OBD:File types
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Main Page >> Oni Binary Data >> File types
The table below shows all file types of Oni.
files with a * are relicts of an early development stage and therefore without any function.
Main Page >> Oni Binary Data >> File types
The table below shows all file types of Oni.
files with a * are relicts of an early development stage and therefore without any function.
Type | Code | Description | Notes |
---|---|---|---|
3CLA* | ALC3 | RGB Color Array | - |
ABNA | ANBA | BSP Tree Node Array | Level file |
AGDB | BDGA | Gunk Quad Debug Array | Level file |
AGQC | CQGA | Gunk Quad Collision Array | Level file |
AGQG | GQGA | Gunk Quad General Array | Level file |
AGQM* | MQGA | Gunk Quad Material | - |
AGQR | RQGA | Gunk Quad Render Array | Level file |
AISA | ASIA | AI Character Setup Array | Level file |
AITR | RTIA | AI Script Trigger Array | Level file |
AIWA* | AWIA | AI Imported Waypoint Array | - |
AKAA | AAKA | Adjacency Array | Level file |
AKBA | ABKA | Side Array | Level file |
AKBP | PBKA | BSP Node Array | Level file |
AKDA | ADKA | Door Frame Array | Level file |
AKEV | VEKA | Akira Environment | Level file |
AKOT | TOKA | Oct Tree | Level file |
AKVA | AVKA | BNV Node Array | Level file |
BINA | ANIB | Binary Data | Start file |
CBPI | IPBC | Character Body Part Impacts | Character file |
CBPM | MPBC | Character Body Part Material | Character file |
CONS | SNOC | Console | Level 0 file |
CRSA | ASRC | Corpse Array | Level file |
DOOR | ROOD | Door | Level 0 file |
DPge | egPD | Diary Page | Level 0 file |
EDIA* | AIDE | Edge Index Array | - |
ENVP | PVNE | Env Particle Array | Level file |
FILM | MLIF | Film | - |
FXLR* | RLXF | FX Laser Effect | - |
GMAN* | NAMG | Geometry Animation | - |
HPge | egPH | Help Page | Level 0 file |
IDXA | AXDI | Index Array | - |
IGHH | HHGI | IGUI HUD Help | Level 0 file |
IGPA | APGI | IGUI Page Array | Message file |
IGPG | GPGI | IGUI Page | Message file |
IGSA | ASGI | IGUI String Array | Message file |
IGSt | tSGI | IGUI String | Message file |
Impt | tpmI | Impact Tree | Character file, zero byte file |
IPge | egPI | Item Page | Message file, not in all levels |
KeyI | IyeK | Key Icons | Level 0 file |
M3GA | AG3M | Geometry Array | - |
M3GM | MG3M | Geometry | - |
M3TA* | AT3M | Triangle Array | - |
Mtrl | lrtM | Material | zero byte file |
NMSA* | ASMN | Network Spawn Point Array | - |
OBAN | NABO | Object Animation | - |
OBDC | CDBO | Door Class Array | Level file |
OBLS* | SLBO | Object LS Data | - |
OBOA | AOBO | Starting Object Array | Level file |
OFGA | AGFO | Object Furn Geom Array | Level 0 file |
ONCC | CCNO | Oni Character Class | Character file |
ONCP | PCNO | Oni Character Particle Array | Character file, useless? |
ONCV | VCNO | Oni Character Variant | Character file, zero byte file, useless? |
ONFA | AFNO | Imported Flag Node Array | Level file |
ONGS | SGNO | Oni Game Settings | Level 0 file |
ONIA | AINO | Oni Character Impact Array | Character file, useless? |
ONLD | DLNO | Oni Game Level Descriptor | Level 0 file |
ONLV | VLNO | Oni Game Level | Level file |
ONMA | AMNO | Imported Marker Node Array | Level file |
ONOA | AONO | Object Gunk Array | Level file |
ONSA | ASNO | Imported Spawn Array | Level file |
ONSK | KSNO | Oni Sky Class | Level file |
ONTA | ATNO | Trigger Array | Level file, useless? |
ONVL | LVNO | Oni Variant List | Level 0 file, useless? |
ONWC | CWNO | Oni Weapon Class | Level file, zero byte file |
OPge | egPO | Objective Page | Message file |
OSBD | DBSO | Oni Sound Binary Data | Level 0 file |
OTIT | TITO | Oct Tree Interior Node Array | Level file |
OTLF | FLTO | Oct Tree Leaf Node Array | Level file |
