OBD talk:TRTA: Difference between revisions
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For some reason all the characters have a slightly non-symmetric shoulder alignment (Clavicle Y), even if only by a couple of microns ^_^ (the right shoulder is shifted slightly forward) | For some reason all the characters have a slightly non-symmetric shoulder alignment (Clavicle Y), even if only by a couple of microns ^_^ (the right shoulder is shifted slightly forward) | ||
===Females=== | ===Females=== | ||
*Main TRTA: bdfem_*, CopfemA*, G_female*, Red*, k3, k4_A, k4_F, k4_K, k4_L, k4_G (LOD 0, 1, 2), konoko (LOD 3) | *Main TRTA: bdfem_*, CopfemA*, G_female*, Red*, k3, k4_A, k4_F, k4_K, k4_L, k4_G (LOD 0, 1, 2), konoko (LOD 3); same as for the "bip_konoko.MME" TRCM in level0 | ||
*Variations: k4_G (LOD 3&4), konoko (LOD 0, 1, 2, 4), SH (lower scale), Shinzom (has non-symmetric arm length) | *Variations: k4_G (LOD 3&4), konoko (LOD 0, 1, 2, 4), SH (lower scale), Shinzom (has non-symmetric arm length) | ||
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===Normal-sized males=== | ===Normal-sized males=== | ||
*Comguy TRTA: comguy, comguy_*, bomber | *Comguy TRTA: comguy, comguy_*, bomber; same as for the "bip_comguy.MME" TRCM in level0 | ||
*"Thug" TRTA: griffin_swat (LOD 0,1&2), ninja_*, ninjabot, sec_*, sniper, SUPER, tanker, TCL_*, thug_* | *"Thug" TRTA: griffin_swat (LOD 0,1&2), ninja_*, ninjabot, sec_*, sniper, SUPER, tanker, TCL_*, thug_* | ||
*"Narrow" male (narrow hips) : bd_* (LOD 1&2,3&4), CopmaleA* (LOD 0,1&2), G_male*, griffin, muro | *"Narrow" male (narrow hips) : bd_* (LOD 1&2,3&4), CopmaleA* (LOD 0,1&2), G_male*, griffin, muro | ||
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|colspan=2 align=center|'''1.06'''235 | |colspan=2 align=center|'''1.06'''235 | ||
|colspan=2 align=center|'''1.06'''235 | |colspan=2 align=center|'''1.06'''235 | ||
|colspan=2 align=center bgcolor= | |colspan=2 align=center bgcolor=orange|'''0.91'''5815 | ||
|colspan=2 align=center|'''1.06'''235 | |colspan=2 align=center|'''1.06'''235 | ||
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===Strikers=== | ===Strikers=== | ||
*Main TRTA: striker_*, EL_*, TCTFswat | *Main TRTA: striker_*, EL_*, TCTFswat; same as for the "bip_striker.MME" TRCM in level0 | ||
*Variation: barabus | *Variation: barabus | ||
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The only important difference is that Barabas's "shoulders" (clavicles) are attached to the chest slightly higher and shifted significantly forward. | The only important difference is that Barabas's "shoulders" (clavicles) are attached to the chest slightly higher and shifted significantly forward. | ||
{{OBD}} |
Latest revision as of 14:02, 6 January 2024
Original TRTA
The values not presented in the tables (Thigh XY, Calf YZ, Foot YZ, Mid Z, Chest Z, Neck Z, Head YZ, Upperarm YZ, Lowerarm YZ) are sub-micronic garbage.
Sensible/meaningful values (truncated at the millimeter, assuming the decimeter as the world unit) are shown in bold. Submillimetric digits listed for completeness.
Micron-sized differences to base are shown with a light blue background. The accuracy of Oni's floating-point storage is 6 significant digits (as shown).
For some reason all the characters have a slightly non-symmetric shoulder alignment (Clavicle Y), even if only by a couple of microns ^_^ (the right shoulder is shifted slightly forward)
Females
- Main TRTA: bdfem_*, CopfemA*, G_female*, Red*, k3, k4_A, k4_F, k4_K, k4_L, k4_G (LOD 0, 1, 2), konoko (LOD 3); same as for the "bip_konoko.MME" TRCM in level0
- Variations: k4_G (LOD 3&4), konoko (LOD 0, 1, 2, 4), SH (lower scale), Shinzom (has non-symmetric arm length)
Female | k4_G (LOD 3,4) | konoko (LOD 0,1,2,4) | Shinatama | Zombie Shinatama | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Hip +/-Z | 0.773886 | 0.773886 | 0.773886 | 0.586277 | 0.773886 | |||||
Upperleg X | 3.91608 | 3.91608 | 3.91608 | 2.96672 | 3.91608 | |||||
Lowerleg X | 3.87127 | 3.87127 | 3.87127 | 2.93277 | 3.87127 | |||||
Mid X / Y | 1.67313 | 0.253789 | 1.67313 | 0.253789 | 1.67313 | 0.253789 | 1.26752 | 0.192264 | 1.67307 | 0.253972 |
Chest X / Y | 1.2993 | -0.00145971 | 1.2993 | -0.00145971 | 1.2993 | -0.00145971 | 0.984318 | -0.00110575 | 1.08258 | -0.000828902 |
Neck X / Y | 1.83415 | -0.000707719 | 1.83406 | -0.000471831 | 1.83415 | -0.000707878 | 1.38953 | -0.000618476 | 1.07521 | 0.000963246 |
Head X | 0.945942 | 0.630629 | 0.945943 | 0.826505 | 1.57931 | |||||
Clavicle X / +-Z | -0.0975015 | 0.646969 | -0.0975005 | 0.646969 | -0.0975005 | 0.646969 | -0.0738639 | 0.490127 / -0.490128 | 0.0265521 | 0.640564 / -0.640563 |
Clavicle Y (L/R) | -0.0245746 | -0.024571 | -0.0248256 | -0.024822 | -0.0245748 | -0.0245712 | -0.0185298 | -0.018527 | 0.0973954 | 0.097399 |
Shd length X | 1.09825 | 1.09825 | 1.09825 | 0.832005 | 1.24102 (L) | 1.73523 (R) | ||||
Upperarm X | 2.47949 | 2.47949 | 2.47949 | 1.8784 | 2.83371 (L) | 4.06637 (R) | ||||
Lowerarm X | 1.96711 | 1.96711 | 1.96711 | 1.49023 | 2.71461 (L) | 2.20316 (R) |
The most notable thing in the above table is the head joint for k4_G, which is significantly lower down the neck than for other female characters. This results in significant differences, both for animations and aiming screens. Perhaps this should be fixed.
