Main Page >> Oni Binary Data >> File types
The table below shows all file types of Oni.
files with a * are relicts of an early development stage and therefore without any function.
Main Page >> Oni Binary Data >> File types
General files
Type
|
Code
|
Description
|
Notes
|
3CLA*
|
ALC3
|
RGB Color Array
|
-
|
AGQM*
|
MQGA
|
Gunk Quad Material
|
-
|
AIWA*
|
AWIA
|
AI Imported Waypoint Array
|
-
|
BINA
|
ANIB
|
Binary Data
|
Start file
|
EDIA*
|
AIDE
|
Edge Index Array
|
-
|
FILM
|
MLIF
|
Film
|
-
|
FXLR*
|
RLXF
|
FX Laser Effect
|
-
|
GMAN*
|
NAMG
|
Geometry Animation
|
-
|
IDXA
|
AXDI
|
Index Array
|
-
|
M3GA
|
AG3M
|
Geometry Array
|
-
|
M3GM
|
MG3M
|
Geometry
|
-
|
M3TA*
|
AT3M
|
Triangle Array
|
-
|
Mtrl
|
lrtM
|
Material
|
zero byte file
|
NMSA*
|
ASMN
|
Network Spawn Point Array
|
-
|
OBAN
|
NABO
|
Object Animation
|
-
|
OBLS*
|
SLBO
|
Object LS Data
|
-
|
PNTA
|
ATNP
|
3D Point Array
|
-
|
QUDA*
|
ADUQ
|
Quad Array
|
-
|
SNDD
|
DDNS
|
Sound Data
|
-
|
TMFA*
|
AFMT
|
Float Array
|
-
|
TMRA*
|
ARMT
|
Template Reference Array
|
-
|
TRFT*
|
TFRT
|
Totoro Facing Table
|
-
|
TXAN
|
NAXT
|
Texture Map Animation
|
-
|
TXCA
|
ACXT
|
Texture Coordinate Array
|
-
|
TXMB
|
BMXT
|
Texture Map Big
|
-
|
TXMP
|
PMXT
|
Texture Map
|
-
|
TXPC*
|
CPXT
|
Texture Procedure Data
|
-
|
UUEA*
|
AEUU
|
Error Binding Array
|
-
|
UVDL*
|
LDVU
|
UV Data List
|
-
|
VCRA
|
ARCV
|
3D Vector Array
|
-
|
Level 0 files
Type
|
Code
|
Description
|
Notes
|
CONS
|
SNOC
|
Console
|
|
DOOR
|
ROOD
|
Door
|
|
DPge
|
egPD
|
Diary Page
|
|
HPge
|
egPH
|
Help Page
|
|
IGHH
|
HHGI
|
IGUI HUD Help
|
|
KeyI
|
IyeK
|
Key Icons
|
|
OFGA
|
AGFO
|
Object Furn Geom Array
|
|
ONGS
|
SGNO
|
Oni Game Settings
|
|
ONLD
|
DLNO
|
Oni Game Level Descriptor
|
|
ONVL
|
LVNO
|
Oni Variant List
|
useless?
|
OSBD
|
DBSO
|
Oni Sound Binary Data
|
|
PSpL
|
LpSP
|
Part Specification List
|
|
PSUI
|
IUSP
|
Part Specifications UI
|
|
StNA
|
ANtS
|
String Array
|
|
SUBT
|
TBUS
|
Subtitle Array
|
|
TRGE
|
EGRT
|
Trigger Emitter
|
|
TRIG
|
GIRT
|
Trigger
|
|
TSFL
|
LFST
|
Font Language
|
|
TSFT
|
TFST
|
Font
|
|
TSGA
|
AGST
|
Glyph Array
|
|
TStr
|
rtST
|
String
|
|
TURR
|
RRUT
|
Turret
|
|
WMCL
|
LCMW
|
WM Cursor List
|
|
WMDD
|
DDMW
|
WM Dialog Data
|
|
WMM_
|
_MMW
|
WM Menu
|
|
WMMB
|
BMMW
|
WM Menu Bar
|
|
WPge
|
egPW
|
Weapon Page
|
|
Message files
Type
|
Code
|
Description
|
Notes
|
IGPA
|
APGI
|
IGUI Page Array
|
|
IGPG
|
GPGI
|
IGUI Page
|
|
IGSA
|
ASGI
|
IGUI String Array
|
|
IGSt
|
tSGI
|
IGUI String
|
|
IPge
|
egPI
|
Item Page
|
not in all levels
|
OPge
|
egPO
|
Objective Page
|
|
PSpc
|
cpSP
|
Part Specification
|
|
TSFF
|
FFST
|
Font Family
|
0 byte file
|
TxtC
|
CtxT
|
Text Console
|
Message file
|
Character files
Type
|
Code
|
Description
|
Notes
|
CBPI
|
IPBC
|
Character Body Part Impacts
|
|
CBPM
|
MPBC
|
Character Body Part Material
|
|
Impt
|
tpmI
|
Impact Tree
|
0 byte file
|
ONCC
|
CCNO
|
Oni Character Class
|
|
ONCP
|
PCNO
|
Oni Character Particle Array
|
useless?
