User talk:Loser: Difference between revisions
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Original combat profiles are: | Original combat profiles are: | ||
{| style="white-space:nowrap" width=100% | |||
| | |||
{| border="1" cellpadding="2" cellspacing="0" style="background:#ffeedd" | {| border="1" cellpadding="2" cellspacing="0" style="background:#ffeedd" | ||
|-style="background:#ffddbb" | |-style="background:#ffddbb" | ||
Line 9: | Line 11: | ||
|'''Name''' | |'''Name''' | ||
|Stand_and_Fire | |Stand_and_Fire | ||
|- | |||
|profile ID | |||
|0 ( 00 ) | |||
|- | |- | ||
|'''behavior part''' | |'''behavior part''' | ||
Line 78: | Line 83: | ||
|fight timer | |fight timer | ||
|300 | |300 | ||
|} | |||
| | |||
{| border="1" cellpadding="2" cellspacing="0" style="background:#ffeedd" | |||
|-style="background:#ffddbb" | |||
|- | |||
|'''Name''' | |||
|Sniper | |||
|- | |||
|profile ID | |||
|207 ( cf ) | |||
|- | |||
|'''behavior part''' | |||
| | |||
|- | |- | ||
|long range | |||
|hold and fire | |||
|- | |||
|medium range | |||
|hold and fire | |||
|- | |||
|short range | |||
|hold and fire | |||
|- | |||
|medium retreat | |||
|hold and fire | |||
|- | |||
|long retreat | |||
|hold and fire | |||
|- | |||
|'''combat part''' | |||
| | |||
|- | |||
|long/medium range | |||
|200 | |||
|- | |||
|medium/short range | |||
|20 | |||
|- | |||
|pursuit range | |||
|10 | |||
|- | |||
|melee override | |||
|no | |||
|- | |||
|if no gun | |||
|melee | |||
|- | |||
|'''non-combatant part''' | |||
| | |||
|- | |||
|panic hurt | |||
|600 | |||
|- | |||
|panic gunfire | |||
|900 | |||
|- | |||
|panic melee | |||
|600 | |||
|- | |||
|panic sight | |||
|1200 | |||
|- | |||
|'''alarm behavior''' | |||
| | |||
|- | |||
|search distance | |||
|300 | |||
|- | |||
|enemy ignore distance | |||
|80 | |||
|- | |||
|enemy attack distance | |||
|0 | |||
|- | |||
|damage treshold | |||
|30 | |||
|- | |||
|fight timer | |||
|300 | |||
|} | |||
| | |||
{| border="1" cellpadding="2" cellspacing="0" style="background:#ffeedd" | |||
|-style="background:#ffddbb" | |||
|- | |||
|'''Name''' | |||
|Take_my_Big_Black_Stuff | |||
|- | |||
|profile ID | |||
|3 ( 03 ) | |||
|- | |||
|'''behavior part''' | |||
| | |||
|- | |||
|long range | |||
|stare | |||
|- | |||
|medium range | |||
|stare | |||
|- | |||
|short range | |||
|stare | |||
|- | |||
|medium retreat | |||
|stare | |||
|- | |||
|long retreat | |||
|stare | |||
|- | |||
|'''combat part''' | |||
| | |||
|- | |||
|long/medium range | |||
|200 | |||
|- | |||
|medium/short range | |||
|40 | |||
|- | |||
|pursuit range | |||
|200 | |||
|- | |||
|melee override | |||
|no | |||
|- | |||
|if no gun | |||
|melee | |||
|- | |||
|'''non-combatant part''' | |||
| | |||
|- | |||
|panic hurt | |||
|600 | |||
|- | |||
|panic gunfire | |||
|900 | |||
|- | |||
|panic melee | |||
|600 | |||
|- | |||
|panic sight | |||
|1200 | |||
|- | |||
|'''alarm behavior''' | |||
| | |||
|- | |||
|search distance | |||
|300 | |||
|- | |||
|enemy ignore distance | |||
|80 | |||
|- | |||
|enemy attack distance | |||
|0 | |||
|- | |||
|damage treshold | |||
|30 | |||
|- | |||
|fight timer | |||
|300 | |||
|} | |||
| | |||
{| border="1" cellpadding="2" cellspacing="0" style="background:#ffeedd" | |||
|-style="background:#ffddbb" | |||
|- | |||
|'''Name''' | |||
|Assault | |||
|- | |||
|profile ID | |||
|4 ( 04 ) | |||
|- | |||
|'''behavior part''' | |||
| | |||
|- | |||
|long range | |||
|firing charge | |||
|- | |||
|medium range | |||
|firing charge | |||
|- | |||
|short range | |||
|hold and fire | |||
|- | |||
|medium retreat | |||
|firing charge | |||
|- | |||
|long retreat | |||
|hold and fire | |||
|- | |||
|'''combat part''' | |||
| | |||
|- | |||
|long/medium range | |||
|200 | |||
|- | |||
|medium/short range | |||
|40 | |||
|- | |||
|pursuit range | |||
|200 | |||
|- | |||
|melee override | |||
|no | |||
|- | |||
|if no gun | |||
|melee | |||
|- | |||
|'''non-combatant part''' | |||
| | |||
|- | |||
|panic hurt | |||
|600 | |||
|- | |||
|panic gunfire | |||
|900 | |||
|- | |||
|panic melee | |||
|600 | |||
|- | |||
|panic sight | |||
|1200 | |||
|- | |||
|'''alarm behavior''' | |||
| | |||
|- | |||
|search distance | |||
|300 | |||
|- | |||
|enemy ignore distance | |||
|80 | |||
|- | |||
|enemy attack distance | |||
|0 | |||
|- | |||
|damage treshold | |||
|30 | |||
|- | |||
|fight timer | |||
|300 | |||
|} | |||
|} |
Revision as of 10:19, 25 July 2007
CMBT "sorta improvement" project - discussion
First of all, I plan to release whole CJBOcombat (object), not just parts. That way, it would be piece of cake for end user to import it via OUP. Original combat profiles are:
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