Difference between revisions of "Torn Suit Konoko"

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m (linking to the two standup pieces, plus WP article on Toys "R" Us for non-Americans)
(new coda for article; moved material about Fully Armed version to its own article)
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:All 3 guns have been modeled by 17secs and are available as low-poly OBJ.
 
:All 3 guns have been modeled by 17secs and are available as low-poly OBJ.
  
Lorraine [http://oni.bungie.org/archives/lorraine_interview.html said of this work]: "I'm proud of it technically, but I wish I'd never drawn that cheesecake picture of her all torn up with three guns on her, wrapped in bullets -- it's not the way I wanted to see Konoko portrayed."
+
Lorraine [http://oni.bungie.org/archives/lorraine_interview.html said of this work]: "I'm proud of it technically, but I wish I'd never drawn that cheesecake picture of her all torn up with three guns on her, wrapped in bullets it's not the way I wanted to see Konoko portrayed." Various comments by Lorraine and other Bungie staffers confirm that an overall goal for Konoko's character was to avoid making her a sexualized heroine. See the article [[Fully Armed Konoko]] to learn how the image used on the box art came to be, which restores her bodysuit and armor.
 
 
When Take-Two took ownership of the property, they seemed to feel the same way, as [[:Category:Art by Jacen Burrows|Jacen Burrows]] was brought in to redraw her bodysuit and armor whole and intact; this art was used as the official box art in most of the game's releases, as seen [[:Category:Packaging images|HERE]].
 
 
 
Jacen was also asked to add legs to Konoko, as seen [[:Image:Fully Armed - Full-Body.jpg|HERE]]; Lorraine's original drawing never extended further downward than what is shown above, and Take-Two apparently wanted a full-body shot of Konoko for use as a [[:File:Konoko Fully Armed standup with fan.jpg|cardboard standup]] that could advertise the game in stores. In the end, a [[:File:Konoko alternate standup.jpg|separate piece]] of art was also commissioned in which Konoko did not carry any guns and was simply in a fighting stance, which was kid-safe enough to display in stores like [[wp:Toys "R" Us|Toys "R" Us]].
 
  
 
The "torn Konoko" image is a fan favorite and been used in multiple [[:Category:Wallpapers|wallpapers]], including:
 
The "torn Konoko" image is a fan favorite and been used in multiple [[:Category:Wallpapers|wallpapers]], including:

Revision as of 05:00, 3 June 2019

File:Torn Konoko.jpg
The standard version.
File:Torn Konoko.png
Higher resolution, with transparency.

"Torn Konoko" is a fan-applied name for this image of beaten/torn gunslinger Konoko, as drawn by Lorraine Reyes. This image may have originally appeared on the cover of PC Advisor magazine. Although she cannot do so in the game itself, Konoko carries three weapons:

  • The shotgun is the all-too-famous Franchi SPAS-12.
  • The machine gun bears a resemblance to a belt-fed AR-15.
  • The revolver is apparently inspired by the iconic Italian Mateba revolver, as mentioned HERE.
All 3 guns have been modeled by 17secs and are available as low-poly OBJ.

Lorraine said of this work: "I'm proud of it technically, but I wish I'd never drawn that cheesecake picture of her all torn up with three guns on her, wrapped in bullets — it's not the way I wanted to see Konoko portrayed." Various comments by Lorraine and other Bungie staffers confirm that an overall goal for Konoko's character was to avoid making her a sexualized heroine. See the article Fully Armed Konoko to learn how the image used on the box art came to be, which restores her bodysuit and armor.

The "torn Konoko" image is a fan favorite and been used in multiple wallpapers, including: