1015:10, 8 November 2022 diff hist +177 m OBD:Instance file format →Header: that too
- 15:0715:07, 8 November 2022 diff hist +30 OBD:Instance file format →Header: Yes, I am looking at PS2 game data. Don't ask.
24 September 2022
- 01:0501:05, 24 September 2022 diff hist +3,235 OBD:Versions →Windows: finished filling in Windows versions current
22 September 2022
- 13:2913:29, 22 September 2022 diff hist +2 m OBD:Versions for great justice
- 13:1513:15, 22 September 2022 diff hist +21 m OBD:Versions →Windows: aha
- 13:1213:12, 22 September 2022 diff hist +1,346 OBD:Versions throwing in the Russian version
26 August 2022
- 08:4908:49, 26 August 2022 diff hist +4 m OBD:OTLF duh; cel-shade doesn't need lightmapping current
30 May 2022
- 10:5910:59, 30 May 2022 diff hist +1,710 Oni2:Big/Earthquake minor addition
- 00:4500:45, 30 May 2022 diff hist +7,099 Oni2:Big/Earthquake more later
29 May 2022
- 09:0009:00, 29 May 2022 diff hist −13 m Oni2:Big/Earthquake will it show in the preview now?
21 May 2022
- 16:5616:56, 21 May 2022 diff hist +1,623 Duality Art Station portfolio link. more soon
17 May 2022
- 17:4517:45, 17 May 2022 diff hist +71 m Oni2:Big/Earthquake new image needs better formatting, but heh
- 17:3717:37, 17 May 2022 diff hist +440 N File:Earthquake (Samurai Shodown) ZBrush model (T-pose).jpg A render of the Earthquake model by Arnaud Kotelnikoff from the T-pose release (June 2021). *[http://www.zbrushcentral.com/showthread.php?163445-Earthquake Details on the model at ZBrushCentral] *[https://drive.google.com/drive/folders/1iykAPQF1lKg7e0_4Q-BsexVUjXVuOqQO T-posed model in ZTL format] An important influence for the character of Mr. Big. Category:Images from other media
- 17:3317:33, 17 May 2022 diff hist +58 m Oni2:Big/Earthquake a T-posed Mr. Big! how cool is that?
- 16:1716:17, 17 May 2022 diff hist +62 m Oni trying to exclude hatnotes from page preview using ".noexcerpt" (obviously this should be handled with templates in the end)
10 February 2022
- 11:5711:57, 10 February 2022 diff hist +526 OniSplit/WIP →Future features: filling in
8 February 2022
- 12:1112:11, 8 February 2022 diff hist +835 OniSplit/WIP alpha 7
3 February 2022
- 08:2308:23, 3 February 2022 diff hist +623 m OBD:TRAM/raw0x34 →Compression size 6: note on duration vs final tick; corrected angle correspondence
30 January 2022
- 22:2822:28, 30 January 2022 diff hist +3,291 OBD:TRAM brain dump on timelines, the last tick more specifically; rewrote other stuff a bit, too
- 21:1621:16, 30 January 2022 diff hist +102 m OBD:TRAM/raw0x30 unnecessary side edit as I go through the TRAM current
24 January 2022
- 15:0215:02, 24 January 2022 diff hist +10 m OBD:PLEA oops current
- 14:5314:53, 24 January 2022 diff hist +1,417 OBD:PLEA filling in after reading up on BNVs
23 January 2022
- 00:3900:39, 23 January 2022 diff hist +221 OniSplit/WIP →v1.0 (WIP): alpha 6
12 January 2022
- 11:1911:19, 12 January 2022 diff hist 0 m OniSplit/WIP duh
- 11:1811:18, 12 January 2022 diff hist +23 m OniSplit/WIP →v1.0 (WIP)
- 11:1611:16, 12 January 2022 diff hist +1,889 OniSplit/WIP rewrite/update
10 January 2022
- 15:1215:12, 10 January 2022 diff hist +8,796 N OniSplit/WIP there
- 13:0913:09, 10 January 2022 diff hist −7,917 m OniSplit/Change log →v1.0 (WIP): moving to WIP subpage
- 13:0813:08, 10 January 2022 diff hist +10 m OniSplit actually, this is probably better
- 13:0413:04, 10 January 2022 diff hist +46 m OniSplit so that people have a slight chance of finding the 1.0 notes on their own
8 January 2022
- 23:0423:04, 8 January 2022 diff hist +657 OBD:Text encoding →Over-long text: the more i study the Chinese Oni, the more I like Japanese ^_^
- 18:3918:39, 8 January 2022 diff hist −47 OBD:Text encoding →Japanese: actually there is a lot of ASCII in Japanese text
- 17:1717:17, 8 January 2022 diff hist +11 m OBD:Text encoding →Chinese: minor touch-up
- 00:3800:38, 8 January 2022 diff hist +406 OBD:Text encoding →(A3,A0): weapons
- 00:0700:07, 8 January 2022 diff hist +3 m OBD:Text encoding →Invalid EUC-CN input: probably makes more sense that way
- 00:0500:05, 8 January 2022 diff hist −4 m OBD:Text encoding →Debug printout and console: fixes
- 00:0300:03, 8 January 2022 diff hist +17 m OBD:Text encoding →Count on it: rewording
- 00:0200:02, 8 January 2022 diff hist −6 m OBD:Text encoding →Count on it: tried it; no surprise
7 January 2022
- 23:5923:59, 7 January 2022 diff hist −3 m OBD:Text encoding →Pre-beta ONLDs: the link looked meh
- 23:5323:53, 7 January 2022 diff hist +1,517 OBD:Text encoding →Over-long text: oh my
- 23:2823:28, 7 January 2022 diff hist +7,180 OBD:Text encoding →Non-translated US-ASCII: this is getting out of control...
