Anniversary Edition/Change log: Difference between revisions

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m (→‎2013-xx: don't forget common/)
(→‎2013-xx: actually this is how it works)
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** Now reads Mod Depot directly and allows user to download pkg.s
** Now reads Mod Depot directly and allows user to download pkg.s
** Added automatic detection of available updates
** Added automatic detection of available updates
* Packages now have optional DependsOn and IncompatibleWith flags for AEI to work with
* Updated package protocol to 2.0
* Tools now come in packages (using the new "plain/" subdirectory for non-BSL, non-.oni files)
** New optional DependsOn and IncompatibleWith flags for AEI to work with
* Packages now support both platforms at once through use of diverging "mac_only/" and "win_only/" subdirectories ("common/" directory may also be used for bi-platform files)
** Tools now come in packages (using the new "plain/" subdirectory for non-BSL, non-.oni files)
** Packages now support both platforms at once; under level of "oni/", "bsl/", and "plain/", modder uses "common/", "mac_only/" and "win_only/" subdirectories for diverging files
* No more bundled packages -- Installer is entire initial download, and tools and core packages are downloaded on AEI launch
* No more bundled packages -- Installer is entire initial download, and tools and core packages are downloaded on AEI launch
* "Core packages" are now only tweaks and fixes
* "Core packages" are now only tweaks and fixes

Revision as of 18:39, 14 January 2013

2008-01-21

Quasi-preview release of the AE.

  • Unstable because of inconsistent TRAM hacks

2008-08-22

  • Uses more consistent system of TRAM hacks (v1.02)

Modular installation scripts, new levels etc... coming soon enough.

2009-07

2009-07

released 2009.07.07

Initial release of the new, modular AE.


2009-07a

released 2009.07.09

  • Fixed Chapter 4 opening cutscene crash by removing DeLorean
  • Fixed cutscene glitches by removing cutscene skipping


2009-07b

released 2009.07.16

  • Fixed Chapter 3 SP2->SP3 cutscene crash by supplying ONLV in Globalize
  • Restored fixed DeLorean in Chapter 4
  • Updated Installer to 1.0.1 (fixed install order bug, tweaked GUI)


2010-05

2010-05

released 2010.05.31

  • Updated Installer to 1.1
  • Added support for BSL mods
  • Added automatic installation of updates
  • Added optional flag for mods to indicate Mac/Win compatibility
  • Removed segregation of level0_Final folder (level0_Characters, etc.) to simplify exporting of data
  • Mod packages now hold their .oni files in oni/levelX_Final, not oni/levelX_Final/levelX_Final
  • De-globalized level textures to aid future level texture modding
  • Added packages Blood Effects, Dash Blur, Severed Textures, HD Screens, and HD Training textures
  • Bundled with OniSplit version 0.9.50
  • Widescreen fixes for:
  • Ch. 2 (Musashi) - opening cutscene camera no longer goes through a wall in first shot
  • Ch. 11 (Dream Lab) - photos no longer appear prematurely on edges of screen (however, installation of OBANs is bugged so the photos go missing completely instead...)

2010-05a

released 2010.06.01

  • Fixed newline bug that was preventing some packages from updating

2013-xx

not released yet

  • Updated Installer to 2.0
    • Complete rewrite in Java
    • BSL mods finally handled correctly for both Yes and Addon flags
    • Now reads Mod Depot directly and allows user to download pkg.s
    • Added automatic detection of available updates
  • Updated package protocol to 2.0
    • New optional DependsOn and IncompatibleWith flags for AEI to work with
    • Tools now come in packages (using the new "plain/" subdirectory for non-BSL, non-.oni files)
    • Packages now support both platforms at once; under level of "oni/", "bsl/", and "plain/", modder uses "common/", "mac_only/" and "win_only/" subdirectories for diverging files
  • No more bundled packages -- Installer is entire initial download, and tools and core packages are downloaded on AEI launch
  • "Core packages" are now only tweaks and fixes
  • Upgraded ONCCs: fixed Muro's lack of overpower state in final battle due to raised max HP by setting HP to 700 in BSL