Anniversary Edition/To-do: Difference between revisions

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(reviving page as I prepare for a major refresh)
(more to-do items)
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*Upgraded ONCCs - Make into patch mod if this is still valuable.
*Upgraded ONCCs - Make into patch mod if this is still valuable.
*Andrashi TRAMs - Loser [http://oni.bungie.org/forum/viewtopic.php?pid=43490#p43490 seems to want] them to be forgotten; there are numerous issues reported for them, such as [http://oni.bungie.org/forum/viewtopic.php?pid=27161#p27161 here] and [http://oni.bungie.org/forum/viewtopic.php?pid=36174#p36174 here].
*Andrashi TRAMs - Loser [http://oni.bungie.org/forum/viewtopic.php?pid=43490#p43490 seems to want] them to be forgotten; there are numerous issues reported for them, such as [http://oni.bungie.org/forum/viewtopic.php?pid=27161#p27161 here] and [http://oni.bungie.org/forum/viewtopic.php?pid=36174#p36174 here]. See discussion of his and love_Oni's changes [http://oni.bungie.org/forum/viewtopic.php?id=2576 here].
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|Raise femcop health in Upgraded ONCCs
|Raise femcop health in Upgraded ONCCs
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|Add support for BSL patches
|Add support for BSL patches
|This will allow us to stack BSL mods. A BSL patch would include context like the function name, surrounding lines, and a number meaning "nth occurrence of text".
|This will allow us to stack BSL mods. A BSL patch would include context like the function name, surrounding lines, and a number meaning "nth occurrence of text".
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|Make No Cutscenes into a mod
|This probably requires BSL patching. Full IGMD version of No Cutscenes is [http://mods.oni2.net/node/93 here].
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|Straighten out melee profiles
|Custom characters' profiles and the Brutal AI profiles are all over the place. See [http://oni.bungie.org/forum/viewtopic.php?id=2941 this thread].
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|Correct the name of Grey Fury in affected mods
|Correct the name of Grey Fury in affected mods

Revision as of 21:04, 15 March 2021

Task Description
Support the Oni demo If the AEI can install mods into the demo's 2 or 3 level set, it would be nice advertising. The demo data can even be automatically installed through the AEI.
Turn previously-core mods into optional mods Packages can be marked as "Standard fixes" so user is more inclined to install them.
Consider salvaging the animation mods that were bundled with AE 2010 as optional packages
  • Upgraded ONCCs - Make into patch mod if this is still valuable.
  • Andrashi TRAMs - Loser seems to want them to be forgotten; there are numerous issues reported for them, such as here and here. See discussion of his and love_Oni's changes here.
Raise femcop health in Upgraded ONCCs We have multiple reports that Karen et al. have way too low health in this pkg
Fix damage for TCTF back throw Damage frame is outside the actual animation!
Fix numerous issues with OTA mod packages Issues are listed HERE.
Review HQ movie packages for Mac/Win Why are the movies 512x384 when the PS2 masters were 640x480?
Think of a way to organize the mods functionally, not descriptively Which improve the look of the game, fix glitches, add new content, etc.? This is what players want to know. For instance, separating new levels that are simple arenas or unfinished spaces from the levels with scripted stories.
Add support for BSL patches This will allow us to stack BSL mods. A BSL patch would include context like the function name, surrounding lines, and a number meaning "nth occurrence of text".
Make No Cutscenes into a mod This probably requires BSL patching. Full IGMD version of No Cutscenes is here.
Straighten out melee profiles Custom characters' profiles and the Brutal AI profiles are all over the place. See this thread.
Correct the name of Grey Fury in affected mods Character's class name is now reg_fury.