XML:BINA/OBJC/FLAG

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FLAG : Flag
XML modding tips
  • See HERE to start learning about XML modding.
  • See HERE if you are searching for information on how to handle object coordinates.
  • See HERE for some typical modding errors and their causes.
XML.png
XML

AKEV << Other file types >> CONS

TMBD << Other BINA >> ONIE

DOOR << Other OBJC >> MELE

switch to OBD page

General information

  • The XML on this page is based on OniSplit v0.9.61.0.
  • A BINACJBOFlag is level-specific (levelx_Final.dat).

BSL support

Flags can be used for various BSL commands such as:

ai2_movetoflag
chr_facetoflag
chr_teleport
powerup_spawn
target_set
weapon_spawn

XML structure

<?xml version="1.0" encoding="utf-8"?>
<Oni>
   <Objects>
       [...]
   </Objects>
</Oni>

[...] means at least one flag. Paste all your flag data into there (this includes the FLAG ...>/</FLAG> tag).

Example

<FLAG Id="8171">
   <Header>
       <Flags></Flags>
       <Position>-590.5805 45 -136.398453</Position>
       <Rotation>0 178.032745 0</Rotation>
   </Header>
   <OSD>
       <Color>0 255 0</Color>
       <Prefix>19800</Prefix>
       <FlagId>77</FlagId>
       <Notes>compound tower</Notes>
   </OSD>
</FLAG>
<FLAG Id="8178">
   <Header>
       <Flags></Flags>
       <Position>-182.715027 -75 -2222.97729</Position>
       <Rotation>359.9998 0.6400126 359.999817</Rotation>
   </Header>
   <OSD>
       <Color>112 13 111</Color>
       <Prefix>17476</Prefix>
       <FlagId>100</FlagId>
       <Notes></Notes>
   </OSD>
</FLAG>

Tags

  • <Flags>: obsolete
  • <Position>: flag is at this XYZ position
  • <Rotation>: flag has this XYZ rotation in degrees
  • <Color>: maybe used by BSL "show_flags" command
  • <Prefix>: the ASCII characters and hex values are merged into one integer, meant to create flag groups)
  • <FlagId>: used by BSL commands and other files like PATR (Patrol Path)
  • <Notes>: space for notes (up to 128 characters)

Mod Tool addon

The flag manager.

With OniTools.xsiaddon, you can drag'n'drop BINACJBOFlag.oni into the viewport. Add or remove flags, edit position and rotation as if they were real objects. When ready, export the data as BINACJBOFlag.xml to a folder of your choice.