|
ONCV
|
VCNO
|
Oni Character Variant
|
0 byte file, useless?
|
ONIA
|
AINO
|
Oni Character Impact Array
|
useless?
|
TRAC
|
CART
|
Animation Collection
|
|
TRAM
|
MART
|
Totoro Animation Sequence
|
|
TRAS
|
SART
|
Totoro Aiming Screen
|
|
TRBS
|
SBRT
|
Totoro Body Set
|
|
TRCM
|
MCRT
|
Totoro Quaternion Body
|
|
TRGA
|
AGRT
|
Totoro Quaternion Body Geometry Array
|
|
TRIA
|
AIRT
|
Totoro Quaternion Body Index Array
|
|
TRMA
|
AMRT
|
Texture Map Array
|
|
TRSC
|
CSRT
|
Screen (Aiming) Collection
|
half 0 byte file
|
TRTA
|
ATRT
|
Totoro Quaternion Body Translation Array
|
|
Level files
Type
|
Code
|
Description
|
Notes
|
ABNA
|
ANBA
|
BSP Tree Node Array
|
|
AGDB
|
BDGA
|
Gunk Quad Debug Array
|
|
AGQC
|
CQGA
|
Gunk Quad Collision Array
|
|
AGQG
|
GQGA
|
Gunk Quad General Array
|
|
AGQR
|
RQGA
|
Gunk Quad Render Array
|
|
AISA
|
ASIA
|
AI Character Setup Array
|
|
AITR
|
RTIA
|
AI Script Trigger Array
|
|
AKAA
|
AAKA
|
Adjacency Array
|
|
AKBA
|
ABKA
|
Side Array
|
|
AKBP
|
PBKA
|
BSP Node Array
|
|
AKDA
|
ADKA
|
Door Frame Array
|
|
AKEV
|
VEKA
|
Akira Environment
|
|
AKOT
|
TOKA
|
Oct Tree
|
|
AKVA
|
AVKA
|
BNV Node Array
|
|
CRSA
|
ASRC
|
Corpse Array
|
|
ENVP
|
PVNE
|
Env Particle Array
|
|
OBDC
|
CDBO
|
Door Class Array
|
|
OBOA
|
AOBO
|
Starting Object Array
|
|
ONFA
|
AFNO
|
Imported Flag Node Array
|
|
ONLV
|
VLNO
|
Oni Game Level
|
|
ONMA
|
AMNO
|
Imported Marker Node Array
|
|
ONOA
|
AONO
|
Object Gunk Array
|
|
ONSA
|
ASNO
|
Imported Spawn Array
|
|
ONSK
|
KSNO
|
Oni Sky Class
|
|
ONTA
|
ATNO
|
Trigger Array
|
useless?
|
ONWC
|
CWNO
|
Oni Weapon Class
|
0 byte file
|
OTIT
|
TITO
|
Oct Tree Interior Node Array
|
|
OTLF
|
FLTO
|
Oct Tree Leaf Node Array
|
|
PLEA
|
AELP
|
Plane Equation Array
|
|
QTNA
|
ANTQ
|
Quad Tree Node Array
|
|
TXMA
|
AMXT
|
Texture Map Array
|
|
Main Page >> Oni Binary Data >> File types