Troubleshooting: Difference between revisions

From OniGalore
Jump to navigation Jump to search
(touching up some information in the Mac troubleshooting section; adding long-known issue with console not displaying)
(→‎PC-Specific: general rewrite, adding link to Daodan DLL -_-)
Line 38: Line 38:


==PC-Specific==
==PC-Specific==
Most of the problems in Windows Oni can be solved by using the [[Daodan DLL|C-Daodan]] or by updating your drivers, but see below for more details.
===Blam!s===
===Blam!s===
There are a lot of reasons why the PC (Win32) version of Oni can go completely crazy.
There are a lot of reasons why the PC (Win32) version of Oni can go completely crazy.
Line 45: Line 47:
|}
|}


There are several occasions on which Oni exits with such a message. However, if Oni "blam"s at startup and doesn't let you play the game, see [[Troubleshooting/Blam|this page]].
There are several occasions on which Oni exits with such a message. The main issue was solved with the introduction of the [[Daodan DLL]]. However, if Oni still "blam"s at startup, [[Troubleshooting/Blam|this page]] contains a thorough list of things that cause Oni to "blam".


For any other problem, see below.
For any other problem, see below.


----
----
===Other problems===
===Bad texturing===
====Texturing====
There are several degrees of severity (from crappy textures to ugly textures to OMFG).
There are several degrees of severity (from crappy textures to ugly textures to OMFG).
That's always a driver issue.
That's always a driver issue. Try and get a recent driver for your GFX card (upgrade to Catalyst if you have an ATI, etc.). But sometimes, Oni is incompatible with modern stuff. Try and get a really old driver, then :)
====Old drivers====
Try and get a recent driver for your GFX card
(upgrade to Catalyst if you have an ATI, etc)
====New drivers====
Sometimes, Oni is incompatible with modern stuff.
Try and get a really old driver, then :)
 


----
----
===Major lag===
===Major lag===
====Power management====
;Power management
This can be a problem on notebooks. Under certain conditions, the performance of the computer will decrease dramatically, for example :
This can be a problem on notebooks. Under certain conditions, the performance of the computer will decrease dramatically, for example :
*if you run on battery power
*if you run on battery power
*if you let the computer overheat
*if you let the computer overheat
====Driver issue====
;Driver issue
Same as "texturing", see above.
See "Bad texturing", see above.
 


----
----
Line 78: Line 70:
;Solution : Run ONI with the '''-noswitch''' [[Customizing#Command-line arguments |command line argument]]. Oni then runs in a "window" in the upper left corner of your screen, with the resolution selected in [[Customizing#Options menu|Options]].
;Solution : Run ONI with the '''-noswitch''' [[Customizing#Command-line arguments |command line argument]]. Oni then runs in a "window" in the upper left corner of your screen, with the resolution selected in [[Customizing#Options menu|Options]].
:If you want that window centered with a black background behind it, use [http://www.chrilly.net/oniwindowmover.zip OniWindowMover].
:If you want that window centered with a black background behind it, use [http://www.chrilly.net/oniwindowmover.zip OniWindowMover].
<!--===Game plays funny===
For example, you may run Oni for the first time, and then there's this room with a data console on this side and one on the other (nothing happens when you activate them), a window and a door on the other side... and an invisible wall in the middle of the room that doesn't let you through to where the door is, and that you can do ''nothing'' about. What the... LET ME OUT!!!
That's not a sick puzzle... just screwed-up (or absent) level logic.
I don't know where you got your copy of Oni, but your [[Installation#Installation_folder|installation folder]] (say, "Oni") should contain another one called [[GameDataFolder]], and in this one, there should be another one called [[OSL:IGMD|IGMD]].
That's where the level logic is defined, level per level. If the contents of this folder is missing or corrupt, nothing interesting will ever happen :)
So you may want to :
*check for that folder in your installation... and give [[User:Geyser|me]] a copy. I'm just curious about what happened to it.
*download [http://geyser.oni2.net/OSL/IGMD/IGMD_PC.zip that one] (PC) or [http://geyser.oni2.net/OSL/IGMD/IGMD_Mac.zip that one] (Mac) and unzip it into [[GameDataFolder]].
It should work.-->
<!--commented out above because it sounds like someone was screwing with their Oni data. This isn't an appropriate place to address a unique problem like that. They can make a thread on the forum.-->

Revision as of 16:57, 16 October 2009

Mac-Specific

The Mac release has a few limitations compared to the PC release. Before reporting a problem, make sure you are using the latest patched Oni application, and check out the following pages for more info:

Oni crashes on my G5 Mac.

