Anniversary Edition/To-do: Difference between revisions
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|Support the Oni demo | |Support the Oni demo | ||
|If the AEI can install mods into the demo's 2 or 3 level set, it would be nice advertising | |If the AEI can install mods into the demo's 2 or 3 level set, it would be nice advertising. The demo data can even be automatically installed through the AEI. | ||
|- | |- | ||
| | |Turn previously-core mods into optional mods | ||
|Packages can be marked as "Standard fixes" so user is more inclined to install them. | |||
|- | |||
|Consider salvaging the animation mods that were bundled with AE 2010 as optional packages | |||
| | | | ||
*Upgraded ONCCs - | *Upgraded ONCCs - Make into patch mod if this is still valuable. | ||
*Andrashi TRAMs - Loser [http://oni.bungie.org/forum/viewtopic.php?pid=43490#p43490 seems to want] them to be forgotten; there are numerous issues reported for them, such as [http://oni.bungie.org/forum/viewtopic.php?pid=27161#p27161 here] and [http://oni.bungie.org/forum/viewtopic.php?pid=36174#p36174 here] | *Andrashi TRAMs - Loser [http://oni.bungie.org/forum/viewtopic.php?pid=43490#p43490 seems to want] them to be forgotten; there are numerous issues reported for them, such as [http://oni.bungie.org/forum/viewtopic.php?pid=27161#p27161 here] and [http://oni.bungie.org/forum/viewtopic.php?pid=36174#p36174 here]. | ||
|- | |- | ||
|Raise femcop health in Upgraded ONCCs | |Raise femcop health in Upgraded ONCCs | ||
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|Fix damage for TCTF back throw | |Fix damage for TCTF back throw | ||
|Damage frame [http://oni.bungie.org/forum/viewtopic.php?pid=45791#p45791 is outside] the actual animation! | |Damage frame [http://oni.bungie.org/forum/viewtopic.php?pid=45791#p45791 is outside] the actual animation! | ||
|- | |||
|Fix numerous issues with OTA mod packages | |||
|Issues are listed [[AE talk:OTA|HERE]]. | |||
|- | |||
|Review HQ movie packages for Mac/Win | |||
|Why are the movies 512x384 when the PS2 masters were 640x480? | |||
|- | |||
|Think of a way to organize the mods functionally, not descriptively | |||
|Which improve the look of the game, fix glitches, add new content, etc.? This is what players want to know. For instance, separating new levels that are simple arenas or unfinished spaces from the levels with scripted stories. | |||
|- | |||
|Add support for BSL patches | |||
|This will allow us to stack BSL mods. A BSL patch would include context like the function name, surrounding lines, and a number meaning "nth occurrence of text". | |||
|- | |||
|Correct the name of Grey Fury in affected mods | |||
|Character's class name is now reg_fury. | |||
|} | |} | ||
[[Category:Anniversary Edition]] | [[Category:Anniversary Edition]] |
Revision as of 19:57, 14 March 2021
Task | Description |
---|---|
Support the Oni demo | If the AEI can install mods into the demo's 2 or 3 level set, it would be nice advertising. The demo data can even be automatically installed through the AEI. |
Turn previously-core mods into optional mods | Packages can be marked as "Standard fixes" so user is more inclined to install them. |
Consider salvaging the animation mods that were bundled with AE 2010 as optional packages |
|
Raise femcop health in Upgraded ONCCs | We have multiple reports that Karen et al. have way too low health in this pkg |
Fix damage for TCTF back throw | Damage frame is outside the actual animation! |
Fix numerous issues with OTA mod packages | Issues are listed HERE. |
Review HQ movie packages for Mac/Win | Why are the movies 512x384 when the PS2 masters were 640x480? |
Think of a way to organize the mods functionally, not descriptively | Which improve the look of the game, fix glitches, add new content, etc.? This is what players want to know. For instance, separating new levels that are simple arenas or unfinished spaces from the levels with scripted stories. |
Add support for BSL patches | This will allow us to stack BSL mods. A BSL patch would include context like the function name, surrounding lines, and a number meaning "nth occurrence of text". |
Correct the name of Grey Fury in affected mods | Character's class name is now reg_fury. |