Normal-sized males
- Comguy TRTA: comguy, comguy_*, bomber; same as for the "bip_comguy.MME" TRCM in level0
- "Thug" TRTA: griffin_swat (LOD 0,1&2), ninja_*, ninjabot, sec_*, sniper, SUPER, tanker, TCL_*, thug_*
- "Narrow" male (narrow hips) : bd_* (LOD 1&2,3&4), CopmaleA* (LOD 0,1&2), G_male*, griffin, muro
- Variation: griffin_swat (LOD 3&4), has a different head-to-neck offset
- Variation: mutantmuro (same as generic "narrow" male but with elbow-wrist distance 3.23808 instead of 2.52187)
- Variation: CopmaleA* (LOD 3&4), same as generic "narrow" male but with some minor (micronic) differences
- chest-to-neck Y offset: -0.000691158 instead of -0.000691187
- L shoulder Y is 0.0168239 instead of 0.0168238 , R shoulder Y is 0.0168266 instead of 0.0168264
- Variation: bd_* (LOD 0), corresponds to the bugged TRIA (only the chest offset changes; it's parented to the root)
Comguys | "Thugs" | "Narrow" male | BOps Griffin | |||||
---|---|---|---|---|---|---|---|---|
Hip +/-Z | 1.06235 | 1.06235 | 0.915815 | 1.06235 | ||||
Upperleg X | 4.31871 | 4.31871 | 4.31871 | 4.31871 | ||||
Lowerleg X | 3.96347 | 3.96347 | 3.96347 | 3.96347 | ||||
Mid X / Y | 1.67624 | 0.0976518 | 1.67624 | 0.0976518 | 1.67624 | 0.0976518 | 1.67624 | 0.0976518 |
Chest X / Y | 1.41841 | -0.00183418 | 1.41841 | -0.00183418 | 1.41841 | -0.00183418 | 1.41841 | -0.00183418 |
Neck X / Y | 2.34695 | -0.000688852 | 2.34695 | -0.000688881 | 2.34695 | -0.000691187 | 2.34686 | -0.000412322 |
Head X | 0.90946 | 0.90946 | 0.912642 | 0.544587 | ||||
Clavicle X / +-Z | -0.370036 | 0.482885 / -0.482884 | -0.370036 | 0.482885 / -0.482884 | -0.370036 | 0.482885 / -0.482884 | -0.370037 | 0.482885 / -0.482884 |
Clavicle Y (L/R) | 0.0168213 | 0.0168239 | 0.0168212 | 0.0168238 | 0.0168238 | 0.0168264 | 0.0165309 | 0.0165335 |
Shd length X | 1.66016 | 1.66016 | 1.66016 | 1.66016 | ||||
Upperarm X | 2.77363 | 2.77363 | 2.77363 | 2.77363 | ||||
Lowerarm X | 2.52187 | 2.52187 | 2.52187 | 2.52187 |
The only important difference is the position of the head joint along the neck (significantly lower for the SWAT Griffin), and of course the two different hip widths.
Strikers
- Main TRTA: striker_*, EL_*, TCTFswat; same as for the "bip_striker.MME" TRCM in level0
- Variation: barabus
Strikers | Barabas | |||
---|---|---|---|---|
Hip +/-Z | 1.14779 | 1.14779 | ||
Upperleg X | 4.66254 | 4.66254 | ||
Lowerleg X | 4.2905 | 4.2905 | ||
Mid X / Y | 1.81106 | 0.105506 | 1.81106 | 0.105506 |
Chest X / Y | 1.53271 | -0.00201118 | 1.53271 | -0.00201118 |
Neck X / Y | 2.53558 | -0.000565022 | 2.53589 | -0.000405849 |
Head X | 0.720347 | 0.720347 | ||
Clavicle X / +-Z | -0.608867 | 0.521724 | -0.548056 | 0.521725 / -0.521723 |
Clavicle Y (L/R) | -0.0853813 | -0.0853784 | 0.279395 | 0.279398 |
Shd length X | 1.90383 | 1.90383 | ||
Upperarm X | 2.83534 | 2.83534 | ||
Lowerarm X | 2.68607 / 2.68606 | 2.68607 / 2.68606 |
The only important difference is that Barabas's "shoulders" (clavicles) are attached to the chest slightly higher and shifted significantly forward.