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  • THUG_Air is stored towards the front of the '''Melee Profile''' [[OBD:BINA/OBJC|object list]], and the other 4 are packed next to each other, later on. All |colspan=5 bgcolor=silver|MELE
    5 KB (539 words) - 14:34, 19 July 2014
  • ...actors affect the notice, block and dodge specified in the [[OBD:BINA/OBJC/MELE|melee]] profile }}
    8 KB (1,111 words) - 21:41, 9 December 2023
  • | [[XML:BINA/OBJC/CMBT|Combat profile ID]] | [[XML:BINA/OBJC/MELE|Melee profile ID]]
    33 KB (4,606 words) - 02:34, 26 October 2023
  • '''Support for [[XML:BINA/ONIE|effects]]''' ...indicate damaged environment need level textures to be registered in [[XML:BINA/TMBD|TMBD]]. Make sure not to replace existing texture entries but to add y
    62 KB (8,990 words) - 21:32, 12 May 2024
  • ...from being hit by the enemy or by an alarm being triggered (see [[OBD:BINA/OBJC/CONS]]), or by the scripting functions [[ai2_tripalarm]], [[ai2_makeaware]] :*[[MELE]] file, for the melee profile for this character
    83 KB (14,177 words) - 19:32, 29 February 2024
  • :* support for exporting/importing [[OBD:BINA/SABD|sound animations]] to/from xml files :* added xml support for [[OBD:BINA/ONIE|ONIE]].
    42 KB (6,309 words) - 20:13, 26 June 2022
  • ...LE]]), it will attempt to block or dodge according to its modifiers in its MELE profile. Oni offers support for running disarms (originally noticed [[OBD:BINA/OBJC/MELE/MoveList/Throw|HERE]]), which was taken advantage of by Delano's mod [http:
    60 KB (8,825 words) - 19:01, 29 February 2024
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