- 16:2516:25, 7 January 2022 diff hist +6 m OBD:Text encoding →Non-translated US-ASCII
- 16:2416:24, 7 January 2022 diff hist +10,260 OBD:Text encoding →Invalid EUC-CN input: filling in and correcting some stuff; only level0 IGSt left to review
- 11:0211:02, 7 January 2022 diff hist +1 m Elevator Pitch minor touch-up current
- 09:4409:44, 7 January 2022 diff hist +3 m OBD:Localization →Menus and dialogs: typos
6 January 2022
- 12:1712:17, 6 January 2022 diff hist +253 m OBD:Text encoding →Chinese SUBT issues: yay-ish
- 12:1012:10, 6 January 2022 diff hist +262 m OBD:Text encoding →Chinese: minor note on space efficiency
- 11:5911:59, 6 January 2022 diff hist +58 m OBD:Text encoding →Chinese
- 11:5611:56, 6 January 2022 diff hist +2,603 OBD:Text encoding mystery solved-ish & minor touch-up
- 08:4908:49, 6 January 2022 diff hist +17 m OBD:OBOA minor touch-up current
5 January 2022
- 18:2318:23, 5 January 2022 diff hist +13 m OBD:TRAM →8-bit frame counts
- 18:1018:10, 5 January 2022 diff hist +19 m OBD:TRAM →Limitations on animation length: typos
- 14:5114:51, 5 January 2022 diff hist +22 Blam (meme) →In Oni: rephrasing
- 14:4114:41, 5 January 2022 diff hist +3,136 Blam (meme) →In Bungie lore: redacted
- 12:5112:51, 5 January 2022 diff hist +39 m Template:Quote fixed the conditional and reduced the font size so that quotes take up less space and don't blend in with regular text so much
- 08:4708:47, 5 January 2022 diff hist +8 m Blam (meme) quote template
- 02:0602:06, 5 January 2022 diff hist +2,421 OBD:Text encoding →Chinese SUBT issues: filling in the "victim" strings, fwiw
- 01:4301:43, 5 January 2022 diff hist +13 m OBD:Text encoding →Invalid EUC-CN input: oops
- 01:4201:42, 5 January 2022 diff hist +65 m OBD:Text encoding →Invalid EUC-CN input: ahem
- 01:3901:39, 5 January 2022 diff hist +655 OBD:Text encoding →(A1,A0) issue: ok, this is as much as I know
- 00:5400:54, 5 January 2022 diff hist +63 m OBD:Text encoding →Japanese: disambig
- 00:5100:51, 5 January 2022 diff hist +594 OBD:Text encoding →Chinese: filling in missing/incorrect stuff
4 January 2022
- 15:2915:29, 4 January 2022 diff hist 0 m OBD:Text encoding →Chinese SUBT issues: oops
- 15:2615:26, 4 January 2022 diff hist +8,668 OBD:Text encoding disambiguated/corrected all I could
3 January 2022
- 17:1817:18, 3 January 2022 diff hist −26,812 m OBD:SNDD cleaning up commented-up blocks (my own), for great justice
- 16:3616:36, 3 January 2022 diff hist −13,504 m OBD:SNDD/wav cleaning up commented-up blocks (my own), for great justice
29 December 2021
- 01:0901:09, 29 December 2021 diff hist −1 m OBD:Text encoding →Overtall text
- 01:0401:04, 29 December 2021 diff hist +6 m OBD:Text encoding →Chinese
- 01:0101:01, 29 December 2021 diff hist +39 m OBD:Text encoding →Japanese
- 00:5800:58, 29 December 2021 diff hist +2 m OBD:Text encoding →Chinese
- 00:5500:55, 29 December 2021 diff hist +7 m OBD:Text encoding →US English: oops
- 00:5100:51, 29 December 2021 diff hist +33,530 N OBD:Text encoding mostly done; may touch on italics and bit-depth-vs-antialiasing later, although perhaps not on this page; Japanese and Chinese sets are still underdocumented
27 December 2021
- 20:5420:54, 27 December 2021 diff hist +33 m OBD:Versions duh
- 20:3920:39, 27 December 2021 diff hist +25 m OBD:Localization/Japanese fixing up stuff; will revisit after US/UK comparison
