User:Paradox-01/Sandbox: Difference between revisions

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{{XML_File_Header | type=AISA | prev=AGQR | next=AITR | name=AI Character Setup Array | family=Generic | align=center}}
{{XML_File_Header | type=AISA | prev=AGQR | next=AITR | name=AI Character Setup Array | family=Generic | align=center}}


{{XML_BINA_Header|prev=ONIE|type=PAR3|next=SABD|name=Particle v3}}
{{XML_BINA_Header | prev=ONIE | type=PAR3 | next=SABD | name=Particle v3}}
 
{{XML_OBJC_Header | type=CHAR | prev=WEAP | next=CMBT | name=Character }}

Revision as of 14:01, 6 November 2012

A B C D
1a

1b

2 3 4
width="100%"
standard
style="margin-left:auto; margin-right:auto; text-align:center"
style="float:right; text-align:right"


XML tag content type description


AISA : AI Character Setup Array
XML modding tips
  • See HERE to start learning about XML modding.
  • See HERE if you are searching for information on how to handle object coordinates.
  • See HERE for some typical modding errors and their causes.
XML.png
XML

AGQR << Other file types >> AITR

switch to OBD page

PAR3 : Particle v3
XML modding tips
  • See HERE to start learning about XML modding.
  • See HERE if you are searching for information on how to handle object coordinates.
  • See HERE for some typical modding errors and their causes.
XML.png
XML

AKEV << Other file types >> CONS

ONIE << Other BINA >> SABD

switch to OBD page

CHAR : Character
XML modding tips
  • See HERE to start learning about XML modding.
  • See HERE if you are searching for information on how to handle object coordinates.
  • See HERE for some typical modding errors and their causes.
XML.png
XML

AKEV << Other file types >> CONS

TMBD << Other BINA >> ONIE

WEAP << Other OBJC >> CMBT

switch to OBD page