OBD:BINA/ONIE: Difference between revisions
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{{OBDtrBK|Particle table }} | {{OBDtrBK|Particle table }} | ||
{{OBDtr| 0x00 | char[64] |FFC8C8| 77 31 30... | w10_sni_x02| particle name (06193-3RAPw10_sni_x02.[[OBD:BINA/PAR3|BINA]]) }} | {{OBDtr| 0x00 | char[64] |FFC8C8| 77 31 30... | w10_sni_x02| particle name (06193-3RAPw10_sni_x02.[[OBD:BINA/PAR3|BINA]]) }} | ||
{{OBDtr| 0x40 | int32 |FFFFC8| | {{OBDtr| 0x40 | int32 |FFFFC8| | | runtime: pointer to particle class }} | ||
{{OBDtr| 0x44 | int32 |C8FFC8| 00 00 00 00 | 0 | collistion type; the following values are possible: | {{OBDtr| 0x44 | int32 |C8FFC8| 00 00 00 00 | 0 | collistion type; the following values are possible: | ||
:0 - ?any? | :0 - ?any? | ||
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{{OBDtr| 0x20 | int16 |FFFFC8| CD CD | 52685 | unknown; maybe it's garbage that belongs to the sound name field above }} | {{OBDtr| 0x20 | int16 |FFFFC8| CD CD | 52685 | unknown; maybe it's garbage that belongs to the sound name field above }} | ||
{{OBDtr| 0x22 | int16 |C8FFC8| CD CD | 52685 | unknown; maybe it's garbage that belongs to the sound name field above }} | {{OBDtr| 0x22 | int16 |C8FFC8| CD CD | 52685 | unknown; maybe it's garbage that belongs to the sound name field above }} | ||
{{OBDtr| 0x24 | int32 |C8FFFF| 00 00 00 00 | | {{OBDtr| 0x24 | int32 |C8FFFF| 00 00 00 00 | | runtime: pointer to sound }} | ||
{{OBDtr| 0x28 | int16 |FFC8FF| 01 00 | 1 | AI can hear; 0 <nowiki>=</nowiki> no, 1 <nowiki>=</nowiki> yes }} | {{OBDtr| 0x28 | int16 |FFC8FF| 01 00 | 1 | AI can hear; 0 <nowiki>=</nowiki> no, 1 <nowiki>=</nowiki> yes }} | ||
{{OBDtr| 0x2A | int16 |FFC800| 03 00 | 3 | sound type; the following types are possible: | {{OBDtr| 0x2A | int16 |FFC800| 03 00 | 3 | sound type; the following types are possible: |
Revision as of 13:25, 30 January 2008
|
Offset | Type | Raw Hex | Value | Description |
---|---|---|---|---|
0x00 | int32 | 45 49 4E 4F | ONIE | Oni impact effects |
0x04 | int32 | B8 B7 00 00 | 47032 | 47032 bytes is the length of the following impact effects part from this position |
0x08 | int32 | 02 00 00 00 | 2 | version |
0x0C | int32 | 5E 00 00 00 | 94 | number of impacts |
0x10 | int32 | 1E 00 00 00 | 30 | number of materials |
0x14 | int32 | 54 00 00 00 | 84 | number of particles |
0x18 | int32 | 20 01 00 00 | 288 | number of sounds |
0x1C | int32 | 69 01 00 00 | 361 | number of impact effects |
0x20 | int32 | DF 00 00 00 | 223 | number of material indices |
Impact table | ||||
0x00 | char[128] | 44 65 66... | Default | impact name (Default.Impt) |
0x80 | int16 | 00 00 | 0 | unknown |
0x82 | int16 | 00 00 | 0 | unknown |
Material table | ||||
0x00 | char[128] | 44 65 66... | Default | material name (Default.Mtrl) |
0x80 | int16 | 00 00 | 0 | unknown |
0x82 | int16 | 00 00 | 0 | unknown |
Offset | Type | Raw Hex | Value | Description |
---|---|---|---|---|
Impact lookup table (same number of entries as the impact table) | ||||
0x00 | int16 | 00 00 | 0 | index into the impact table |
0x02 | int16 | 00 00 | 0 | number of used entries in the material index table |
0x04 | int32 | DF 00 00 00 | 223 | index of the first used entry in the material index table |
Offset | Type | Raw Hex | Value | Description |
---|---|---|---|---|
Particle table | ||||
0x00 | char[64] | 77 31 30... | w10_sni_x02 | particle name (06193-3RAPw10_sni_x02.BINA) |
0x40 | int32 | runtime: pointer to particle class | ||
0x44 | int32 | 00 00 00 00 | 0 | collistion type; the following values are possible:
|
0x48 | int32 | 05 00 00 00 | 5 | location type: the following values are possible:
|
0x4C | 00 00 00 00 | unknown; used only location type is 1 or 3 | ||
0x50 | 00 00 00 00 | unknown; always zero |
Offset | Type | Raw Hex | Value | Description |
---|---|---|---|---|
Sound table | ||||
0x00 | char[32] | not used | sound name (link to an OSBD file) | |
0x20 | int16 | CD CD | 52685 | unknown; maybe it's garbage that belongs to the sound name field above |
0x22 | int16 | CD CD | 52685 | unknown; maybe it's garbage that belongs to the sound name field above |
0x24 | int32 | 00 00 00 00 | runtime: pointer to sound | |
0x28 | int16 | 01 00 | 1 | AI can hear; 0 = no, 1 = yes |
0x2A | int16 | 03 00 | 3 | sound type; the following types are possible:
|
0x2C | float | 00 00 16 43 | 150.000000 | earshot radius |
Offset | Type | Raw Hex | Value | Description |
---|---|---|---|---|
Impact effects table | ||||
0x00 | int16 | 37 00 | 55 | number of the used impact of the first package of part 1 |
0x02 | int16 | 01 00 | 1 | number of the used material of the second package of part 1 |
0x04 | int16 | 00 00 | 0 | component; the following components are possible:
|
0x06 | int16 | 00 00 | 0 | modifier; the following modifiers are possible:
|
0x08 | int16 | 01 00 | 1 | number of the used packages in part 3 |
0x0A | int16 | 00 00 | 0 | unknown; looks like garbage to me |
0x0C | int32 | FF FF FF FF | -1 | number of the used package in part 4; -1 = not used |
0x10 | int32 | 53 00 00 00 | 83 | start package in part 3 |
Offset | Type | Raw Hex | Value | Description |
---|---|---|---|---|
Material index table | ||||
0x00 | int16 | 01 00 | 1 | index into material table |
0x02 | int16 | 01 00 | 1 | number of used entries in the impact effect table |
0x04 | int32 | 54 01 00 00 | 340 | index of the first used entry in the impact effect table |
ONI BINARY DATA |
---|
AKVA << Other file types >> CBPI |
BINA : Binary data |
OBJC << Other BINA >> PAR3 |
ONIE : Oni Impact Effects |
[[OBD:File types/{{{family}}}|{{{family}}} file]] |