User talk:Loser: Difference between revisions

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Do you have any tips or suggestions on how to improve the melee profile?  
Do you have any tips or suggestions on how to improve the melee profile?  
For example how would I add the Twister Kick?


[[User:EdT|EdT]] 06:41, 29 June 2008 (CEST)
[[User:EdT|EdT]] 06:41, 29 June 2008 (CEST)

Revision as of 05:09, 29 June 2008

Loser, I thought we can discuss the h2w system here. I had a thought for a move, don't know if its possible. But what if you can modify a jump forward kick so that as it hits a wall, it can causes you to bounce higher off the wall or bounce back away from the wall. Maybe I watch too many martial arts shows :-)

EdT 18:14, 21 June 2008 (CEST)

Nice idea, I will try whether it is worth it or not. Right now I am creating knockdown collisions once again (almost from scratch). Effect will be the same, only it should be less buggy.

Just to make you sure: My knockdowns are supposed to break glass (you don't smash yourself on glass panel, but you break it instead). I thought it looks better that way.

Anyway, I plan to use h2w system on some combat moves (we already know). Which moves you suggest(except throws, those are must)? For example I will add this to STRCOMkick_heavy.

P.S.: I have also thought about possibility of taking just h2w_co##_e01, give it only glass breaking and distribute this simple particle to all more powerful moves. That way we should have glass-breaking melee. Your opinion?

--Loser 07:11, 22 June 2008 (CEST)

Yes to glass-breaking melee!

My question, how will the h2w affect combat moves? Will the moves get interrupted if done close to a wall?

Also have you seen this:

                    <Technique>
                       <Name>Close/PF/CirRight</Name>
                       <Flags />
                       <Weight>60</Weight>
                       <Offset_0348>10</Offset_0348>
                       <RepeatDelay>240</RepeatDelay>
                       <Moves>
                           <Position Type="12" Param0="6" Param1="15" Param2="4.5" />
                           <Attack Type="4" Param0="0" Param1="0" Param2="0" />
                           <Maneuver Type="4" Param0="0.15" Param1="0" Param2="0" />
                           <Maneuver Type="8" Param0="50" Param1="0" Param2="0" />
                           <Maneuver Type="3" Param0="0.5" Param1="0" Param2="110" />
                       </Moves>
                   </Technique>

The latest beta version of OniSplit exports and imports melee profile as .xml!

EdT 14:42, 22 June 2008 (CEST)

Do you have any tips or suggestions on how to improve the melee profile? For example how would I add the Twister Kick?

EdT 06:41, 29 June 2008 (CEST)