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  • ...is about the door class resource. For door instances, see [[OBD:BINA/OBJC/DOOR]]. {{OBD_File_Header | type=DOOR | prev=CRSA | next=DPge | name=Door | family=Level | align=center}}
    3 KB (478 words) - 21:26, 9 December 2023
  • {{XML_OBJC_Header | prev=CONS| type=DOOR | next=FLAG | name=Door}} ...he '''<font color="#0A0"><DOOR Id="..."></font>'''/'''<font color="#0A0"></DOOR></font>''' tag).
    5 KB (663 words) - 01:19, 1 April 2021
  • enemies. Move in the upper left door, and repeat the same strategy. Try using the spinning cyclone kick if you cannot get in close enough to perform some
    7 KB (1,216 words) - 00:37, 17 May 2011
  • heading where the two guards are standing near the door, go right. Kill the the tall columns. Go back out, then take the left door. Note behindone of the sides of the arlam console there is a force field Th
    9 KB (1,561 words) - 00:39, 17 May 2011
  • ...L_File_Header | prev=BINA/OBJC/CHAR | prev_display=BINA | type=CONS | next=DOOR | name=Console}} ...m console" flag decides what autoprompt is displayed when the character is close to a console ("autoprompt_useconsole" or "autoprompt_usealarm").
    4 KB (431 words) - 18:58, 27 March 2021
  • * [[XML:TRIG|Laser trigger]] and [[XML:DOOR|door]] files use '''global''' OBANs. :: door OBANs use this
    11 KB (1,543 words) - 15:47, 6 January 2024
  • ...frames after the camera has reached '''OBANambush3''', it closes in on the door over another 5 seconds ('''OBANambush4'''). The camera stays there until th ...rts as the camera cuts back to Konoko's pod and starts panning towards the door. '''[[BSL:Tutorial/airport1 level logic.bsl#func music_script_start|func mu
    20 KB (2,796 words) - 18:11, 28 April 2013
  • Barabas is close by with Shinatama. Stop him and rescue Shinatama Shinatama is close by and in tremendous pain. Rescue her!
    15 KB (2,491 words) - 00:34, 13 August 2020
  • ...JC)'''</font>]], <br>[[#ONLV|CRSA]], [[#DOOR|DOOR]], <br>[[#BINA/OBJC/DOOR|DOOR <font size="1">'''(OBJC)'''</font>]], [[#DPge|DPge]], <br>[[#ONLV|ENVP]] {{XMLtype|DOOR|Door
    24 KB (3,891 words) - 16:26, 11 February 2024
  • ...of the animation; used by door animations to distinguish between open and close sequences }}
    6 KB (904 words) - 21:40, 9 December 2023
  • ...shes around a corner and meets Mai, looking serious but unafraid. He’s too close to bring up his weapon, so he attacks her physically. Perhaps we’ve shown ...r. This establishes which ending was canon. We might also need to show, in close proximity to this scene, that Griffin is still alive in order to make the p
    17 KB (2,947 words) - 16:56, 5 February 2023
  • ...and roamed along its side waiting for a car. Finally a truck stopped and a door was opening. She jumped in and thanked. He shut the door again and waved hand with a smiling. Then he drove down the street.
    29 KB (5,293 words) - 18:38, 7 February 2021
  • ...operation. Once at Musashi, the due procedure is to walk through the front door and "ask first", therefore Konoko changes into an officer's suit, which she ...itnessing the Syndicate attack, she is able to slide under a closing blast door at full racing speed. Don't try this at home!
    12 KB (1,946 words) - 14:56, 9 March 2024
  • ...rows snoring loudly. He made his way down the plane until he reached the door to the study. Well it was basically a white plastic table and chairs for bu Griffin opened the cab door and jumped to the ground. His hand landed in what looked like rotting cabba
    21 KB (3,834 words) - 23:43, 23 November 2009
  • Barabas stepped up to the doorway. As the heavy metal door swung open, Barabas saw two black-clad heavily armed and armoured guards ac ...Idiot!" the man accompanying Barabas shouted. "We take those out the BACK door!"
    49 KB (8,724 words) - 17:24, 27 April 2013
  • They ran across the warehouse and finally found a door that says "restricted area". A computerised voice emitted from a hidden spe ...y completed and ready for use. Follow me."Konoko said. She pushed past the door and said "This is it. Feel free to take any weapons. They hav infinite bull
    31 KB (5,449 words) - 17:23, 27 April 2013
  • ...of surroundings. Remember my demo, where AI2 reacted on dead body, running close to it and examining it? That is what I mean. I have read it in numerous rev ...tern changes to having to use multiple computer terminals to open a locked door.}}
    34 KB (6,023 words) - 17:42, 11 October 2023
  • ...01_Blast_Chambers_Boss, after passing through an intangible version of the door at the end of "Blast Chambers". There are no enemies in it. ...behavior of holstering their weapons and using melee moves when Konoko is close.
    24 KB (3,848 words) - 22:57, 13 February 2022
  • ...bitants of the ''UESC Marathon'' (who were "Born On Board") until they got close enough to the player to detonate themselves, the simulacrums would attempt ...ht up something more random than that, it worked out well, since it sounds close enough to a real sentence that it kept people guessing and generated some f
    14 KB (2,421 words) - 21:15, 14 October 2023
  • After a short and noisy trot down the stairs, Barabas arrived at a door. He knocked. Barabas opened the door and strolled through. Inside was a room full of people, most of them visib
    45 KB (7,769 words) - 23:43, 23 November 2009
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