Anniversary Edition/To-do: Difference between revisions
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(thanks to EdT for the simple fix, at least people can't take advantage of the lack of recoil now) |
(finally acknowledging that cutscene skipping is not happening this time around) |
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!colspan=5|'''Slated for next release''' | !colspan=5|'''Slated for next release''' | ||
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|[[Image:Checkmark_16px_green.png]]||[[AE:New weapons|AE Weapon]] clean-up||Provide diary pages for weapons, announcements, and general putting of things in order||XML Editing||EdT | |[[Image:Checkmark_16px_green.png]]||[[AE:New weapons|AE Weapon]] clean-up||Provide diary pages for weapons, announcements, and general putting of things in order||XML Editing||EdT | ||
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!colspan=5|'''Slated for a later release''' | !colspan=5|'''Slated for a later release''' | ||
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|||Fix buggy cutscene skipping||What it sounds like||BSL||Gumby | |||
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|||Add [[AE:Iron Demon|Iron Demon]]||See ID page for details; there's not enough room to list it all here||Particle work, AI modding||Gumby, ?? | |||Add [[AE:Iron Demon|Iron Demon]]||See ID page for details; there's not enough room to list it all here||Particle work, AI modding||Gumby, ?? |
Revision as of 17:18, 23 May 2010
In order to be added to this table, a project has to be feasible and wanted/needed.
= done but not incorporated into Edition package yet
= done and committed to Edition on svn
Task | Description | Required Skills | Project Members | |
---|---|---|---|---|
Slated for next release | ||||
AE Weapon clean-up | Provide diary pages for weapons, announcements, and general putting of things in order | XML Editing | EdT | |
Fix recoilless pistol | I know it's a proto-weapon of some kind, but what is it doing in the AE? | Moving a file | Gumby | |
Widescreen fixes | Correct the issues with cutscenes that show too much in widescreen | BSL | Iritscen | |
Revised TRAMs | Misc. improvements, fix domino effect | TRAM editing | Loser, Gumby | |
Update AETools, add to Edition | Correct the Tools to understand the new installation; add GDF switching, possibly package-making | AppleScript | EdT | |
Add BSL support for mod packages | Allow .bsl files to be installed along with .oni files | C++ | Gumby | |
Add update feature to Installer | Allow users to easily install AE updates using the Installer | C++ | Iritscen, Gumby | |
Slated for a later release | ||||
Fix buggy cutscene skipping | What it sounds like | BSL | Gumby | |
Add Iron Demon | See ID page for details; there's not enough room to list it all here | Particle work, AI modding | Gumby, ?? | |
Dashing AI cutscene fix | Fix the cutscenes where running characters now dash and go off the correct path | BSL, XML editing (novice will do) | ||
Add BGI Storyline | Work BGI content into actual storyline | BSL | ||
BGI Troop Modeling | Create a new model for the BGI troops. | Character modeling/texturing | ||
BGI Weapons | Finish the BGI weapons | Weapon texturing, XML editing | Tieria Erde | |
Texture improvement | Replace game textures with improved, HD versions | Texturing | ||
Model improvement | Improve the character models (HD models, HD textures) | Character modeling/texturing | Iritscen, SeverED, Tieria Erde | |
AE:Trailer | Make a trailer highlighting AE! | Video editing | ||
Flatline | Add Multiplayer to Oni | C, ASM skills a plus | Gumby, Rossy |