- 19:2019:20, 27 December 2021 diff hist 0 m OBD:Versions →Windows
- 19:1819:18, 27 December 2021 diff hist +14 m OBD:Versions →Windows
- 19:0119:01, 27 December 2021 diff hist +5,805 m OBD:Versions refactoring, filling in
23 December 2021
- 23:0523:05, 23 December 2021 diff hist −15 m OBD:TRAM adding sections
- 02:5002:50, 23 December 2021 diff hist +690 m OBD:Localization/Japanese filling in knowledge (or lack thereof) about japanese glyph rendering
20 December 2021
- 02:1102:11, 20 December 2021 diff hist +2,464 N OBD:Versions dumping just the two English versions for now
19 December 2021
- 19:2819:28, 19 December 2021 diff hist +20 m OniX rewording
- 19:2419:24, 19 December 2021 diff hist +28 m OniX yay
- 18:1118:11, 19 December 2021 diff hist +141 m OBD:TSFF 12pt bold
17 December 2021
- 23:2923:29, 17 December 2021 diff hist +1,734 OBD:TRAM tedious math covering the known limitations on animation length
- 18:1118:11, 17 December 2021 diff hist +169 m OBD:TRAM note on the motion blur padding
- 18:0518:05, 17 December 2021 diff hist +84 m OBD:TRAM/raw0x1C note on the padding byte
- 12:1112:11, 17 December 2021 diff hist +490 m Talk:OniSplit →OniSplit 1.0 release notes: updated nightly (only slight changes so far)
14 December 2021
- 17:5517:55, 14 December 2021 diff hist +7,493 Talk:OniSplit took me long enough
10 December 2021
- 03:2103:21, 10 December 2021 diff hist +11 m OBD:SNDD →Known data issues: sorta typos
- 03:1703:17, 10 December 2021 diff hist +1 m OBD:SNDD →Known engine issues: typo
- 03:1403:14, 10 December 2021 diff hist 0 m OBD:SNDD →IMA ADPCM decoding ("4" flag): duh
9 December 2021
- 22:1022:10, 9 December 2021 diff hist 0 m Konoko's armor →Mark I: typo
- 22:0622:06, 9 December 2021 diff hist +41 Konoko's armor yay
- 22:0622:06, 9 December 2021 diff hist +485 N File:Geyser - Jacket Konoko by Okita.png A quick trace of THIS art, done by upscaling the available video frames and superimposing the cleaner ones. The reconstruction is easier once you realize that this is the same outfit as HERE. The "tail" of the jacket has not been reconstructed at this point. Further polishing will follow, whenever inspiration strikes. Category:Art by Alex Okita Category:Oni concept art Category:Fan art
- 21:1021:10, 9 December 2021 diff hist +18 m Pre-beta content →Musashi Manufacturing Plant: not sure why we've never used that image here
- 16:1316:13, 9 December 2021 diff hist +6,466 Talk:Lightmapping levels brain dump on sensible lightmap texel sizes
3 December 2021
- 22:2722:27, 3 December 2021 diff hist +1,004 m OBD:TSFF No edit summary
- 21:5121:51, 3 December 2021 diff hist +131 m OBD:TSFL No edit summary
2 December 2021
- 15:3215:32, 2 December 2021 diff hist +14 m OBD:Localization/Japanese →Subtitles
29 November 2021
- 12:1912:19, 29 November 2021 diff hist −1 m OBD:OBOA typo
- 10:0610:06, 29 November 2021 diff hist +3 m OBD:OBOA typo
- 10:0510:05, 29 November 2021 diff hist +122 m OBD:OBOA reformulating the bit about level0_Tools M3GA
- 01:1401:14, 29 November 2021 diff hist +139 m Pre-beta content →Musashi Manufacturing Plant: moving some images where they belong
- 00:4300:43, 29 November 2021 diff hist +2,881 OBD:OBOA script ID ordering
27 November 2021
- 17:3717:37, 27 November 2021 diff hist +5,608 OBD:OBOA woof
22 November 2021
