Credits

From OniGalore
Revision as of 19:54, 16 October 2023 by Iritscen (talk | contribs) (reworked ledes, added missing credits section)
Jump to navigation Jump to search
To see a list of companies that hold/held rights to Oni, see Rights.

This page collects the credits for Bungie and the game's voice actors in an easy-to-read format, unlike the jumble of Quotes/Credits. Here the credits have been consolidated by name. Voice actors used in the foreign-language localizations are also given, when known. Additional missing credits are listed at the bottom of the page.

Design credits

Italicized text in parentheses is additional commentary from us.

Oni Central conducted an interview with a number of key staff during Oni's development, and the full text is found here. The specific page for each person who was interviewed is also listed beside their name below. You can find more interviews with some of the Bungie West staff on the Reviews page.

Steve Abeyta (interview at Oni Central)
Character animation, Art Lead
AIC CO., Ltd.
Anime cutscenes
Kevin Armstrong (interview at Oni Central)
Programmer (networking, UI, sound)
Tom Blakemore
Additional sound design
Chris Butcher
Programmer (rewrote AI based on Quinn Dunki's routines, creating the ai2_ calls; also, particles)
Hamilton Chu
Producer (Story)
Quinn Dunki
Programmer (wrote original AI code, left before Oni's completion)
Dave Dunn (interview at Oni Central)
Architect (Level and lighting design), Story
Michael Evans (interview at Oni Central)
Animation programmer, Project Lead, Engineering (Programming) Lead
Alex Gray
Story
Bryen Hensley
Additional sound design
Chris Hughes (interview at Oni Central)
Character modeling and texturing, Object modeling and texturing, Level modeling, Additional concept art
Ryan Hylland
Testing Lead
Hardy LeBel (interview at Oni Central) (interview with InsideMacGames)
Design Lead, Story
Chris Lee
Level texturing, Lighting design
Ben Nunez
2D artist
Marty O'Donnell
Sound & Music Lead (& misc. voices)
Alex Okita (interview at Oni Central)
Concept artist, Object modeling and texturing, Particle system artist, 2D artist
Brent Pease (interview at Oni Central)
Project coordinator, Engineer (programmer) (left before Oni's completion)
Chris Porter (interview at Oni Central)
Game designer
Lorraine Reyes McLees
2D artist (responsible for most of the promotional and in-game artwork)
Michael Salvatori and Power of Seven
Original music, Additional sound design
Alexander Seropian (interview about Wideload)
Executive Producer
Stefan Sinclair
Programmer (OpenGL)
Joseph Staten
Game design
Sean Turbitt (interview at Oni Central)
Architect (Level design) (left before Oni's completion)
Jay Weinland
Additional sound design
Michael Wu
Game design

Voice credits

There is a page HERE devoted to gleaning what info we can about each of the following voice actors. The game's credits alphabetized by actor's last name are as follows, but see § Missing credits for an important additional voice credit.

George Adams
Barabas
Anne Bowerman
Shinatama
Kevin Gudahl
Mukade
Amanda Winn Lee
Konoko
Kurt Naebig
Muro
Bob O'Donnell
Dr. Kerr
Pete Stacker
Griffin
Norm Woodel
Dr. Hasegawa
Additional Voices
Hamilton "sir" Chu
Marty O'Donnell
Mickey O'Donnell
Joseph Staten
Doug Zartman

Missing credits

Tim Dadabo should also have been listed under Additional Voices. He has been publicly acknowledged by Marty O'Donnell as a voice actor on Oni. Based on the names of sound resources, he provides the voice of the Striker, Thug and Mercenary Sniper.

Brian Salter composed most of the music on the Power of Seven side, but his name was never mentioned because he was working under the name of the group. The tracks he is believed to have made are listed HERE.

Cornelis "Kees" Gajentaan is the creator of the Xenotron font found throughout Oni. The font was released as "thankware" but his name is not found in the Special Thanks section of the credits.