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  • ...h are a side-effect of the globalization process by which the AE makes all classes available on all levels, and prevents TCTF from attacking civilians in Ch. |Custom Character Variants & TRAM Fixes
    4 KB (607 words) - 02:54, 31 March 2023
  • Learn what the different object classes (blueprints) do. Keep exploring, do experiments to know what is possible. I * Draw out the object pin and get the component by adding the "Get Component by Class" node.
    3 KB (518 words) - 20:42, 23 June 2020
  • This is a series of new characters intended for use in adding the entity [[BGI]] to the game, developed by [[User:Samer|Samer]]. They inc *More information on the character can be found by clicking on her name.
    4 KB (669 words) - 16:35, 2 October 2022
  • ...tation]], [[/Tutorials|Tutorials]], [[/Unreal Object Classes|Unreal Object Classes]], [[/Visual scripting|Visual scripting]]'' * Manually adding extension for Git LFS
    8 KB (1,230 words) - 19:23, 2 July 2022
  • ...o to the animation list that defines their moveset. The high modularity of character data allows Oni to share many resources between characters (especially anim ...orial: [http://oni.bungie.org/forum/viewtopic.php?id=2423 Adding character classes]
    12 KB (1,994 words) - 16:09, 6 December 2023
  • {{XMLtype|AISA|AI Character Setup Array |A record of a character's movements, created by a developer recording his gameplay, and played back
    24 KB (3,891 words) - 16:26, 11 February 2024
  • Root motion: a character moves by changing the position of its root bone (pelvis). The animated legs Bones: Each character has '''19 separate body parts''' which get animated (rotated) relative to e
    60 KB (8,825 words) - 19:01, 29 February 2024
  • :* Adds support for adding corpses. In a section of the master.xml file, add the generated corpses.xml :* Fixes two bugs: error with degenerated polygons and wrong pelvis height in character import.
    42 KB (6,309 words) - 20:13, 26 June 2022
  • ...have anisotropic filtering and mip-map level cranked way up, but not Oni's character LOD (I could do that, since apparent lag does not affect the rate of the ca showing off all available character classes (since it's anecdotal you can also show Motoko and whoever), preferably in
    59 KB (9,968 words) - 17:22, 8 April 2023