Anniversary Edition/To-do: Difference between revisions

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(updating AE to-do list, adding a couple AEI to-do items)
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<noinclude>In order to be added to this table, a project has to be feasible and wanted/needed.<br>
<noinclude>[[Image:Checkmark_16px_blue.png]] = done but not incorporated into Edition package yet<br>
 
[[Image:Checkmark_16px_blue.png]] = done but not incorporated into Edition package yet<br>
[[Image:Checkmark_16px_green.png]] = done and committed to Edition on svn</noinclude>
[[Image:Checkmark_16px_green.png]] = done and committed to Edition on svn</noinclude>


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!colspan=5|'''Slated for next release'''
!colspan=5|'''Slated for next release'''
|-
|-
!colspan=5|'''Slated for a later release'''
|||Update AE Installer||Add auto-download and update checks, etc. (see list below)||Coding||Alloc
|-
|-
|||Fix buggy cutscene skipping||What it sounds like||BSL||Gumby
|||Streamline AE||Determine which tweaks and minor mods will be included (to be listed below for consideration)||||Iritscen
|-
|-
|||Add [[AE:Iron Demon|Iron Demon]]||See ID page for details; there's not enough room to list it all here||Particle work, AI modding||Gumby, ??
|||Fix bug with Dream Lab photos||What it sounds like||BSL||Iritscen
|-
|-
|||[[AE:Dashing|Dashing AI cutscene fix]]||Fix the cutscenes where running characters now dash and go off the correct path||BSL, XML editing (novice will do)||
|||Cutscene fix for Ch. 14||Prevent Konoko from appearing on the side of the screen before she falls from the plane (done?)||BSL||Iritscen
|-
|-
|||[[AE:BGI|Add BGI Storyline]]||Work BGI content into actual storyline||BSL|| Mukade, Samer
|||BGI pistol fix||Does the pistol still claim it has no recoil?||||Iritscen
|-
|-
|||[[AE:BGI|BGI Troop Modeling]]||Create a new model for the BGI troops.||Character modeling/texturing|| Samer
!colspan=5|'''Slated for a later release'''
|-
|-
|||[[AE:BGI|BGI Weapons]]||Finish the BGI weapons||Weapon texturing, XML editing||Tieria Erde
|||[[AE:Dashing|Dashing AI cutscene fix]]||Fix the cutscenes where running characters now dash and go off the correct path||BSL, XML editing (novice will do)||
|-
|||Texture improvement||Replace game textures with improved, HD versions||Texturing||
|-
|||Model improvement||Improve the character models (HD models, HD textures)||Character modeling/texturing||Iritscen, SeverED, Tieria Erde, Samer
|-
|||[[AE:Trailer]]||Make a trailer highlighting AE!||Video editing|| Mukade
|-
|||[[AE:Flatline|Flatline]]||Add Multiplayer to Oni||C, ASM skills a plus||Gumby, Rossy
|-
|-
|}
|}


== AE Installer ==
== AE Installer ==
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; Mod-Depot access
; Mod-Depot access
: List mods from Depot, download/install automatically
: List mods from Depot, download/install automatically
; Reduce (and update) shipped mods
: Include only the current version of tweak-style mods


; Mod-list order
; Mod-list order
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; .NET check / download
; .NET check / download
: Check for installed .NET framework and if not installed download/install the most appropriate one (MS.NET, Mono, 32/64bit)
: Check for installed .NET framework and if not installed download/install the most appropriate one (MS.NET, Mono, 32/64bit)
; Correct or avoid problem with mod overload
: Prevent user from checking too many mods, or else fix the bug in the AEI or OniSplit (or the OS?) that prevents too many .oni files or other resources from being installed at once
; Fix HasOnis bug
: When a package has HasOnis->No, it will not appear in the AEI; this may be fixed (needs testing)
; Fix newlines bug
: The AEI may not recognize CR newlines, as found on the Mac, only LF and CR/LF.
==Mods to Include==


[[Category:Anniversary Edition]]
[[Category:Anniversary Edition]]

Revision as of 20:07, 16 December 2012

Checkmark 16px blue.png = done but not incorporated into Edition package yet
Checkmark 16px green.png = done and committed to Edition on svn

Task Description Required Skills Project Members
Slated for next release
Update AE Installer Add auto-download and update checks, etc. (see list below) Coding Alloc
Streamline AE Determine which tweaks and minor mods will be included (to be listed below for consideration) Iritscen
Fix bug with Dream Lab photos What it sounds like BSL Iritscen
Cutscene fix for Ch. 14 Prevent Konoko from appearing on the side of the screen before she falls from the plane (done?) BSL Iritscen
BGI pistol fix Does the pistol still claim it has no recoil? Iritscen
Slated for a later release
Dashing AI cutscene fix Fix the cutscenes where running characters now dash and go off the correct path BSL, XML editing (novice will do)


AE Installer

Working offline
The AE(I)-folder has to be able to be moved to other machines without the need for internet access to use the AE. This includes mods downloaded to the AEI-folder being installable on those target machines.
Open folders in explorer
Open package folders from mod list, open GDF/backup folder from menu
OniSplit and other tools from depot (Vago, AE Tools, Demo's GUI, Lukas Level Unlocker)
Download/Update from depot. Do not ship with the AEI to always get the latest version
Dependencies
Check dependencies and conflicts of mods with others. Give a warning when a mod's dependencies aren't selected for installation (ability to autoselect the required mods). Requires additions to the mod-configs.
Mod-Depot access
List mods from Depot, download/install automatically
Mod-list order
Order list alphabetically, by mod number, by category alphabetically
.NET check / download
Check for installed .NET framework and if not installed download/install the most appropriate one (MS.NET, Mono, 32/64bit)
Correct or avoid problem with mod overload
Prevent user from checking too many mods, or else fix the bug in the AEI or OniSplit (or the OS?) that prevents too many .oni files or other resources from being installed at once
Fix HasOnis bug
When a package has HasOnis->No, it will not appear in the AEI; this may be fixed (needs testing)
Fix newlines bug
The AEI may not recognize CR newlines, as found on the Mac, only LF and CR/LF.

Mods to Include