OBD:BINA/OBJC/MELE/MoveList/Maneuver: Difference between revisions

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<CENTER>[[OBD:BINA/OBJC/MELE#Move|Back]]</CENTER>
<CENTER>[[OBD:BINA/OBJC/MELE#Move|Back]]</CENTER>
{{OBD}}

Revision as of 00:01, 18 July 2010

Melee Move ID's


Basic Information     Detailed Information


Attack     Position     Maneuver     Evade     Throw



Maneuver Start Move End Move Move Direction Animation Type
ID Move ID Move ID Move ID Direction ID Animation
0 Advance 0 None 1 Stand 1 Forward 3 run
1 Retreat 0 None 1 Stand 2 Backward 9 run_backwards
2 Circle Left 0 None 1 Stand 3 Left 10 run_sidestep_left
3 Circle Right 0 None 1 Stand 4 Right 11 run_sidestep_right
4 Pause 0 None 1 Stand 0 None 6 stand
5 Crouch 1 Stand 2 Crouch 0 None 17 crouch
6 Jump 0 None 13 Jump 0 None 5 jump
7 Taunt 0 None 1 Stand 0 None 94 taunt
8 Random Stop 0 None 1 Stand 0 None 6 stand
9 Get-up Fwd 4 Slide 1 Stand 0 None 3 run
10 Get-up Back 4 Slide 1 Stand 0 None 9 run_backwards
11 Get-up RollLeft 4 Slide 1 Stand 0 None 7 standing_turn_left
12 Get-up RollRight 4 Slide 1 Stand 0 None 8 standing_turn_right
13 Barabbas Wave 3 Crouch Start 1 Stand 0 None 12 kick


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