Troubleshooting: Difference between revisions

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*See [[Customizing/Binding#What you should be careful about | here]] for details.
*See [[Customizing/Binding#What you should be careful about | here]] for details.
====Debug log buffers====
====Debug log buffers====
*Don't use the '''-debugfiles''' [[Customizing#Command-line arguments |command line argument]]
*Don't use the '''-debugfiles''' [[Customizing#Command-line arguments |command line argument]] : that dumps extra debug files which may cause an overflow
*You can't disable the default debug logs ('''debugger.txt''' and '''startup.txt''') : Ian Patterson's "unofficial patch" provides decent security for those.
*You can't disable the default debug logs ('''debugger.txt''' and '''startup.txt''') : '''startup.txt''' is the one causing the standard "Blam!" at startup.
*Ian Patterson's "unofficial patch" provides decent security for all those.




----
==No textures==
==No textures==
Driver issue...
Driver issue...




----
==Major lag==
==Major lag==
Often an ATI issue
Often an ATI issue
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==Widescreens (16:10)==
==Widescreens (16:10)==
Not really a problem, but it can be a bit annoying when your ONI window gets auto-stretched to fit a 16:10 screen.
Not really a problem, but it can be a bit annoying when your ONI window gets auto-stretched to fit a 16:10 screen.
;Solution : Run ONI with the '''-noswitch''' [[Customizing#Command-line arguments |command line argument]]. Oni then runs in a "window" in the upper left corner of your screen, with the resolution selected in [[Customizing#Options_Menu|Options]].
;Solution : Run ONI with the '''-noswitch''' [[Customizing#Command-line arguments |command line argument]]. Oni then runs in a "window" in the upper left corner of your screen, with the resolution selected in [[Customizing#Options_Menu|Options]].
:If you want that window centered with a black background behind it, use [http://www.chrilly.net/oniwindowmover.zip OniWindowMover].
:If you want that window centered with a black background behind it, use [http://www.chrilly.net/oniwindowmover.zip OniWindowMover].
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==Game plays funny==
For example, you may run Oni for the first time, and then there's this room with a data console on this side and one on the other (nothing happens when you activate them), a window and a door on the other side... and an invisible wall in the middle of the room that doesn't let you through to where the door is, and that you can do ''nothing'' about. What the... LET ME OUT!!!
That's not a sick puzzle... just screwed-up (or absent) level logic.
I don't know where you got your copy of Oni, but your [[Installation#Installation_folder|installation folder]] (say, "Oni") should contain another one called [[GameDataFolder]], and in this one, there should be another one called [[OSL:IGMD|IGMD]].
That's where the level logic is defined, level per level. If the contents of this folder is missing or corrupt, nothing interesting will ever happen :)
So you may want to :
*check for that folder in your installation... and give [[User:Geyser|me]] a copy. I'm just curious about what happened to it.
*download [http://geyser.oni2.net/OSL/IGMD/IGMD.zip that one] (PC) or [http://geyser.oni2.net/OSL/IGMD/IGMD_MAC.zip that one] (Mac) and unzip it into GameDataFolder.
It should work. If you're on a Mac :
*try it with the "IGMD S" folder name as archivated (I assume that was the actual name of the folder on the Mac of the guy who sent it to me).
*then, if it works (or [i]a fortiori[/i] if it doesn't), try renaming it to "IGMD". I would be surprised if Oni's loader accepted spaces as valid characters.

Revision as of 15:25, 7 February 2006

Blam! Oni crashed

Damn! The best I can do for now is a link to a very useful thread on Oni Central Forum

And to Script10K's page.

Patches for Win XP

...

Other patches

...

Nvidia cards...

They have a special issue with OpenGL (solution submitted by LouisRouet) :

  • The problem tends to be that these Nvidia cards run too many OpenGL extensions for the old OpenGL games.
  • You need to create a new profile in your 'application profiles' specifically for Oni
    (go display control panel > settings > advanced > [graphics card name] tab > performance and quality settings).
  • Then select the Medal of Honor active profile, where it says modify profile you can save a new copy ... as say "Oni"
  • Then you will note that one of the options for this profile is that the extension limit is on - THIS is the important one (ensure that it is ON).
  • Apply this profile. Then click the modify profile button again and select modify..
  • Deselect all the MOH apps and then browse to find your Oni app and select it (remember that it has to be ticked) and press OK.
  • Now apply this profile, and hopefully Oni now works

Buffer overflow

Recorded movie buffer

Debug log buffers

  • Don't use the -debugfiles command line argument : that dumps extra debug files which may cause an overflow
  • You can't disable the default debug logs (debugger.txt and startup.txt) : startup.txt is the one causing the standard "Blam!" at startup.
  • Ian Patterson's "unofficial patch" provides decent security for all those.



No textures

Driver issue...



Major lag

Often an ATI issue More, later...



Widescreens (16:10)

Not really a problem, but it can be a bit annoying when your ONI window gets auto-stretched to fit a 16:10 screen.

Solution
Run ONI with the -noswitch command line argument. Oni then runs in a "window" in the upper left corner of your screen, with the resolution selected in Options.
If you want that window centered with a black background behind it, use OniWindowMover.



Game plays funny

For example, you may run Oni for the first time, and then there's this room with a data console on this side and one on the other (nothing happens when you activate them), a window and a door on the other side... and an invisible wall in the middle of the room that doesn't let you through to where the door is, and that you can do nothing about. What the... LET ME OUT!!!

That's not a sick puzzle... just screwed-up (or absent) level logic.

I don't know where you got your copy of Oni, but your installation folder (say, "Oni") should contain another one called GameDataFolder, and in this one, there should be another one called IGMD.

That's where the level logic is defined, level per level. If the contents of this folder is missing or corrupt, nothing interesting will ever happen :)

So you may want to :

  • check for that folder in your installation... and give me a copy. I'm just curious about what happened to it.
  • download that one (PC) or that one (Mac) and unzip it into GameDataFolder.

It should work. If you're on a Mac :

  • try it with the "IGMD S" folder name as archivated (I assume that was the actual name of the folder on the Mac of the guy who sent it to me).
  • then, if it works (or [i]a fortiori[/i] if it doesn't), try renaming it to "IGMD". I would be surprised if Oni's loader accepted spaces as valid characters.