XML:ONVL

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Revision as of 13:06, 18 April 2013 by Iritscen (talk | contribs) (Edition -> AE)
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ONVL : Oni Variant List
XML modding tips
  • See HERE to start learning about XML modding.
  • See HERE if you are searching for information on how to handle object coordinates.
  • See HERE for some typical modding errors and their causes.
XML.png
XML

ONSK << Other file types >> ONWC

switch to OBD page

general information

  • The xml code on this page is compatible with onisplit v0.9.61.0
  • ONVLvariant_list.oni is global. (It can be found in AE/GameDataFolder/level0_... )
  • See also ONCV for more information.
  • You can't produce a list which contains a placeholder. ONVL is checking all its links at game start, Oni will crash if a ONCV is missing.
  • Create new ONCVs and add them to ONVL if you want to create groups for random designs or when you want to change character spawning on game difficulty level hard.


example

<?xml version="1.0" encoding="utf-8"?>
<Oni>
   <ONVL id="0">
       <Variants>
           <Link>ONCVany</Link>
           <Link>ONCVcomguy</Link>
           [...]
           <Link>ONCVblackops_swat</Link>
       </Variants>
   </ONVL>
</Oni>
XML tag content type description
<Link> link ONCVname (file suffix .oni not used)