OBD:AKBP: Difference between revisions
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{{OBD_File_Footer | type=AKBP | prev=AKBA | next=AKDA | name=BSP Node Array | family=Level}} | {{OBD_File_Footer | type=AKBP | prev=AKBA | next=AKDA | name=BSP Node Array | family=Level}} | ||
{{OBD}} |
Latest revision as of 23:57, 17 July 2010
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Offset | Type | Raw Hex | Value | Description |
---|---|---|---|---|
0x00 | res_id | 01 50 02 00 | 592 | 00592-.AKBP |
0x04 | lev_id | 01 00 00 06 | 3 | level 3 |
0x08 | char[22] | AD DE | dead | unused |
0x1E | int16 | C4 06 | 1732 | array size |
First element (black outline) | ||||
0x00 | int32hb | 00 00 00 00 | 0, high bit | plane index (in the environment plane array, see AKEV), reverse plane normal if set |
0x04 | int32 | 01 00 00 00 | 1 | back AKBP package number, -1 if none |
0x08 | int32 | FF FF FF FF | -1 | front AKBP package number, -1 if none |
AKBP contains one BSP tree for each BNV (the index of the root of the tree is stored in BNV). Such a tree is used to detect if a point is inside a BNV.
It should be noted that for convex BNVs the BSP tree degenerates to a list, only concave BNVs (and there aren't many of them) need a "real" tree.
ONI BINARY DATA |
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AKBA << Other file types >> AKDA |
AKBP : BSP Node Array |
Level file |