XML:M3GM: Difference between revisions

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(Created page with "{{XML_File_Header | type=AISA | prev=AGQR | next=AITR | name=AI Character Setup Array }} ==General information== * The xml code on this page was tested with onisplit v0.9.86...")
 
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{{XML_File_Header | type=AISA | prev=AGQR | next=AITR | name=AI Character Setup Array }}
{{XML_File_Header | type=M3GM | prev=M3GA | next=Mtrl | name=Geometry }}





Revision as of 20:14, 28 April 2013

M3GM : Geometry
XML modding tips
  • See HERE to start learning about XML modding.
  • See HERE if you are searching for information on how to handle object coordinates.
  • See HERE for some typical modding errors and their causes.
XML.png
XML

M3GA << Other file types >> Mtrl

switch to OBD page


General information

  • The xml code on this page was tested with onisplit v0.9.86.0
  • M3GM files local (levelN) and global (level0).
    • Most global M3GMs are used by particle.
    • Most local M3GMs are doors or animated objects.


M3GM

PNTA

VCRA

VCRA

TXCA

IDXA

IDXA

Export

Import