Trailers: Difference between revisions

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(localizing the two trailer thumbnails, linking to the possibly-related GitS cover, linking to visuals of the last two bullet points in the 1999 trailer "features")
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==Trailer==
There have been two trailers for [[Oni]]: the unofficial, "banned" 1998 trailer and the official, polished 1999 trailer, with which more fans are familiar.
__NOTOC__
==1998==
[[Image:1998 trailer splash.jpg|thumb|right|Bungie fans noted the similarity between this Oni art and [[:Image:GitS manga volume 4 cover.jpg|THIS]] Ghost in the Shell manga cover.]]
At the time this trailer was made, Oni had only been in development for a year. There was probably no actual gameplay footage that the team felt was decent enough, so this CG trailer was produced by the two main artists for the game, Alex Okita and Chris Hughes, as well as Steve Abeyta. Abeyta revealed in an {{OCF}} thread that "[i]t was my first try at animating since I was hired on as an environment artist." His skills would improve amazingly by the time Oni was released.
 
The trailer, however, did not fare as well. Alex Seropian was rather displeased that the Bungie West team had taken it upon themselves, as a satellite studio, to advertise the game with their own self-released trailer before any in-engine footage was available or the feature set was locked down, and asked game journalists to cease hosting it. It was quickly taken down from many parts of the early Web.
 
Notable elements:
*This was a trailer for the pre-Hardy Oni; as documented [[Oni|here]], the story originally had Konoko as a cyborg before LeBel was brought in as Story & Design Lead.
*As seen around 45 seconds in, Konoko still had what now resemble SLD markings under her eyes (they had the unfortunate effect of making her eyes look huge when shown too quickly).
*Many complex melee moves are utilized by Konoko that were never implemented into the game, although at least one such move actually was used: the Lariat (at 0:58).
*Various pre-Lorraine concept art can be seen flashing across the screen.
*An [[:Image:1998 trailer logo.jpg|older "Oni" logo]] was being used at this time, as seen at 0:10.
 
===Resources===
===Resources===
*The trailer itself is available [http://geyser.oni2.net/genesis/E3_1998/Oni_Trailer_(E3_1998).mov here] (streaming MOV, 11.5 MB)
;Versions
*The soundtrack, known as "Trailer" or "Oni Trailer" is available on the [[Music/CD#Trailer|promotional CD]]
:[http://geyser.oni2.net/genesis/E3_1998/Oni_Trailer_(E3_1998).mov 180x120] (MOV, 11.5 MB, streams with QT)
:[http://edt.oni2.net/files/Oni_Trailer_E3_1998_fix.avi 176x118] (AVI, 4.5 MB, DivX compressed)
:[http://edt.oni2.net/files/Oni_Trailer_E3_1998_fixlarge.avi 320x214] (AVI, 7 MB, DivX compressed)
For the first one, the first seconds are corrupt.
 
The last two have the corrupt frames fixed, but the image quality is maybe not as sharp due to resizing and compression.
 
;Soundtrack
:Known as "Trailer" or "Oni Trailer"
:Available on the [[Music/CD#Trailer|promotional CD]]
 
===Frame-by-frame breakdown===
===Frame-by-frame breakdown===
*This is transcribed from [http://marathon.bungie.org/story/newmay-june98.html here]
*This is copied from [http://marathon.bungie.org/story/newmay-june98.html here]. Since so little was known at the time about Oni, and Oni itself was yet to be revamped, this is more interesting for historical purposes than it is informative.
*All screenshots are by [[User:Geyser|me]] except the first one (that part is corrupt in the currently available version).
*I deliberately didn't edit the text. [[Konoko]] being called Kokono and Koko... datz kewt :)
*I deliberately didn't edit the text. Konoko : Kokono, Koko... datz kewt :)
*Notes from me are in '''''bold italics''''' [[User:Geyser|geyser]]
*Notes from me are in '''''bold italics''''' [[User:Geyser|geyser]]
*I'd love it if people made the snapshots the guy is talking about... or I'll have to do that myself at some point :(
*I'd love it if people made the snapshots the guy is talking about... or I'll have to do that myself at some point :(
----
 
{{Divhide|Post by Forrest Cameranesi, June 19, 1998}}
Interesting things, as I flip through that Oni trailer frame-by-frame:  
Interesting things, as I flip through that Oni trailer frame-by-frame:  
{|align=right
 
|http://geyser.oni2.net/genesis/E3_1998/ot1_0.jpg
|}
In the very beginning, there's a woman (Kokono?) who is apparently naked, but with mechanical areas on her. And she's dangling from some wires or rope. The first thing that occurred to me when I saw this was that she was a cyborg.  
In the very beginning, there's a woman (Kokono?) who is apparently naked, but with mechanical areas on her. And she's dangling from some wires or rope. The first thing that occurred to me when I saw this was that she was a cyborg.  