In one reported case, the reason for the crash was that Oni was set to a 640x480 resolution. Changing it to a higher resolution solved the problem. If Oni is trying to use an unsupported video setting, make sure your Display preferences do not list unsupported resolutions or refresh rates. DisplayConfigX can be used to disable the unsupported resolutions on your system. Finally, Oni can be run in windowed mode, which means that no resolution switching will occur. See -noswitch.

How do I change the resolution when Oni crashes at startup?

Use the program Oni Save Game Editor to change the resolution.

Oni crashes on my Intel Mac.

This crash is identical to the one experienced by modern PCs. The crash is due to a text overflow in a fixed-sized buffer. This occurs when Oni is listing all the GL extensions of a video card before writing it in the startup.txt file. A hack was made to make make Oni think that the video card does not support the GL extensions.

So far, no one has seen any difference in the graphics due to this unofficial hack. The modified version of Oni for OS X can be downloaded here

Oni plays poorly on my Mac under Leopard. The controls cut out occasionally.

Running a Carbon app in the background has been observed to fix this problem. If the app uses the CPU fairly heavily, it essentially begins to handle the CPU usage for other Carbon apps (like Oni!) more intelligently. This app works well if you simply leave it open in the background while playing Oni.

The sound has small glitches.

This is mostly unavoidable; however, if you try the above solution (running a Carbon app in the background), and it reduces the number or size of the glitches, please let us know; there is some evidence that a Mac with the above problem will also experience large sound glitches until the "Carbon fix" is applied.

I can't see the console in Developer Mode.

A bug in Oni causes the text on the console line to not display in certain resolutions, although the console prompt is still there; commands can still be entered and executed. If you aren't seeing the console prompt after pressing the ~ (tilde) key (and you are definitely using the patched Mac app that enables Dev Mode), you should try a different resolution.

The mouse control won't let me turn in a full circle.

The mouse tracking does in fact hit a boundary or the edge of the screen if you are playing with the original Bungie release of the Oni app in Mac OS X's Classic Mode. Classic Mode does not support the Input Sprockets functionality that the app is trying to use. Download the OmniGroup port, linked to below, for use with OS X.


PC-Specific

Most of the problems in Windows Oni can be solved by using the C-Daodan or by updating your drivers, but see below for more details.

Blam!s

There are a lot of reasons why the PC (Win32) version of Oni can go completely crazy. The single most common symptom is that Oni's window will go blank, and in the middle of your screen you'll have

Blam.png

There are several occasions on which Oni exits with such a message. The main issue was solved with the introduction of the Daodan DLL. However, if Oni still "blam"s at startup, this page contains a thorough list of things that cause Oni to "blam".

For any other problem, see below.


Bad texturing

There are several degrees of severity (from crappy textures to ugly textures to OMFG). That's always a driver issue. Try and get a recent driver for your GFX card (upgrade to Catalyst if you have an ATI, etc.). But sometimes, Oni is incompatible with modern stuff. Try and get a really old driver, then :)


Major lag

Power management

This can be a problem on notebooks. Under certain conditions, the performance of the computer will decrease dramatically, for example :

  • if you run on battery power
  • if you let the computer overheat
Driver issue

See "Bad texturing", see above.


Widescreen

Not really a problem, but it can be a bit annoying when your ONI window gets auto-stretched to fit a 16:10 screen.

Solution
Run ONI with the -noswitch command line argument. Oni then runs in a "window" in the upper left corner of your screen, with the resolution selected in Options.
If you want that window centered with a black background behind it, use OniWindowMover.