Anniversary Edition/To-do: Difference between revisions
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(finally acknowledging that cutscene skipping is not happening this time around) |
(removing to-do items for "next release" but leaving future items under "later release" because we don't know what is going to be in the next AE yet) |
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!colspan=5|'''Slated for next release''' | !colspan=5|'''Slated for next release''' | ||
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!colspan=5|'''Slated for a later release''' | !colspan=5|'''Slated for a later release''' |
Revision as of 00:44, 8 June 2010
In order to be added to this table, a project has to be feasible and wanted/needed.
= done but not incorporated into Edition package yet
= done and committed to Edition on svn
Task | Description | Required Skills | Project Members | |
---|---|---|---|---|
Slated for next release | ||||
Slated for a later release | ||||
Fix buggy cutscene skipping | What it sounds like | BSL | Gumby | |
Add Iron Demon | See ID page for details; there's not enough room to list it all here | Particle work, AI modding | Gumby, ?? | |
Dashing AI cutscene fix | Fix the cutscenes where running characters now dash and go off the correct path | BSL, XML editing (novice will do) | ||
Add BGI Storyline | Work BGI content into actual storyline | BSL | ||
BGI Troop Modeling | Create a new model for the BGI troops. | Character modeling/texturing | ||
BGI Weapons | Finish the BGI weapons | Weapon texturing, XML editing | Tieria Erde | |
Texture improvement | Replace game textures with improved, HD versions | Texturing | ||
Model improvement | Improve the character models (HD models, HD textures) | Character modeling/texturing | Iritscen, SeverED, Tieria Erde | |
AE:Trailer | Make a trailer highlighting AE! | Video editing | ||
Flatline | Add Multiplayer to Oni | C, ASM skills a plus | Gumby, Rossy |