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:*There is a well-known Japanese saying: "Oni ni kana-bo" translated literally as "Oni with an iron rod".  
:*There is a well-known Japanese saying: "Oni ni kana-bo" translated literally as "Oni with an iron rod".  
:A case of "Ingue Ferroque" perhaps? ;-)
:A case of "Ingue Ferroque" perhaps? ;-)
*'''''For more information on the origin of Oni, see [[Oni|here]] [[User:Geyser|geyser]]
*'''''For more information on the origin of Oni, see [[Oni|here]]
*'''''Although the Marathon level ''is'' called "Ingue Ferroque", the actual Latin phrase is "igne ferroque". [[User:Geyser|geyser]]
*'''''Although the Marathon level ''is'' called "Ingue Ferroque", the actual Latin phrase is "igne ferroque".


After the scene where her silhouette is sliding across a city skyline, there's some fly-through of a big green techo-sphere with a spinning logo (the Oni logo). Upon closer inspection, you can see number and letters flying across the screen, in the same shade of green and very translucent so it's hard to tell.  
After the scene where her silhouette is sliding across a city skyline, there's some fly-through of a big green techo-sphere with a spinning logo (the Oni logo). Upon closer inspection, you can see number and letters flying across the screen, in the same shade of green and very translucent so it's hard to tell.  
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THE END
THE END
{{Divhide|end}}
==1999==
[[Image:1999 trailer logo.jpg|thumb|right]]
===Resources===
Also known as "June 1999 trailer" and "May 19, 1999 trailer". Maybe just call it "E3 1999"? (at least it was the E3 season...)
*The trailer is available [http://geyser.oni2.net/genesis/May_1999/small/Oni_Trailer_(May_1999).mov HERE] (MOV, 256x144, 17.9 MB)
*For those who can afford it, [http://geyser.oni2.net/genesis/May_1999/Oni_Trailer_(May_1999).mov HERE] is a larger version (MOV, 320x180, 46.8 MB)
*The soundtrack, known as "Konoko Chase" is available on the [[Music/CD#Trailer|promotional CD]]
*"High-quality" YouTube version [http://www.youtube.com/watch?v=YLZ2hJZvrmo&fmt=6 HERE]
===Features===
This content and functionality was not found in the final product which shipped in 2001.
*[[Pre-beta content|Level design]]: "home sweet home but OMG how it all has changed"
*[[Pre-beta features|Lightmapping]]
*[[Iron Demon]]
*[[:Image:Animated computer screen 1 1999.gif|Animated computer screens]]
*[[:Image:Muro 1999.jpg|Different, "better-looking" Muro]]
[[Category:Oni history]]

Revision as of 15:15, 16 August 2020

There have been two trailers for Oni: the unofficial, "banned" 1998 trailer and the official, polished 1999 trailer, with which more fans are familiar.

1998

File:1998 trailer splash.jpg
Bungie fans noted the similarity between this Oni art and THIS Ghost in the Shell manga cover.

At the time this trailer was made, Oni had only been in development for a year. There was probably no actual gameplay footage that the team felt was decent enough, so this CG trailer was produced by the two main artists for the game, Alex Okita and Chris Hughes, as well as Steve Abeyta. Abeyta revealed in an Oni Central Forum thread that "[i]t was my first try at animating since I was hired on as an environment artist." His skills would improve amazingly by the time Oni was released.

The trailer, however, did not fare as well. Alex Seropian was rather displeased that the Bungie West team had taken it upon themselves, as a satellite studio, to advertise the game with their own self-released trailer before any in-engine footage was available or the feature set was locked down, and asked game journalists to cease hosting it. It was quickly taken down from many parts of the early Web.

Notable elements:

  • This was a trailer for the pre-Hardy Oni; as documented here, the story originally had Konoko as a cyborg before LeBel was brought in as Story & Design Lead.
  • As seen around 45 seconds in, Konoko still had what now resemble SLD markings under her eyes (they had the unfortunate effect of making her eyes look huge when shown too quickly).
  • Many complex melee moves are utilized by Konoko that were never implemented into the game, although at least one such move actually was used: the Lariat (at 0:58).
  • Various pre-Lorraine concept art can be seen flashing across the screen.
  • An older "Oni" logo was being used at this time, as seen at 0:10.

Resources

Versions
180x120 (MOV, 11.5 MB, streams with QT)
176x118 (AVI, 4.5 MB, DivX compressed)
320x214 (AVI, 7 MB, DivX compressed)

For the first one, the first seconds are corrupt.

The last two have the corrupt frames fixed, but the image quality is maybe not as sharp due to resizing and compression.

Soundtrack
Known as "Trailer" or "Oni Trailer"
Available on the promotional CD

Frame-by-frame breakdown

  • This is copied from here. Since so little was known at the time about Oni, and Oni itself was yet to be revamped, this is more interesting for historical purposes than it is informative.
  • I deliberately didn't edit the text. Konoko being called Kokono and Koko... datz kewt :)
  • Notes from me are in bold italics geyser
  • I'd love it if people made the snapshots the guy is talking about... or I'll have to do that myself at some point :(

1999

1999 trailer logo.jpg

Resources

Also known as "June 1999 trailer" and "May 19, 1999 trailer". Maybe just call it "E3 1999"? (at least it was the E3 season...)

  • The trailer is available HERE (MOV, 256x144, 17.9 MB)
  • For those who can afford it, HERE is a larger version (MOV, 320x180, 46.8 MB)
  • The soundtrack, known as "Konoko Chase" is available on the promotional CD
  • "High-quality" YouTube version HERE

Features

This content and functionality was not found in the final product which shipped in 2001.