Oni (folder)/GameDataFolder/IGMD/Airport: Difference between revisions

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(ditto edit to EnvWarehouse)
m (link/naming fixes (how did I miss this until now?))
 
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*[http://geyser.oni2.net/OSL/IGMD/Airport/airport_cutscene.bsl airport_cutscene.bsl]
*[http://geyser.oni2.net/OSL/IGMD/Airport/airport_cutscene.bsl airport_cutscene.bsl]
*[http://geyser.oni2.net/OSL/IGMD/Airport/airport_main.bsl airport_main.bsl]
*[http://geyser.oni2.net/OSL/IGMD/Airport/airport_main.bsl airport_main.bsl]
*[http://geyser.oni2.net/OSL/IGMD/Airport/airport_level_logic.bsl airport_level_logic.bsl]
*[http://geyser.oni2.net/OSL/IGMD/Airport/airport1_level_logic.bsl airport1_level_logic.bsl]
*[[BSL:Tutorial/airport1_level_logic.bsl|airport_level_logic.bsl]] (wikified version)
*[[BSL:Tutorial/airport1_level_logic.bsl|airport1_level_logic.bsl]] (wikified version)


[[Category:Game directory map]]
[[Category:Game directory map]]

Latest revision as of 19:00, 22 July 2020

This folder contains the level logic for CHAPTER 04 . TIGER BY THE TAIL, AKA Airport Assault (Vansam Regional Airport). This level's data is stored in level4_Final.dat/raw(/sep).

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