PLEA | AELP | Plane Equation Array | Level file |
PNTA | ATNP | 3D Point Array | - |
PSpc | cpSP | Part Specification | Message file |
PSpL | LpSP | Part Specification List | Level 0 file |
PSUI | IUSP | Part Specifications UI | Level 0 file |
QTNA | ANTQ | Quad Tree Node Array | Level file |
QUDA* | ADUQ | Quad Array | - |
SNDD | DDNS | Sound Data | - |
StNA | ANtS | String Array | Level 0 file |
SUBT | TBUS | Subtitle Array | Level 0 file |
TMFA* | AFMT | Float Array | - |
TMRA* | ARMT | Template Reference Array | - |
TRAC | CART | Animation Collection | Character file |
TRAM | MART | Totoro Animation Sequence | Character file |
TRAS | SART | Totoro Aiming Screen | Character file |
TRBS | SBRT | Totoro Body Set | Character file |
TRCM | MCRT | Totoro Quaternion Body | Character file |
TRFT* | TFRT | Totoro Facing Table | - |
TRGA | AGRT | Totoro Quaternion Body Geometry Array | Character file |
TRGE | EGRT | Trigger Emitter | Level 0 file |
TRIA | AIRT | Totoro Quaternion Body Index Array | Character file |
TRIG | GIRT | Trigger | Level 0 file |
TRMA | AMRT | Texture Map Array | Character file |
TRSC | CSRT | Screen (Aiming) Collection | Character file, half 0 byte file |
TRTA | ATRT | Totoro Quaternion Body Translation Array | Character file |
TSFF | FFST | Font Family | Message file, 0 byte file |
TSFL | LFST | Font Language | Level 0 file |
TSFT | TFST | Font | Level 0 file |
TSGA | AGST | Glyph Array | Level 0 file |
TStr | rtST | String | Level 0 file |
TURR | RRUT | Turret | Level 0 file |
TXAN | NAXT | Texture Map Animation | - |
TXCA | ACXT | Texture Coordinate Array | - |
TXMA | AMXT | Texture Map Array | Level file |
TXMB | BMXT | Texture Map Big | - |
TXMP | PMXT | Texture Map | - |
TXPC* | CPXT | Texture Procedure Data | - |
TxtC | CtxT | Text Console | Message file |
UUEA* | AEUU | Error Binding Array | - |
UVDL* | LDVU | UV Data List | - |
VCRA | WMCL | WMDD | WMM_ | WMMB | WPge |
Main Page >> Oni Binary Data >> File types
Type | Code | Description | Notes |
---|---|---|---|
3CLA* | ALC3 | RGB Color Array | - |
ABNA | ANBA | BSP Tree Node Array | Level file |
AGDB | BDGA | Gunk Quad Debug Array | Level file |
AGQC | CQGA | Gunk Quad Collision Array | Level file |
AGQG | GQGA | Gunk Quad General Array | Level file |
AGQM* | MQGA | Gunk Quad Material | - |
AGQR | RQGA | Gunk Quad Render Array | Level file |
AISA | ASIA | AI Character Setup Array | Level file |
AITR | RTIA | AI Script Trigger Array | Level file |
AIWA* | AWIA | AI Imported Waypoint Array | - |
AKAA | AAKA | Adjacency Array | Level file |
AKBA | ABKA | Side Array | Level file |
AKBP | PBKA | BSP Node Array | Level file |
AKDA | ADKA | Door Frame Array | Level file |
AKEV | VEKA | Akira Environment | Level file |
AKOT | TOKA | Oct Tree | Level file |
AKVA | AVKA | BNV Node Array | Level file |
BINA | ANIB | Binary Data | Start file |
CBPI | IPBC | Character Body Part Impacts | Character file |
CBPM | MPBC | Character Body Part Material | Character file |
CONS | SNOC | Console | Level 0 file |
CRSA | ASRC | Corpse Array | Level file |
DOOR | ROOD | Door | Level 0 file |
DPge | egPD | Diary Page | Level 0 file |
EDIA* | AIDE | Edge Index Array | - |
ENVP | PVNE | Env Particle Array | Level file |
FILM | MLIF | Film | - |
FXLR* | RLXF | FX Laser Effect | - |
GMAN* | NAMG | Geometry Animation | - |
HPge | egPH | Help Page | Level 0 file |
IDXA | AXDI | Index Array | - |
IGHH | HHGI | IGUI HUD Help | Level 0 file |
IGPA | APGI | IGUI Page Array | Message file |
IGPG | GPGI | IGUI Page | Message file |
IGSA | ASGI | IGUI String Array | Message file |
IGSt | tSGI | IGUI String | Message file |
Impt | tpmI | Impact Tree | Character file, zero byte file |
IPge | egPI | Item Page | Message file, not in all levels |