- 15:2915:29, 22 November 2021 diff hist +102 m OBD:Localization →Pain sounds: typo etc
- 15:1315:13, 22 November 2021 diff hist +1 m OBD:Localization →Pause screen elements: typo
- 15:1215:12, 22 November 2021 diff hist +1 m OBD:Localization →Splashscreens: typo
6 November 2021
- 21:3921:39, 6 November 2021 diff hist +3,408 N OpenGL throwing together some notes; may link to more tutorials later
13 August 2021
- 11:5511:55, 13 August 2021 diff hist +226 m Trailers →Resources
10 August 2021
- 14:4614:46, 10 August 2021 diff hist +2,859 Oni (myth) →Ogres: bringing Benkei back; a verbose section, may trim later
3 August 2021
- 09:5509:55, 3 August 2021 diff hist +82 Talk:Shinatama →Dox: One more cent, the artificial soul
- 09:5409:54, 3 August 2021 diff hist +723 Talk:Shinatama →Dox: One more cent, the artificial soul: nice indeed
- 09:3309:33, 3 August 2021 diff hist +1,010 Talk:Shinatama →geyser's $0.02: what were they thinking?
- 01:2001:20, 3 August 2021 diff hist +46 m Konoko's armor →Mark II
- 01:1701:17, 3 August 2021 diff hist +538 N File:Lost Konoko - Battle (geyser's take).png A sketch of Konoko from the 1998 trailer (intermittently flashing frames at around 1:23-1:24), reconstructed by overlaying all the frames where it appears (color-inverted to enhance visibility). Likely drawn by Alex Okita. Slightly better results can be obtained by compositing at higher resolution (i.e., with sub-pixel alignment of the overlays) and some additional filtering. Will give it another try later (and of course overdraw at some point). Category:Oni concept art [[C...
2 August 2021
- 22:3522:35, 2 August 2021 diff hist +1,591 Talk:Shinatama →geyser's $0.02: ahem
- 18:3918:39, 2 August 2021 diff hist +8,325 Talk:Shinatama it *did* feel like "two cents" when I started typing
31 July 2021
- 21:5221:52, 31 July 2021 diff hist 0 m OBD:OTLF 256, actually. The possibility to extend the IDXA's range by 4094 is anecdotal
- 21:5021:50, 31 July 2021 diff hist +1,006 OBD:OTLF my past self forgot about the optimized GQ list indices; fixing now
30 July 2021
- 13:5513:55, 30 July 2021 diff hist 0 m OBD:SNDD →IMA ADPCM decoding ("4" flag): -_-
- 13:5413:54, 30 July 2021 diff hist +2 m OBD:SNDD →IMA ADPCM decoding ("4" flag): sigh
- 13:5413:54, 30 July 2021 diff hist +2 m OBD:SNDD →Raw PCM (no flags): oops
- 13:5313:53, 30 July 2021 diff hist +15 m OBD:SNDD →IMA ADPCM decoding ("4" flag): oops
- 13:4813:48, 30 July 2021 diff hist +29 m OBD:SNDD →WAVE-like format header ("8" flag): oops
- 13:4713:47, 30 July 2021 diff hist +19 m OBD:SNDD →WAVE-like format header ("8" flag): oops
- 12:2312:23, 30 July 2021 diff hist +2 m OBD:SNDD →Raw PCM (no flags): oops
- 12:2212:22, 30 July 2021 diff hist +35,798 OBD:SNDD ok, there it is
29 July 2021
- 00:2000:20, 29 July 2021 diff hist −3 m OBD:SNDD/wav oops
- 00:1100:11, 29 July 2021 diff hist −4 m Fully Armed Konoko oops
- 00:0500:05, 29 July 2021 diff hist +5 m Konoko's armor →Mark I: oops
28 July 2021
- 23:5223:52, 28 July 2021 diff hist +2 m Konoko's armor →Mark IV: oops
- 23:5023:50, 28 July 2021 diff hist +47 m Konoko's armor →Mark III
- 23:4523:45, 28 July 2021 diff hist +8 m Konoko's armor →Mark II: oops
- 23:4323:43, 28 July 2021 diff hist −3 m Konoko's armor →Mark I: Mark IV has same fingerlessness as Mark VI-VII (I think), and Mark III doesn't have visible hands.
