User:Paradox-01/Sandbox: Difference between revisions

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mNo edit summary
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<nowiki>{| class="wikitable" width="100%"
!width=150px| XML tag
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! description
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{{XML_OBJC_Header | type=CHAR | prev=WEAP | next=CMBT | name=Character }}
{{XML_OBJC_Header | type=CHAR | prev=WEAP | next=CMBT | name=Character }}
<nowiki>{{XML_File_Header | type=AISA | prev=AGQR | next=AITR | name=AI Character Setup Array }}
{{XML_BINA_Header | prev=ONIE | type=PAR3 | next=SABD | name=Particle v3}}
{{XML_OBJC_Header | type=CHAR | prev=WEAP | next=CMBT | name=Character }}</nowiki>

Revision as of 11:49, 8 November 2012

A B C D
1a

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width="100%"
standard
style="margin-left:auto; margin-right:auto; text-align:center"
style="float:right; text-align:right"


XML tag content type description
{| class="wikitable" width="100%"
!width=150px| XML tag
!width=120px| content type
! description
|-
|valign=top| 
|valign=top| 
| 
|}


AISA : AI Character Setup Array
XML modding tips
  • See HERE to start learning about XML modding.
  • See HERE if you are searching for information on how to handle object coordinates.
  • See HERE for some typical modding errors and their causes.
XML.png
XML

AGQR << Other file types >> AITR

switch to OBD page

PAR3 : Particle v3
XML modding tips
  • See HERE to start learning about XML modding.
  • See HERE if you are searching for information on how to handle object coordinates.
  • See HERE for some typical modding errors and their causes.
XML.png
XML

AKEV << Other file types >> CONS

ONIE << Other BINA >> SABD

switch to OBD page

CHAR : Character
XML modding tips
  • See HERE to start learning about XML modding.
  • See HERE if you are searching for information on how to handle object coordinates.
  • See HERE for some typical modding errors and their causes.
XML.png
XML

AKEV << Other file types >> CONS

TMBD << Other BINA >> ONIE

WEAP << Other OBJC >> CMBT

switch to OBD page

{{XML_File_Header | type=AISA | prev=AGQR | next=AITR | name=AI Character Setup Array }}
{{XML_BINA_Header | prev=ONIE | type=PAR3 | next=SABD | name=Particle v3}}
{{XML_OBJC_Header | type=CHAR | prev=WEAP | next=CMBT | name=Character }}