KeyI | IyeK | Key Icons | Level 0 file |
M3GA | AG3M | Geometry Array | - |
M3GM | MG3M | Geometry | - |
M3TA* | AT3M | Triangle Array | - |
Mtrl | lrtM | Material | zero byte file |
NMSA* | ASMN | Network Spawn Point Array | - |
OBAN | NABO | Object Animation | - |
OBDC | CDBO | Door Class Array | Level file |
OBLS* | SLBO | Object LS Data | - |
OBOA | AOBO | Starting Object Array | Level file |
OFGA | AGFO | Object Furn Geom Array | Level 0 file |
ONCC | CCNO | Oni Character Class | Character file |
ONCP | PCNO | Oni Character Particle Array | Character file, useless? |
ONCV | VCNO | Oni Character Variant | Character file, zero byte file, useless? |
ONFA | AFNO | Imported Flag Node Array | Level file |
ONGS | SGNO | Oni Game Settings | Level 0 file |
ONIA | AINO | Oni Character Impact Array | Character file, useless? |
ONLD | DLNO | Oni Game Level Descriptor | Level 0 file |
ONLV | VLNO | Oni Game Level | Level file |
ONMA | AMNO | Imported Marker Node Array | Level file |
ONOA | AONO | Object Gunk Array | Level file |
ONSA | ASNO | Imported Spawn Array | Level file |
ONSK | KSNO | Oni Sky Class | Level file |
ONTA | ATNO | Trigger Array | Level file, useless? |
ONVL | LVNO | Oni Variant List | Level 0 file, useless? |
ONWC | CWNO | Oni Weapon Class | Level file, zero byte file |
OPge | egPO | Objective Page | Message file |
OSBD | DBSO | Oni Sound Binary Data | Level 0 file |
OTIT | TITO | Oct Tree Interior Node Array | Level file |
OTLF | FLTO | Oct Tree Leaf Node Array | Level file |
PLEA | AELP | Plane Equation Array | Level file |
PNTA | ATNP | 3D Point Array | - |
PSpc | cpSP | Part Specification | Message file |
PSpL | LpSP | Part Specification List | Level 0 file |
PSUI | IUSP | Part Specifications UI | Level 0 file |
QTNA | ANTQ | Quad Tree Node Array | Level file |
QUDA* | ADUQ | Quad Array | - |
SNDD | DDNS | Sound Data | - |
StNA | ANtS | String Array | Level 0 file |
SUBT | TBUS | Subtitle Array | Level 0 file |
TMFA* | AFMT | Float Array | - |
TMRA* | ARMT | Template Reference Array | - |
TRAC | CART | Animation Collection | Character file |
TRAM | MART | Totoro Animation Sequence | Character file |
TRAS | SART | Totoro Aiming Screen | Character file |
TRBS | SBRT | Totoro Body Set | Character file |
TRCM | MCRT | Totoro Quaternion Body | Character file |
TRFT* | TFRT | Totoro Facing Table | - |
TRGA | AGRT | Totoro Quaternion Body Geometry Array | Character file |
TRGE | EGRT | Trigger Emitter | Level 0 file |
TRIA | AIRT | Totoro Quaternion Body Index Array | Character file |
TRIG | GIRT | Trigger | Level 0 file |
TRMA | AMRT | Texture Map Array | Character file |
TRSC | CSRT | Screen (Aiming) Collection | Character file, half 0 byte file |
TRTA | ATRT | Totoro Quaternion Body Translation Array | Character file |
TSFF | FFST | Font Family | Message file, 0 byte file |
TSFL | LFST | Font Language | Level 0 file |
TSFT | TFST | Font | Level 0 file |
TSGA | AGST | Glyph Array | Level 0 file |
TStr | rtST | String | Level 0 file |
TURR | RRUT | Turret | Level 0 file |
TXAN | NAXT | Texture Map Animation | - |
TXCA | ACXT | Texture Coordinate Array | - |
TXMA | AMXT | Texture Map Array | Level file |
TXMB | BMXT | Texture Map Big | - |
TXMP | PMXT | Texture Map | - |
TXPC* | CPXT | Texture Procedure Data | - |
TxtC | CtxT | Text Console | Message file |
UUEA* | AEUU | Error Binding Array | - |
UVDL* | LDVU | UV Data List | - |
VCRA | ARCV | 3D Vector Array | - |
WMCL | LCMW | WM Cursor List | Level 0 file |
WMDD | DDMW | WM Dialog Data | Level 0 file |
WMM_ | _MMW | WM Menu | Level 0 file |
WMMB | BMMW | WM Menu Bar | Level 0 file |
WPge | egPW | Weapon Page | Level 0 file |
Level 0 files
Main Page >> Oni Binary Data >> File types