- 23:3923:39, 28 July 2021 diff hist 0 m Konoko's armor oops
- 23:3723:37, 28 July 2021 diff hist +13,039 N Konoko's armor probably incomplete and messy, but here goes
- 14:2314:23, 28 July 2021 diff hist +2,309 Fully Armed Konoko because why not
- 11:3011:30, 28 July 2021 diff hist +28 How To Draw Konoko we probably need an article covering the many iterations of Konoko's armor. "Mark VII" is used provisionally. current
- 10:4310:43, 28 July 2021 diff hist +237 N File:Fully Armed - Cropped.jpg A duplicate of THIS image cropped to 5:4 proportions for better thumbnailing. Category:Promotional art Category:Art by Lorraine Reyes Category:Art by Jacen Burrows Category:Konoko
- 01:1701:17, 28 July 2021 diff hist 0 m Konoko →Design by Lorraine
27 July 2021
- 23:2423:24, 27 July 2021 diff hist +35,536 OBD:SNDD/wav getting there...
25 July 2021
- 21:3821:38, 25 July 2021 diff hist +10,574 OBD:SNDD/aif first part of the SNDD rewrite; shouldn't be (m)any mistakes, will check later
- 17:0717:07, 25 July 2021 diff hist +41 N File:Sndd alm4.gif Category:OBD hex images current
- 16:3216:32, 25 July 2021 diff hist +41 N File:Sndd alm2.gif Category:OBD hex images current
- 14:1514:15, 25 July 2021 diff hist +41 N File:Sndm aif2.gif Category:OBD hex images current
24 July 2021
- 22:4222:42, 24 July 2021 diff hist +155 m OBD:Localization →level4_Final: oops, completely missed those
- 22:3722:37, 24 July 2021 diff hist +7 m OBD:Localization →level10_Final: oops
- 20:5620:56, 24 July 2021 diff hist +20 m Template:OBD File Header been meaning to do this for a while current
22 July 2021
- 11:3211:32, 22 July 2021 diff hist +1 m Quotes/Speech →Hacking Sturmanderung: oops
- 11:3211:32, 22 July 2021 diff hist +29 m Quotes/Speech →Hacking Sturmanderung: FWIW
- 01:0301:03, 22 July 2021 diff hist +922 OBD:OSBD/OSGr additional knowledge about channel count
21 July 2021
- 13:0313:03, 21 July 2021 diff hist +107 m Troubleshooting/Blam the matrix shall not be forgotten
- 12:5412:54, 21 July 2021 diff hist +2,004 Troubleshooting/Blam filling in stuff about Bungie-lore and in-universe Blam
16 July 2021
- 12:4712:47, 16 July 2021 diff hist +172 Konoko trying a tidier right side
- 12:1412:14, 16 July 2021 diff hist +6,593 N OBD talk:ONCP prompted by the investigation of variabe .dat file sizes across different language versions
15 July 2021
- 09:4609:46, 15 July 2021 diff hist +9 m OBD:Globalization meow current
- 02:0102:01, 15 July 2021 diff hist +223 m OBD:Localization →ONLD: pre-beta
- 01:5701:57, 15 July 2021 diff hist +2,737 m OBD:Localization/Japanese gave it my best, moving on
14 July 2021
- 02:2002:20, 14 July 2021 diff hist −4 m OBD:Globalization →TXMP: spanish inquisition strikes again
- 02:1902:19, 14 July 2021 diff hist +4,066 N OBD:Globalization too tired to look for the proper cat :-3
13 July 2021
- 21:3121:31, 13 July 2021 diff hist +112 m OBD:Localization →Pain sounds: that's right
- 21:2821:28, 13 July 2021 diff hist +343 m OBD:Localization →Pain sounds: a discrepancy? in English Oni? it's more probable than you think
- 20:4520:45, 13 July 2021 diff hist +297 m OBD:Localization →Orphan subtitles: cleaning up
- 20:3720:37, 13 July 2021 diff hist 0 m OBD:Localization →Duplicated conversation sounds: typo
- 20:3520:35, 13 July 2021 diff hist +4,558 m Quotes/Speech →Character sound events: that completes our basic movement exercises
- 17:2617:26, 13 July 2021 diff hist +2,779 m Quotes/Speech mostly done
- 16:4716:47, 13 July 2021 diff hist +7,127 m OBD:Localization →Scripted dialogue: level-specific dialogue is done, I think
- 11:3111:31, 13 July 2021 diff hist +4,225 OBD:Localization No edit summary
- 00:5100:51, 13 July 2021 diff hist +495 m Quotes/Speech →{{C|4}}: moar